Player Matchup

Thoth
Thoth
NavyOtter
Thoth
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 96L
1,518 Elo+
Party 3
Tsukuyomi
Tsukuyomi
baronsnuts666
Tsukuyomi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 52L
1,311 Elo+
Party 3
Izanami
Izanami
biglarryy666
Izanami
Level 67
God Stats
15W - 11L
1,664 SR
Queue Stats
94W - 89L
1,518 Elo+
Party 3
Atlas
Atlas
bobjones666
Atlas
Level 69
God Stats
7W - 9L
1,142 SR
Queue Stats
146W - 120L
1,504 Elo+
Party 3
Cernunnos
Cernunnos
bulma666
Cernunnos
Level 29
God Stats
2W - 2L
1,238 SR
Queue Stats
39W - 43L
1,489 Elo+
Party 3
Team Averages
Level 43
1,409 SR
1,468 Elo+

VS

Team Averages
Level 84
1,523 SR
1,471 Elo+
Achilles
Achilles
GreenOctagon
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
Per Redacted
Baron Samedi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 2
Bastet
Bastet
RagingPandaBear
Bastet
Level 124
God Stats
7W - 5L
1,738 SR
Queue Stats
41W - 47L
1,520 Elo+
Party 2
Izanami
Izanami
Unimancer
Izanami
Level 117
God Stats
2W - 8L
1,449 SR
Queue Stats
47W - 64L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
ZaneusMaceus
Cthulhu
Level 26
God Stats
1W - 4L
1,429 SR
Queue Stats
4W - 15L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NavyOtter
Thoth
15
5 / 5 / 1
9,376
521
5,667
8,942
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
baronsnuts666
Tsukuyomi
16
3 / 5 / 2
9,723
540
7,632
12,734
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
biglarryy666
Izanami
15
3 / 7 / 1
10,146
564
10,771
15,733
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 10
10,801
600
9,364
12,823
10,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
bulma666
Cernunnos
17
5 / 1 / 2
10,552
586
8,734
10,788
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreenOctagon
Achilles
16
6 / 4 / 2
9,949
553
11,218
16,245
10,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Per Redacted
Baron Samedi
7
0 / 4 / 0
6,189
344
1,557
5,927
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 6 / 5
10,902
606
13,288
16,993
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Unimancer
Izanami
15
0 / 4 / 0
9,126
507
5,211
11,739
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
ZaneusMaceus
Cthulhu
13
3 / 3 / 6
9,031
502
8,311
13,921
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
20
Kills
19
19
Deaths
21
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
GreenOctagon
Achilles
6
4
2
1.75
W
Thoth
NavyOtter
Thoth
5
5
1
1.1
L
Baron Samedi
Per Redacted
Baron Samedi
0
4
0
0
L
10
6
5
2.08
L
Izanami
Unimancer
Izanami
0
4
0
0
L
Cthulhu
ZaneusMaceus
Cthulhu
3
3
6
2
W
Tsukuyomi
baronsnuts666
Tsukuyomi
3
5
2
0.8
W
Izanami
biglarryy666
Izanami
3
7
1
0.5
W
4
1
10
9
W
Cernunnos
bulma666
Cernunnos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,168
Damage
39,585
61,020
Taken
64,825
26,923
Mitigated
36,821
21,382
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GreenOctagon
Achilles
11,218
4,306
0
5,335
16,245
10,940
468
306
15,939
0
52,774
W
Thoth
NavyOtter
Thoth
5,667
235
0
742
8,942
2,483
0
1,192
7,704
53,605
0
L
Baron Samedi
Per Redacted
Baron Samedi
1,557
38
58
1,300
5,927
1,939
0
2,911
3,016
17,576
0
L
13,288
4,127
0
6,518
16,993
5,167
497
3,568
13,425
0
65,611
L
Izanami
Unimancer
Izanami
5,211
3,361
0
3,657
11,739
3,369
936
3,314
8,425
0
71,540
L
Cthulhu
ZaneusMaceus
Cthulhu
8,311
670
567
2,167
13,921
15,406
168
4,008
9,913
32,089
0
W
Tsukuyomi
baronsnuts666
Tsukuyomi
7,632
2,020
0
4,554
12,734
4,648
27
2,241
10,440
0
69,917
W
Izanami
biglarryy666
Izanami
10,771
5,836
64
3,751
15,733
4,651
1,374
1,056
14,677
0
59,107
W
9,364
3,252
2,478
2,987
12,823
10,745
0
3,410
9,317
32,688
8,046
W
Cernunnos
bulma666
Cernunnos
8,734
5,565
0
6,806
10,788
4,396
2,341
1,706
9,014
0
78,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,598
Gold Earned
45,197
522
Minions Killed
455
0
Camps Cleared
0
1,737,519
Distance Traveled
1,594,919
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,949
553
111
6
0
350,473
0
W
Thoth
9,376
521
97
5
0
357,535
6
L
Baron Samedi
6,189
344
39
2
0
159,297
1
L
Bastet
10,902
606
101
6
0
404,176
1
L
Izanami
9,126
507
148
8
0
331,499
5
L
Cthulhu
9,031
502
56
3
0
349,474
10
W
Tsukuyomi
9,723
540
117
7
0
391,096
3
W
Izanami
10,146
564
124
7
0
290,593
5
W
Atlas
10,801
600
42
2
0
358,106
5
W
Cernunnos
10,552
586
142
8
0
340,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role