Player Matchup

Agni
Agni
ANN0YINGPYR0
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 3
Sun Wukong
Sun Wukong
DaddiSmurff
Sun Wukong
Level 44
God Stats
0W - 2L
1,222 SR
Queue Stats
5W - 15L
1,071 Elo+
Party 3
Anhur
Anhur
ImDeeLo
Anhur
Level 156
God Stats
16W - 18L
1,927 SR
Queue Stats
355W - 287L
1,593 Elo+
Party 1
Bacchus
Bacchus
SmiteGodPlayBoi
Bacchus
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
317W - 244L
1,592 Elo+
Party 1
Thanatos
Thanatos
ccanfield1314
Thanatos
Level 17
God Stats
8W - 11L
1,540 SR
Queue Stats
66W - 74L
1,574 Elo+
Party 1
Team Averages
Level 49
1,538 SR
1,387 Elo+

VS

Team Averages
Level 68
1,479 SR
1,502 Elo+
Nu Wa
Nu Wa
BagManInc
Nu Wa
Level 44
God Stats
9W - 5L
1,677 SR
Queue Stats
62W - 50L
1,471 Elo+
Party 2
Serqet
Serqet
Bloodkill24
Serqet
Level 55
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 33L
1,630 Elo+
Party 2
Anhur
Anhur
ReforgedSteel
Anhur
Level 145
God Stats
2W - 2L
1,385 SR
Queue Stats
213W - 168L
1,523 Elo+
Party 2
Ares
Ares
ToCompaGoose
Ares
Level 47
God Stats
5W - 6L
1,118 SR
Queue Stats
66W - 68L
1,407 Elo+
Solo
Olorun
Olorun
UwUAraAraUwU
Olorun
Level 50
God Stats
7W - 2L
1,712 SR
Queue Stats
44W - 32L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 13 / 0
4,803
369
1,502
9,005
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DaddiSmurff
Sun Wukong
10
0 / 5 / 1
5,319
409
2,723
11,879
4,758
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
ImDeeLo
Anhur
13
10 / 4 / 2
8,365
643
14,207
13,780
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 11
6,739
518
4,658
11,337
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ccanfield1314
Thanatos
10
3 / 7 / 0
6,802
523
4,821
13,467
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BagManInc
Nu Wa
12
9 / 4 / 7
8,697
669
12,221
7,118
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
13
7 / 1 / 4
8,937
687
6,524
7,005
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 2
7,906
608
5,429
10,234
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 10
7,746
596
5,787
10,706
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
15
11 / 0 / 1
9,930
764
14,267
8,564
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
13
Kills
33
34
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
W
Nu Wa
BagManInc
Nu Wa
9
4
7
3.13
W
Serqet
7
1
4
9
L
Sun Wukong
DaddiSmurff
Sun Wukong
0
5
1
0.1
L
Anhur
ImDeeLo
Anhur
10
4
2
2.75
W
3
5
2
0.8
L
0
5
11
1.1
W
3
3
10
2.67
W
Olorun
11
0
1
11.5
L
Thanatos
ccanfield1314
Thanatos
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
44,228
59,468
Taken
43,627
22,594
Mitigated
17,571
13,850
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,502
527
0
0
9,005
2,439
0
5,878
3,127
15,639
0
W
Nu Wa
BagManInc
Nu Wa
12,221
3,746
0
1,240
7,118
1,952
2,307
1,909
5,209
37,059
0
W
Serqet
6,524
2,208
0
410
7,005
1,737
0
372
6,633
0
46,031
L
Sun Wukong
DaddiSmurff
Sun Wukong
2,723
218
0
388
11,879
4,758
0
8,781
3,098
0
22,525
L
Anhur
ImDeeLo
Anhur
14,207
7,525
0
4,376
13,780
2,585
0
4,367
8,977
0
55,074
W
5,429
2,744
0
3,316
10,234
1,420
1,040
740
9,494
0
50,713
L
4,658
926
0
1,552
11,337
8,641
0
6,340
4,880
17,406
0
W
5,787
695
143
2,166
10,706
8,452
422
2,506
8,200
13,080
0
W
Olorun
14,267
8,117
0
4,206
8,564
4,010
9,187
633
7,931
71,889
0
L
Thanatos
ccanfield1314
Thanatos
4,821
1,183
0
7,534
13,467
4,171
0
6,909
6,424
0
28,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
43,216
221
Minions Killed
361
0
Camps Cleared
0
1,143,708
Distance Traveled
1,203,572
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,803
369
18
1
0
190,819
0
W
Nu Wa
8,697
669
52
4
0
205,557
0
W
Serqet
8,937
687
72
6
0
302,973
5
L
Sun Wukong
5,319
409
35
3
0
245,203
0
L
Anhur
8,365
643
91
7
0
226,500
0
W
Anhur
7,906
608
89
7
0
220,642
3
L
Bacchus
6,739
518
24
2
0
246,332
0
W
Ares
7,746
596
17
1
0
265,827
6
W
Olorun
9,930
764
131
10
0
208,573
1
L
Thanatos
6,802
523
53
4
0
234,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role