Player Matchup

Erlang Shen
Erlang Shen
DertyDan
Erlang Shen
Level 149
God Stats
1W - 4L
1,423 SR
Queue Stats
55W - 60L
1,628 Elo+
Party 2
Pele
Pele
SeargentFox209
Pele
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 74L
1,563 Elo+
Party 2
Charybdis
Charybdis
SuperNumbers
Charybdis
Level 160
God Stats
4W - 5L
1,601 SR
Queue Stats
276W - 232L
1,644 Elo+
Party 2
Shiva
Shiva
Xicore
Shiva
Level 160
God Stats
11W - 7L
1,857 SR
Queue Stats
245W - 225L
1,607 Elo+
Party 2
Anubis
Anubis
scatmancon2
Anubis
Level 159
God Stats
6W - 5L
1,737 SR
Queue Stats
287W - 254L
1,675 Elo+
Party 2
Team Averages
Level 141
1,624 SR
1,624 Elo+

VS

Team Averages
Level 127
1,529 SR
1,582 Elo+
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Esquawk
Mulan
Level 126
God Stats
6W - 8L
1,614 SR
Queue Stats
146W - 130L
1,656 Elo+
Party 1
Hades
Hades
FrEaKiNcRaZy
Hades
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
63W - 66L
1,523 Elo+
Party 3
Heimdallr
Heimdallr
JUGGERNAUT
Heimdallr
Level 160
God Stats
5W - 6L
1,480 SR
Queue Stats
177W - 165L
1,585 Elo+
Party 3
Geb
Geb
oSerge
Geb
Level 103
God Stats
6W - 11L
1,553 SR
Queue Stats
79W - 69L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DertyDan
Erlang Shen
20
5 / 1 / 7
15,345
590
13,235
24,540
28,928
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 7 / 7
15,140
582
11,237
23,236
9,864
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SuperNumbers
Charybdis
20
6 / 0 / 12
16,853
648
23,579
16,684
8,080
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
Xicore
Shiva
18
1 / 2 / 15
13,335
513
10,275
24,228
33,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
20
8 / 2 / 12
15,757
606
24,132
14,619
10,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
4 / 8 / 5
12,512
481
11,903
21,527
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Esquawk
Mulan
20
3 / 3 / 4
13,155
506
22,286
24,980
33,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 8 / 2
13,181
507
12,104
22,030
15,091
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
JUGGERNAUT
Heimdallr
20
1 / 2 / 2
13,525
520
14,464
16,306
5,565
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
oSerge
Geb
16
1 / 5 / 4
10,792
415
8,365
22,388
21,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
26
Kills
12
12
Deaths
26
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
8
5
0.81
W
Erlang Shen
DertyDan
Erlang Shen
5
1
7
8.5
L
Mulan
Esquawk
Mulan
3
3
4
1.67
L
3
8
2
0.5
L
Heimdallr
JUGGERNAUT
Heimdallr
1
2
2
1
W
6
7
7
1.36
W
Charybdis
SuperNumbers
Charybdis
6
0
12
12
W
Shiva
Xicore
Shiva
1
2
15
4.25
L
Geb
oSerge
Geb
1
5
4
0.6
W
Anubis
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,458
Damage
69,122
103,307
Taken
107,231
91,561
Mitigated
83,377
48,230
Healing
32,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,903
5,673
1,272
6,931
21,527
7,844
0
4,122
17,405
0
91,042
W
Erlang Shen
DertyDan
Erlang Shen
13,235
7,062
0
14,209
24,540
28,928
1,104
2,939
21,601
0
96,859
L
Mulan
Esquawk
Mulan
22,286
2,669
0
8,494
24,980
33,808
24
3,461
21,519
0
104,684
L
12,104
1,629
550
5,610
22,030
15,091
0
6,561
15,469
91,162
0
L
Heimdallr
JUGGERNAUT
Heimdallr
14,464
7,884
0
6,616
16,306
5,565
192
2,479
13,827
0
129,585
W
11,237
1,776
0
6,560
23,236
9,864
1,521
6,686
16,545
0
103,755
W
Charybdis
SuperNumbers
Charybdis
23,579
11,550
0
11,236
16,684
8,080
6,494
3,772
12,912
0
187,335
W
Shiva
Xicore
Shiva
10,275
1,189
2,772
6,319
24,228
33,882
490
5,557
18,671
0
42,732
L
Geb
oSerge
Geb
8,365
474
0
2,578
22,388
21,069
0
7,509
14,879
26,868
3,767
W
Anubis
24,132
899
0
7,134
14,619
10,807
1,319
4,197
10,422
127,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,430
Gold Earned
63,165
778
Minions Killed
769
0
Camps Cleared
0
2,640,063
Distance Traveled
2,428,818
33
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,512
481
133
5
0
476,651
1
W
Erlang Shen
15,345
590
165
6
0
560,086
6
L
Mulan
13,155
506
194
7
0
497,431
10
L
Hades
13,181
507
191
7
0
464,150
6
L
Heimdallr
13,525
520
217
8
0
490,081
9
W
Pele
15,140
582
149
6
0
584,376
4
W
Charybdis
16,853
648
230
9
0
507,266
3
W
Shiva
13,335
513
54
2
0
516,101
9
L
Geb
10,792
415
34
1
0
500,505
16
W
Anubis
15,757
606
180
7
0
472,234
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role