Player Matchup

Vamana
Vamana
MysticalFiber27
Vamana
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 205L
1,421 Elo+
Party 2
Geb
Geb
ORG LONEWOLF
Geb
Level 49
God Stats
6W - 10L
1,517 SR
Queue Stats
16W - 35L
1,355 Elo+
Party 2
Hades
Hades
POLOmoreno9043
Hades
Level 107
God Stats
2W - 3L
1,457 SR
Queue Stats
139W - 193L
1,388 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,388 Elo+

VS

Team Averages
Level 100
1,672 SR
1,510 Elo+
Ymir
Ymir
LEEGION8206
Ymir
Level 62
God Stats
36W - 44L
1,611 SR
Queue Stats
123W - 159L
1,499 Elo+
Party 1
Chaac
Chaac
RandomHero69
Chaac
Level 145
God Stats
8W - 5L
1,840 SR
Queue Stats
205W - 220L
1,533 Elo+
Party 1
Discordia
Discordia
TWIZTED 3C
Discordia
Level 94
God Stats
49W - 47L
1,565 SR
Queue Stats
561W - 414L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
11,307
707
15,169
20,405
21,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 4 / 3
9,063
566
7,688
23,583
19,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 7 / 4
10,284
643
12,508
18,505
16,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
11,694
731
7,202
16,417
17,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 2 / 8
12,784
799
25,699
22,412
20,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
TWIZTED 3C
Discordia
18
6 / 2 / 9
12,096
756
17,894
10,733
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
17
17
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
L
6
6
2
1.17
L
0
4
3
0.38
L
2
7
4
0.57
W
9
2
8
6.5
W
Discordia
TWIZTED 3C
Discordia
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
50,795
62,493
Taken
49,562
57,170
Mitigated
42,567
18,813
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,202
1,205
852
4,287
16,417
17,706
117
6,528
9,433
13,727
0
L
15,169
8,406
0
5,267
20,405
21,167
0
8,536
11,869
0
41,819
L
7,688
737
455
6,316
23,583
19,396
0
9,070
14,513
21,330
0
L
12,508
1,008
1,348
5,427
18,505
16,607
0
7,616
10,889
35,817
0
W
25,699
8,796
0
10,412
22,412
20,747
833
9,165
12,796
0
68,811
W
Discordia
TWIZTED 3C
Discordia
17,894
2,008
0
4,059
10,733
4,114
1,806
5,260
5,304
63,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
36,574
110
Minions Killed
175
2
Camps Cleared
10
785,105
Distance Traveled
827,027
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,694
731
12
1
2
235,423
0
L
Vamana
11,307
707
33
2
0
286,475
3
L
Geb
9,063
566
17
1
1
287,730
0
L
Hades
10,284
643
60
4
1
210,900
2
W
Chaac
12,784
799
86
5
4
323,146
4
W
Discordia
12,096
756
77
5
4
268,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role