Player Matchup

Sylvanus
Sylvanus
Nugbunny
Sylvanus
Level 102
God Stats
33W - 13L
1,653 SR
Queue Stats
207W - 125L
1,692 Elo+
Party 2
Zeus
Zeus
sfreguis
Zeus
Level 67
God Stats
6W - 3L
1,795 SR
Queue Stats
109W - 67L
1,642 Elo+
Party 2
Izanami
Izanami
subakiey
Izanami
Level 64
God Stats
3W - 0L
1,505 SR
Queue Stats
32W - 20L
1,624 Elo+
Party 2
Team Averages
Level 78
1,651 SR
1,653 Elo+

VS

Team Averages
Level 88
1,609 SR
1,224 Elo+
Bakasura
Bakasura
CombatMoose23
Bakasura
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,099 Elo+
Party 1
Hercules
Hercules
Combatmoose
Hercules
Level 63
God Stats
5W - 3L
1,836 SR
Queue Stats
16W - 24L
1,233 Elo+
Party 1
Baron Samedi
Baron Samedi
Orchiric
Baron Samedi
Level 146
God Stats
0W - 2L
1,490 SR
Queue Stats
21W - 39L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nugbunny
Sylvanus
12
4 / 5 / 6
8,108
811
4,428
9,967
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
14
6 / 2 / 8
9,060
906
19,067
5,328
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
subakiey
Izanami
13
5 / 1 / 7
8,916
892
6,333
4,369
1,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CombatMoose23
Bakasura
12
5 / 2 / 2
7,704
770
3,630
11,154
6,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Combatmoose
Hercules
11
3 / 6 / 5
7,814
781
5,655
13,931
5,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Orchiric
Baron Samedi
10
0 / 7 / 3
6,299
630
2,563
8,652
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
8
8
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CombatMoose23
Bakasura
5
2
2
3
L
Hercules
Combatmoose
Hercules
3
6
5
0.92
W
Sylvanus
Nugbunny
Sylvanus
4
5
6
1.4
L
Baron Samedi
Orchiric
Baron Samedi
0
7
3
0.21
W
Zeus
6
2
8
5
W
Izanami
subakiey
Izanami
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
11,848
19,664
Taken
33,737
9,324
Mitigated
16,339
4,194
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CombatMoose23
Bakasura
3,630
2,738
0
1,378
11,154
6,004
0
7,417
3,737
0
8,680
L
Hercules
Combatmoose
Hercules
5,655
1,358
231
4,418
13,931
5,793
0
8,416
5,515
0
13,707
W
Sylvanus
Nugbunny
Sylvanus
4,428
1,513
808
2,631
9,967
6,201
555
1,589
8,308
12,219
2,585
L
Baron Samedi
Orchiric
Baron Samedi
2,563
197
826
1,592
8,652
4,542
0
7,872
780
21,849
0
W
Zeus
19,067
927
0
65
5,328
1,600
74
385
4,862
37,121
0
W
Izanami
subakiey
Izanami
6,333
5,023
0
690
4,369
1,523
1,883
612
3,697
0
39,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
21,817
138
Minions Killed
82
6
Camps Cleared
3
534,993
Distance Traveled
516,941
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,704
770
25
3
3
208,580
2
L
Hercules
7,814
781
26
3
0
166,902
1
W
Sylvanus
8,108
811
22
2
1
141,567
1
L
Baron Samedi
6,299
630
31
3
0
141,459
4
W
Zeus
9,060
906
32
3
1
196,392
1
W
Izanami
8,916
892
84
8
4
197,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role