Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DopeyMoss669218
Fenrir
Level 36
God Stats
7W - 4L
1,434 SR
Queue Stats
144W - 174L
1,378 Elo+
Party 1
Bakasura
Bakasura
blitzinstinctX
Bakasura
Level 124
God Stats
5W - 1L
1,674 SR
Queue Stats
370W - 241L
1,522 Elo+
Party 1
Team Averages
Level 94
1,536 SR
1,467 Elo+

VS

Team Averages
Level 103
1,493 SR
1,418 Elo+
Cabrakan
Cabrakan
Am__souza
Cabrakan
Level 158
God Stats
6W - 4L
1,509 SR
Queue Stats
233W - 249L
1,449 Elo+
Solo
Janus
Janus
FunkyGoob
Janus
Level 62
God Stats
5W - 5L
1,556 SR
Queue Stats
25W - 35L
1,405 Elo+
Solo
Chernobog
Chernobog
XFuture KidX115
Chernobog
Level 88
God Stats
7W - 16L
1,414 SR
Queue Stats
258W - 299L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 0 / 5
11,320
809
13,573
8,432
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
7 / 1 / 5
10,624
759
7,414
10,473
8,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
14
2 / 3 / 5
9,570
684
7,396
12,560
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Am__souza
Cabrakan
13
1 / 4 / 3
8,521
609
6,475
10,556
10,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
FunkyGoob
Janus
13
2 / 5 / 1
8,955
640
8,397
8,955
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
XFuture KidX115
Chernobog
12
1 / 7 / 1
8,486
606
8,976
12,785
3,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
4
4
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
5
9.5
L
Cabrakan
Am__souza
Cabrakan
1
4
3
0.63
W
7
1
5
9.5
L
Janus
FunkyGoob
Janus
2
5
1
0.5
L
Chernobog
XFuture KidX115
Chernobog
1
7
1
0.21
W
Bakasura
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,383
Damage
23,848
31,465
Taken
32,296
16,788
Mitigated
16,849
5,933
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,573
545
0
1,821
8,432
3,083
432
3,159
5,273
63,511
0
L
Cabrakan
Am__souza
Cabrakan
6,475
999
0
517
10,556
10,442
0
5,088
4,505
13,027
0
W
7,414
1,528
0
885
10,473
8,805
250
6,221
4,252
0
16,970
L
Janus
FunkyGoob
Janus
8,397
163
102
755
8,955
2,541
0
3,775
4,817
42,665
0
L
Chernobog
XFuture KidX115
Chernobog
8,976
3,547
0
1,274
12,785
3,866
0
4,946
7,331
0
33,605
W
Bakasura
7,396
4,357
0
3,227
12,560
4,900
158
5,942
6,618
0
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
25,962
167
Minions Killed
153
8
Camps Cleared
5
830,678
Distance Traveled
750,166
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,320
809
96
7
2
272,932
2
L
Cabrakan
8,521
609
16
1
1
250,508
5
W
Fenrir
10,624
759
28
2
2
265,107
7
L
Janus
8,955
640
82
6
1
252,607
2
L
Chernobog
8,486
606
55
4
3
247,051
5
W
Bakasura
9,570
684
43
3
4
292,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role