Player Matchup

Neith
Neith
GOATEDxSHAUN
Neith
Level 122
God Stats
12W - 4L
1,613 SR
Queue Stats
90W - 68L
1,541 Elo+
Party 2
Hera
Hera
SMlTExMerlin
Hera
Level 118
God Stats
4W - 1L
1,784 SR
Queue Stats
51W - 43L
1,541 Elo+
Party 2
Shiva
Shiva
Smite Shiva
Shiva
Level 6
God Stats
19W - 9L
1,621 SR
Queue Stats
26W - 9L
1,579 Elo+
Party 2
Team Averages
Level 82
1,673 SR
1,554 Elo+

VS

Team Averages
Level 91
1,453 SR
1,440 Elo+
Baron Samedi
Baron Samedi
Larkz__M
Baron Samedi
Level 124
God Stats
0W - 1L
1,161 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Shader_Goliath
Sylvanus
Level 68
God Stats
14W - 7L
1,626 SR
Queue Stats
82W - 115L
1,436 Elo+
Party 1
Shiva
Shiva
xEXACUTIONER-11x
Shiva
Level 82
God Stats
36W - 29L
1,571 SR
Queue Stats
198W - 294L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,865
759
9,150
7,010
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 0 / 8
9,687
745
14,738
4,969
2,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 7
9,721
748
12,614
11,854
5,137

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Larkz__M
Baron Samedi
12
1 / 5 / 3
8,217
632
6,959
12,138
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
13
0 / 3 / 3
8,666
667
4,717
14,916
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 4 / 0
8,341
642
7,899
16,413
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Baron Samedi
Larkz__M
Baron Samedi
1
5
3
0.5
W
4
0
8
8
L
Sylvanus
0
3
3
0.5
W
5
3
7
2.83
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
19,575
23,833
Taken
43,467
10,610
Mitigated
30,975
4,845
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,150
2,416
0
2,283
7,010
2,814
1,639
3,625
3,089
0
42,874
L
Baron Samedi
Larkz__M
Baron Samedi
6,959
492
1,251
3,165
12,138
7,320
0
5,701
6,437
25,562
0
W
14,738
2,846
94
1,236
4,969
2,659
0
2,707
2,222
34,851
0
L
Sylvanus
4,717
362
2,308
4,668
14,916
11,176
0
4,988
9,928
17,082
0
W
12,614
1,809
249
983
11,854
5,137
0
7,039
4,407
0
26,135
L
7,899
272
363
2,051
16,413
12,479
10
4,322
12,091
4,514
17,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
25,224
163
Minions Killed
86
7
Camps Cleared
4
729,289
Distance Traveled
661,507
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,865
759
84
6
3
227,420
3
L
Baron Samedi
8,217
632
41
3
2
189,718
7
W
Hera
9,687
745
50
4
3
242,662
2
L
Sylvanus
8,666
667
20
2
0
218,910
6
W
Shiva
9,721
748
29
2
1
259,207
2
L
Shiva
8,341
642
25
2
2
252,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role