Player Matchup

Baba Yaga
Baba Yaga
Chrxp
Baba Yaga
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,561 Elo+
Party 3
Medusa
Medusa
Dvddyyy
Medusa
Level 59
God Stats
2W - 7L
1,115 SR
Queue Stats
93W - 104L
1,543 Elo+
Party 3
Ares
Ares
GrizzlyHax
Ares
Level 108
God Stats
1W - 4L
1,468 SR
Queue Stats
148W - 151L
1,542 Elo+
Party 3
Nemesis
Nemesis
JesusWhiteClaw
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 134L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
WetBusinessman
Zhong Kui
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 189L
1,554 Elo+
Party 1
Team Averages
Level 97
1,417 SR
1,543 Elo+

VS

Team Averages
Level 92
1,468 SR
1,515 Elo+
Ne Zha
Ne Zha
CovidIsAHoax
Ne Zha
Level 68
God Stats
5W - 5L
1,258 SR
Queue Stats
69W - 52L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Gnatman25
Sylvanus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 228L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
ScottyHD
Baron Samedi
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
145W - 129L
1,539 Elo+
Solo
Jormungandr
Jormungandr
Solmyr13
Jormungandr
Level 53
God Stats
4W - 0L
1,604 SR
Queue Stats
43W - 56L
1,421 Elo+
Party 2
Cupid
Cupid
dialupdixon
Cupid
Level 108
God Stats
3W - 5L
1,480 SR
Queue Stats
179W - 193L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chrxp
Baba Yaga
12
3 / 1 / 0
6,833
569
6,036
6,412
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Dvddyyy
Medusa
10
2 / 3 / 0
6,067
506
5,645
8,095
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,718
477
3,995
10,189
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 1
6,433
536
3,292
9,613
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
WetBusinessman
Zhong Kui
11
0 / 3 / 1
6,252
521
5,829
12,138
9,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 2 / 3
7,843
654
8,297
8,362
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Gnatman25
Sylvanus
13
3 / 1 / 2
7,559
630
9,147
9,768
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
ScottyHD
Baron Samedi
11
0 / 1 / 1
6,677
556
4,501
5,791
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Solmyr13
Jormungandr
11
2 / 1 / 3
6,515
543
4,069
7,270
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 3
7,096
591
6,768
8,320
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Chrxp
Baba Yaga
3
1
0
3
W
Ne Zha
5
2
3
3.25
L
Medusa
Dvddyyy
Medusa
2
3
0
0.67
W
Sylvanus
Gnatman25
Sylvanus
3
1
2
4
L
0
2
1
0.25
L
2
4
1
0.63
W
Baron Samedi
ScottyHD
Baron Samedi
0
1
1
0.5
W
Jormungandr
Solmyr13
Jormungandr
2
1
3
3.5
L
Zhong Kui
WetBusinessman
Zhong Kui
0
3
1
0.17
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
32,782
46,447
Taken
39,511
22,003
Mitigated
19,977
14,383
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Chrxp
Baba Yaga
6,036
168
0
2,490
6,412
2,145
0
3,375
3,037
42,628
0
W
Ne Zha
8,297
3,546
0
2,222
8,362
2,693
0
3,174
5,188
0
54,213
L
Medusa
Dvddyyy
Medusa
5,645
2,058
0
2,524
8,095
2,027
0
1,458
6,637
0
37,550
W
Sylvanus
Gnatman25
Sylvanus
9,147
3,904
123
5,129
9,768
9,322
282
5,465
4,303
36,887
11,836
L
3,995
475
248
2,590
10,189
5,655
0
3,263
6,926
17,865
0
L
3,292
1,570
0
886
9,613
2,692
0
1,386
8,227
0
39,485
W
Baron Samedi
ScottyHD
Baron Samedi
4,501
127
184
2,605
5,791
2,009
0
3,606
2,185
41,007
0
W
Jormungandr
Solmyr13
Jormungandr
4,069
1,457
232
2,161
7,270
3,935
88
1,786
5,484
18,011
0
L
Zhong Kui
WetBusinessman
Zhong Kui
5,829
1,356
0
5,645
12,138
9,484
0
6,128
6,010
35,190
0
W
6,768
3,597
204
3,203
8,320
2,018
924
1,829
6,491
0
45,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
35,690
339
Minions Killed
400
0
Camps Cleared
0
1,224,560
Distance Traveled
1,184,337
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,833
569
83
7
0
256,700
4
W
Ne Zha
7,843
654
96
8
0
270,701
2
L
Medusa
6,067
506
72
6
0
228,541
5
W
Sylvanus
7,559
630
88
7
0
203,566
1
L
Ares
5,718
477
24
2
0
247,416
2
L
Nemesis
6,433
536
67
6
0
267,481
1
W
Baron Samedi
6,677
556
96
8
0
237,077
2
W
Jormungandr
6,515
543
30
3
0
241,025
4
L
Zhong Kui
6,252
521
93
8
0
224,422
3
W
Cupid
7,096
591
90
8
0
231,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role