Player Matchup

Danzaburou
Danzaburou
Berndt
Danzaburou
Level 143
God Stats
6W - 8L
1,438 SR
Queue Stats
268W - 261L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Digui-Breizh
Morgan Le Fay
Level 127
God Stats
2W - 6L
1,503 SR
Queue Stats
359W - 351L
1,481 Elo+
Party 1
Ganesha
Ganesha
Elondra3
Ganesha
Level 83
God Stats
13W - 9L
1,376 SR
Queue Stats
346W - 335L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
Laiima
Cernunnos
Level 131
God Stats
1W - 5L
1,145 SR
Queue Stats
358W - 353L
1,481 Elo+
Party 1
Chiron
Chiron
PoxNaVce
Chiron
Level 128
God Stats
1W - 3L
1,431 SR
Queue Stats
141W - 138L
1,572 Elo+
Solo
Team Averages
Level 122
1,378 SR
1,514 Elo+

VS

Team Averages
Level 106
1,547 SR
1,427 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Atzur
Charybdis
Level 89
God Stats
4W - 2L
1,736 SR
Queue Stats
138W - 151L
1,470 Elo+
Party 2
Ares
Ares
o_opsi
Ares
Level 149
God Stats
12W - 15L
1,500 SR
Queue Stats
731W - 734L
1,445 Elo+
Solo
Kukulkan
Kukulkan
scremm1997
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,251 Elo+
Solo
Hercules
Hercules
xSeih
Hercules
Level 144
God Stats
7W - 3L
1,498 SR
Queue Stats
138W - 152L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berndt
Danzaburou
17
2 / 4 / 6
9,939
710
10,983
9,878
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Digui-Breizh
Morgan Le Fay
15
1 / 7 / 6
9,210
658
9,093
12,693
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Elondra3
Ganesha
17
0 / 7 / 7
9,940
710
10,268
18,672
22,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Laiima
Cernunnos
16
4 / 4 / 2
9,763
697
15,257
9,814
4,380
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
PoxNaVce
Chiron
17
3 / 4 / 4
10,187
728
20,706
13,977
6,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 2 / 13
11,592
828
8,315
10,103
4,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Atzur
Charybdis
17
8 / 2 / 16
11,045
789
12,576
13,090
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
o_opsi
Ares
16
2 / 4 / 21
10,646
760
9,653
18,105
25,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
scremm1997
Kukulkan
19
7 / 2 / 14
11,566
826
13,193
16,001
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
xSeih
Hercules
18
2 / 1 / 22
10,545
753
16,027
25,851
33,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
10
Kills
26
26
Deaths
11
25
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
2
13
6.75
W
Charybdis
Atzur
Charybdis
8
2
16
8
L
Danzaburou
Berndt
Danzaburou
2
4
6
1.25
L
Morgan Le Fay
Digui-Breizh
Morgan Le Fay
1
7
6
0.57
L
Ganesha
Elondra3
Ganesha
0
7
7
0.5
L
Cernunnos
Laiima
Cernunnos
4
4
2
1.25
L
Chiron
PoxNaVce
Chiron
3
4
4
1.25
W
Ares
o_opsi
Ares
2
4
21
3.13
W
Kukulkan
scremm1997
Kukulkan
7
2
14
7
W
Hercules
xSeih
Hercules
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,307
Damage
59,764
65,034
Taken
83,150
44,267
Mitigated
76,369
17,284
Healing
38,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,315
229
2,649
1,492
10,103
4,223
1,175
2,130
7,973
28,991
0
W
Charybdis
Atzur
Charybdis
12,576
7,277
1,507
3,071
13,090
6,245
3,392
3,817
9,273
0
23,606
L
Danzaburou
Berndt
Danzaburou
10,983
2,083
0
1,402
9,878
4,686
710
4,240
5,472
0
27,128
L
Morgan Le Fay
Digui-Breizh
Morgan Le Fay
9,093
1,149
0
1,844
12,693
5,627
384
6,808
5,578
20,545
0
L
Ganesha
Elondra3
Ganesha
10,268
323
608
2,550
18,672
22,658
0
8,814
9,509
19,360
0
L
Cernunnos
Laiima
Cernunnos
15,257
4,083
1,192
1,938
9,814
4,380
424
4,826
4,831
0
28,389
L
Chiron
PoxNaVce
Chiron
20,706
2,687
2,162
5,588
13,977
6,916
468
6,473
7,290
0
38,533
W
Ares
o_opsi
Ares
9,653
53
1,541
2,372
18,105
25,237
446
3,662
14,443
15,147
0
W
Kukulkan
scremm1997
Kukulkan
13,193
718
2,608
4,421
16,001
7,230
974
4,211
11,790
44,049
0
W
Hercules
xSeih
Hercules
16,027
2,008
4,168
14,371
25,851
33,434
939
5,541
20,310
0
23,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,039
Gold Earned
55,394
150
Minions Killed
164
0
Camps Cleared
0
1,213,276
Distance Traveled
1,407,364
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,592
828
48
3
0
277,609
1
W
Charybdis
11,045
789
27
2
0
269,908
1
L
Danzaburou
9,939
710
34
2
0
252,635
0
L
Morgan Le Fay
9,210
658
39
3
0
224,998
0
L
Ganesha
9,940
710
0
0
0
242,560
0
L
Cernunnos
9,763
697
36
3
0
234,724
1
L
Chiron
10,187
728
41
3
0
258,359
0
W
Ares
10,646
760
7
1
0
257,785
0
W
Kukulkan
11,566
826
65
5
0
303,485
4
W
Hercules
10,545
753
17
1
0
298,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role