Player Matchup

Nemesis
Nemesis
Elturri7
Nemesis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,273 Elo+
Party 2
Zeus
Zeus
ExoEsqueletus
Zeus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,204 Elo+
Party 2
Shiva
Shiva
NadelosRiver
Shiva
Level 47
God Stats
1W - 1L
1,273 SR
Queue Stats
58W - 57L
1,394 Elo+
Solo
Izanami
Izanami
kennyabbott
Izanami
Level 107
God Stats
8W - 5L
1,376 SR
Queue Stats
70W - 46L
1,486 Elo+
Solo
Da Ji
Da Ji
leopnikx
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,271 Elo+
Party 2
Team Averages
Level 75
1,430 SR
1,326 Elo+

VS

Team Averages
Level 49
1,297 SR
1,259 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ONEALCARR
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 77L
1,175 Elo+
Party 1
Set
Set
alexzand6er
Set
Level 27
God Stats
1W - 4L
1,065 SR
Queue Stats
31W - 60L
1,183 Elo+
Party 1
Chernobog
Chernobog
war214rior
Chernobog
Level 29
God Stats
10W - 12L
1,368 SR
Queue Stats
112W - 152L
1,192 Elo+
Party 1
Ganesha
Ganesha
yort_naimad
Ganesha
Level 55
God Stats
0W - 4L
1,052 SR
Queue Stats
146W - 162L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elturri7
Nemesis
10
4 / 0 / 6
5,700
570
4,396
6,000
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
6 / 2 / 2
6,179
618
4,241
4,576
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 4
5,791
579
3,950
7,052
2,530
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
kennyabbott
Izanami
11
6 / 0 / 3
6,547
655
7,586
5,666
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
leopnikx
Da Ji
10
4 / 1 / 2
6,271
627
3,290
7,316
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 2 / 0
5,807
581
3,118
5,014
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
ONEALCARR
Janus
8
1 / 6 / 1
4,935
494
2,198
5,554
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 1
4,973
497
3,947
7,076
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
war214rior
Chernobog
7
0 / 6 / 0
4,452
445
4,540
7,058
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
yort_naimad
Ganesha
7
0 / 4 / 0
4,444
444
1,700
8,649
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
22
Kills
4
4
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
0
1
W
Nemesis
Elturri7
Nemesis
4
0
6
7
W
6
2
2
3.5
W
2
1
4
4
L
Janus
ONEALCARR
Janus
1
6
1
0.25
L
1
4
1
0.38
W
Izanami
kennyabbott
Izanami
6
0
3
7.5
W
Da Ji
leopnikx
Da Ji
4
1
2
5
L
Chernobog
war214rior
Chernobog
0
6
0
0
L
Ganesha
yort_naimad
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,463
Damage
15,503
30,610
Taken
33,351
9,086
Mitigated
8,779
8,342
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,118
879
0
1,800
5,014
1,342
186
681
4,333
0
24,828
W
Nemesis
Elturri7
Nemesis
4,396
1,284
26
1,146
6,000
1,564
173
905
5,095
0
21,161
W
4,241
1,296
0
1,360
4,576
1,173
512
1,364
3,212
22,864
0
W
3,950
953
52
241
7,052
2,530
233
416
6,636
0
26,756
L
Janus
ONEALCARR
Janus
2,198
413
0
0
5,554
1,445
0
2,802
2,752
18,994
0
L
3,947
1,680
0
525
7,076
2,368
0
758
6,318
0
25,477
W
Izanami
kennyabbott
Izanami
7,586
5,924
0
2,401
5,666
1,306
583
651
5,015
0
46,089
W
Da Ji
leopnikx
Da Ji
3,290
1,059
83
3,033
7,316
2,513
0
562
6,754
0
31,662
L
Chernobog
war214rior
Chernobog
4,540
3,042
0
1,335
7,058
804
62
0
7,058
0
22,512
L
Ganesha
yort_naimad
Ganesha
1,700
511
90
1,402
8,649
2,820
0
0
8,649
13,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
24,611
295
Minions Killed
207
0
Camps Cleared
0
974,861
Distance Traveled
885,226
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,807
581
56
6
0
158,474
3
W
Nemesis
5,700
570
34
3
0
213,395
1
W
Zeus
6,179
618
50
5
0
173,629
1
W
Shiva
5,791
579
58
6
0
180,629
1
L
Janus
4,935
494
37
4
0
167,299
0
L
Set
4,973
497
48
5
0
196,646
0
W
Izanami
6,547
655
91
9
0
188,760
3
W
Da Ji
6,271
627
62
6
0
218,448
0
L
Chernobog
4,452
445
57
6
0
172,419
0
L
Ganesha
4,444
444
9
1
0
190,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role