Player Matchup

Hercules
Hercules
Sharknador
Hercules
Level 147
God Stats
8W - 13L
1,480 SR
Queue Stats
15W - 24L
1,542 Elo+
Party 1
Eset
Eset
TheCalvinator
Eset
Level 125
God Stats
4W - 6L
1,528 SR
Queue Stats
15W - 24L
1,528 Elo+
Party 1
Apollo
Apollo
johanpedraza
Apollo
Level 129
God Stats
1W - 0L
1,766 SR
Queue Stats
16W - 10L
1,468 Elo+
Solo
Team Averages
Level 134
1,591 SR
1,512 Elo+

VS

Team Averages
Level 82
1,570 SR
1,566 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Gladiator717
Anhur
Level 75
God Stats
0W - 2L
1,711 SR
Queue Stats
25W - 54L
1,699 Elo+
Solo
Janus
Janus
a2exmiguell
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sharknador
Hercules
14
10 / 0 / 6
9,327
933
8,588
15,559
13,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 12
7,709
771
7,520
2,993
866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
5 / 2 / 10
8,925
893
9,291
7,322
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 3 / 1
6,847
685
6,247
12,269
10,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 6 / 3
6,532
653
4,790
8,730
2,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 7 / 1
6,922
692
5,901
8,034
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
1
0.83
L
0
6
3
0.25
W
Hercules
Sharknador
Hercules
10
0
6
13
W
1
1
12
7
L
1
7
1
0.21
W
Apollo
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
16,938
25,874
Taken
29,033
17,172
Mitigated
14,878
11,440
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,247
2,031
0
1,529
12,269
10,090
0
3,986
8,283
0
19,696
L
4,790
1,940
0
661
8,730
2,642
0
1,908
6,822
0
12,985
W
Hercules
Sharknador
Hercules
8,588
1,817
0
8,915
15,559
13,252
171
4,083
11,476
0
18,955
W
7,520
194
389
337
2,993
866
923
567
2,426
20,082
0
L
5,901
771
67
512
8,034
2,146
0
1,772
6,262
23,005
0
W
Apollo
9,291
6,485
0
1,799
7,322
3,054
978
1,563
5,759
0
40,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
20,301
137
Minions Killed
96
8
Camps Cleared
2
606,043
Distance Traveled
548,360
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,847
685
31
3
0
206,069
2
L
Anhur
6,532
653
21
2
2
166,561
0
W
Hercules
9,327
933
21
2
2
205,071
2
W
Eset
7,709
771
29
3
0
209,491
4
L
Janus
6,922
692
44
4
0
175,730
0
W
Apollo
8,925
893
87
9
6
191,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role