Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DrkSprtn
Cthulhu
Level 142
God Stats
1W - 0L
1,964 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
KarmanXV
Yemoja
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,303 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SSJwho
Cu Chulainn
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 24L
1,592 Elo+
Solo
Team Averages
Level 136
1,593 SR
1,479 Elo+

VS

Team Averages
Level 108
1,373 SR
1,615 Elo+
Bakasura
Bakasura
Canan32
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,785 Elo+
Party 2
Tiamat
Tiamat
FanDeYonaguni
Tiamat
Level 69
God Stats
3W - 3L
1,564 SR
Queue Stats
99W - 107L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
JinkiesShaggy
Heimdallr
Level 156
God Stats
2W - 9L
1,011 SR
Queue Stats
536W - 463L
1,668 Elo+
Party 2
Yemoja
Yemoja
luisaofer14
Yemoja
Level 129
God Stats
0W - 2L
1,293 SR
Queue Stats
93W - 91L
1,502 Elo+
Party 1
He Bo
He Bo
zachdos03
He Bo
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 91L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
8 / 1 / 12
8,448
1,056
10,617
8,064
2,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
 
Tsukuyomi
13
4 / 3 / 15
7,892
987
7,256
8,838
3,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
DrkSprtn
Cthulhu
15
4 / 2 / 16
8,497
1,062
9,291
9,794
8,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
KarmanXV
Yemoja
13
5 / 1 / 14
8,414
1,052
3,506
4,989
4,350
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
SSJwho
Cu Chulainn
12
2 / 4 / 11
7,432
929
5,088
11,054
8,423
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Canan32
Bakasura
11
2 / 4 / 4
6,746
843
2,205
6,023
1,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
4 / 6 / 5
7,187
898
7,850
8,449
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JinkiesShaggy
Heimdallr
11
1 / 3 / 4
6,135
767
4,354
6,306
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
14
3 / 4 / 7
7,642
955
4,345
10,426
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
zachdos03
He Bo
9
0 / 6 / 6
5,839
730
4,076
6,062
1,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
23
Kills
10
11
Deaths
23
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
12
14
W
Tsukuyomi
 
Tsukuyomi
4
3
15
3.83
L
Bakasura
Canan32
Bakasura
2
4
4
1
W
Cthulhu
DrkSprtn
Cthulhu
4
2
16
6
L
4
6
5
1.08
L
Heimdallr
JinkiesShaggy
Heimdallr
1
3
4
1
W
Yemoja
KarmanXV
Yemoja
5
1
14
12
W
Cu Chulainn
SSJwho
Cu Chulainn
2
4
11
1.88
L
Yemoja
3
4
7
1.63
L
He Bo
zachdos03
He Bo
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
22,830
42,739
Taken
37,266
27,647
Mitigated
19,006
19,613
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,617
2,135
0
520
8,064
2,793
1,930
4,002
4,062
0
22,377
W
Tsukuyomi
 
Tsukuyomi
7,256
1,920
636
1,155
8,838
3,131
1,048
3,578
5,260
0
17,314
L
Bakasura
Canan32
Bakasura
2,205
1,793
0
422
6,023
1,930
0
1,797
4,164
0
2,185
W
Cthulhu
DrkSprtn
Cthulhu
9,291
242
2,203
1,594
9,794
8,950
408
4,487
4,474
17,421
0
L
7,850
62
381
740
8,449
3,972
0
1,950
6,459
16,533
0
L
Heimdallr
JinkiesShaggy
Heimdallr
4,354
1,559
0
287
6,306
2,426
0
2,181
3,852
0
10,640
W
Yemoja
KarmanXV
Yemoja
3,506
795
8,826
2,134
4,989
4,350
1,133
2,131
2,858
7,788
0
W
Cu Chulainn
SSJwho
Cu Chulainn
5,088
500
1,142
1,403
11,054
8,423
299
2,073
8,703
0
11,339
L
Yemoja
4,345
626
2,835
2,578
10,426
8,877
0
4,465
5,629
10,490
0
L
He Bo
zachdos03
He Bo
4,076
57
77
281
6,062
1,801
0
1,657
4,365
6,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
33,549
82
Minions Killed
57
0
Camps Cleared
0
898,385
Distance Traveled
670,641
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,448
1,056
18
2
0
189,900
0
W
Tsukuyomi
7,892
987
13
2
0
202,141
0
L
Bakasura
6,746
843
2
0
0
130,548
0
W
Cthulhu
8,497
1,062
19
2
0
189,555
0
L
Tiamat
7,187
898
20
3
0
138,305
1
L
Heimdallr
6,135
767
12
2
0
126,921
0
W
Yemoja
8,414
1,052
13
2
0
151,413
2
W
Cu Chulainn
7,432
929
19
2
0
165,376
0
L
Yemoja
7,642
955
16
2
0
138,781
0
L
He Bo
5,839
730
7
1
0
136,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role