Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Deeco14
Bellona
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,626 Elo+
Solo
Olorun
Olorun
Etan16
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 354L
1,619 Elo+
Solo
Skadi
Skadi
KurumiNonaka
Skadi
Level 125
God Stats
13W - 10L
1,592 SR
Queue Stats
355W - 340L
1,687 Elo+
Solo
Atlas
Atlas
SupremezGodz
Atlas
Level 159
God Stats
3W - 4L
1,519 SR
Queue Stats
49W - 42L
1,714 Elo+
Solo
Team Averages
Level 148
1,522 SR
1,629 Elo+

VS

Team Averages
Level 117
1,599 SR
1,619 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AyoHello
Thanatos
Level 103
God Stats
21W - 17L
1,695 SR
Queue Stats
220W - 152L
1,675 Elo+
Party 1
Jing Wei
Jing Wei
ImBray
Jing Wei
Level 64
God Stats
3W - 2L
1,829 SR
Queue Stats
340W - 316L
1,613 Elo+
Solo
Anubis
Anubis
JonOssoff
Anubis
Level 118
God Stats
16W - 11L
1,473 SR
Queue Stats
414W - 325L
1,659 Elo+
Party 1
Ganesha
Ganesha
Peregrine71
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 93L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 6 / 2
7,483
535
5,307
8,124
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Deeco14
Bellona
14
2 / 4 / 2
8,101
579
7,605
13,799
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Etan16
Olorun
13
2 / 4 / 0
7,619
544
3,859
7,345
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 5 / 0
7,460
533
3,396
7,076
1,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 2
6,418
458
3,592
14,006
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 7
9,026
645
8,632
12,457
13,162
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
AyoHello
Thanatos
16
15 / 2 / 3
10,758
768
13,978
10,687
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
ImBray
Jing Wei
15
1 / 1 / 4
9,118
651
4,320
6,537
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
JonOssoff
Anubis
16
6 / 0 / 8
9,903
707
8,153
6,075
2,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Peregrine71
Ganesha
12
0 / 1 / 15
7,976
570
4,669
10,922
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
23
23
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
2
0.67
W
Cthulhu
 
Cthulhu
1
3
7
1.5
W
Thanatos
AyoHello
Thanatos
15
2
3
8.25
L
Bellona
Deeco14
Bellona
2
4
2
0.75
L
Olorun
Etan16
Olorun
2
4
0
0.5
W
Jing Wei
ImBray
Jing Wei
1
1
4
3
W
Anubis
JonOssoff
Anubis
6
0
8
10
L
0
5
0
0
W
Ganesha
Peregrine71
Ganesha
0
1
15
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
39,752
50,350
Taken
46,678
18,659
Mitigated
29,807
8,880
Healing
24,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,307
268
0
115
8,124
1,662
0
1,800
6,324
51,393
0
W
Cthulhu
 
Cthulhu
8,632
998
543
4,636
12,457
13,162
0
3,067
9,390
55,706
0
W
Thanatos
AyoHello
Thanatos
13,978
6,027
0
12,749
10,687
4,899
0
2,847
7,840
0
77,467
L
Bellona
Deeco14
Bellona
7,605
3,102
0
4,271
13,799
7,839
0
7,777
6,022
0
51,965
L
Olorun
Etan16
Olorun
3,859
2,389
105
1,888
7,345
1,615
1,144
1,310
6,035
59,029
0
W
Jing Wei
ImBray
Jing Wei
4,320
3,457
0
2,319
6,537
2,181
70
3,672
2,865
0
65,651
W
Anubis
JonOssoff
Anubis
8,153
293
0
2,686
6,075
2,916
0
1,370
4,705
67,996
2,280
L
3,396
827
0
618
7,076
1,209
0
2,662
4,414
0
56,333
W
Ganesha
Peregrine71
Ganesha
4,669
539
0
1,729
10,922
6,649
0
3,754
6,031
15,230
4,753
L
3,592
1,525
0
1,883
14,006
6,334
0
7,187
6,819
19,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
46,781
491
Minions Killed
521
0
Camps Cleared
0
1,368,674
Distance Traveled
1,460,238
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,483
535
90
6
0
268,826
4
W
Cthulhu
9,026
645
130
9
0
278,232
1
W
Thanatos
10,758
768
120
9
0
333,776
0
L
Bellona
8,101
579
118
8
0
271,555
4
L
Olorun
7,619
544
128
9
0
259,749
4
W
Jing Wei
9,118
651
141
10
0
282,597
4
W
Anubis
9,903
707
127
9
0
270,665
5
L
Skadi
7,460
533
129
9
0
290,411
2
W
Ganesha
7,976
570
3
0
0
294,968
5
L
Atlas
6,418
458
26
2
0
278,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role