Player Matchup

Ravana
Ravana
Dddamon2
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,499 Elo+
Party 3
Bellona
Bellona
Enoxzi
Bellona
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 99L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
FateOfArmageddon
Sylvanus
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 50L
1,499 Elo+
Party 3
Skadi
Skadi
JimYee
Skadi
Level 122
God Stats
0W - 1L
1,332 SR
Queue Stats
103W - 98L
1,477 Elo+
Party 2
Scylla
Scylla
Uchle
Scylla
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,440 Elo+
Party 2
Team Averages
Level 66
1,466 SR
1,476 Elo+

VS

Team Averages
Level 77
1,570 SR
1,462 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Bloodflow88
Artio
Level 105
God Stats
1W - 1L
1,345 SR
Queue Stats
61W - 60L
1,484 Elo+
Party 1
Hera
Hera
JTToruSato
Hera
Level 61
God Stats
7W - 6L
1,615 SR
Queue Stats
28W - 35L
1,431 Elo+
Solo
Nu Wa
Nu Wa
WiddleYuyu
Nu Wa
Level 52
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 1
Izanami
Izanami
YuikinisaSIMP
Izanami
Level 7
God Stats
1W - 0L
1,694 SR
Queue Stats
3W - 3L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dddamon2
Ravana
15
8 / 1 / 2
8,406
560
7,647
9,323
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Enoxzi
Bellona
12
4 / 2 / 0
7,369
491
9,919
11,631
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 6
8,628
575
5,451
12,296
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
JimYee
Skadi
9
1 / 6 / 4
6,142
409
4,620
9,449
2,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Uchle
Scylla
11
0 / 6 / 4
6,483
432
2,545
7,706
1,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
11 / 4 / 2
9,071
605
15,216
11,619
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 1
8,022
535
7,049
12,616
12,215
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 0
7,825
522
5,879
5,458
2,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
10
1 / 4 / 4
6,696
446
5,350
6,082
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
10
1 / 4 / 2
7,205
480
4,751
7,342
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
17
Kills
16
16
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
4
2
3
W
2
3
1
0.83
L
Ravana
Dddamon2
Ravana
8
1
2
9
L
Bellona
Enoxzi
Bellona
4
2
0
2
L
4
1
6
7
W
1
2
0
0.5
L
Skadi
JimYee
Skadi
1
6
4
0.5
L
Scylla
Uchle
Scylla
0
6
4
0.33
W
Nu Wa
1
4
4
0.75
W
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
38,245
50,405
Taken
43,117
29,235
Mitigated
21,607
11,128
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,216
6,518
0
368
11,619
4,371
0
2,693
8,781
0
54,550
W
7,049
940
0
5,210
12,616
12,215
460
1,778
10,253
47,789
0
L
Ravana
Dddamon2
Ravana
7,647
1,971
0
1,807
9,323
4,056
0
3,293
5,811
0
57,515
L
Bellona
Enoxzi
Bellona
9,919
2,455
0
2,483
11,631
8,778
450
6,880
4,751
0
34,992
L
5,451
1,561
1,037
4,372
12,296
11,949
0
2,849
9,407
27,903
7,351
W
5,879
1,144
91
1,658
5,458
2,198
770
597
4,825
45,612
0
L
Skadi
JimYee
Skadi
4,620
1,745
0
837
9,449
2,554
241
2,407
7,042
0
29,907
L
Scylla
Uchle
Scylla
2,545
120
0
592
7,706
1,898
0
2,366
5,116
27,111
0
W
Nu Wa
5,350
848
114
565
6,082
1,416
952
602
5,442
28,411
0
W
Izanami
4,751
3,482
202
610
7,342
1,407
1,061
1,935
5,407
0
31,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
38,819
316
Minions Killed
380
0
Camps Cleared
0
1,352,200
Distance Traveled
1,444,254
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,071
605
77
5
0
345,473
2
W
Artio
8,022
535
97
6
0
289,659
3
L
Ravana
8,406
560
82
5
0
316,394
2
L
Bellona
7,369
491
69
5
0
290,929
3
L
Sylvanus
8,628
575
56
4
0
236,757
4
W
Hera
7,825
522
101
7
0
276,363
3
L
Skadi
6,142
409
50
3
0
236,921
0
L
Scylla
6,483
432
59
4
0
271,199
4
W
Nu Wa
6,696
446
39
3
0
259,079
0
W
Izanami
7,205
480
66
4
0
273,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role