Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
BatteriezNotInc
Ah Puch
Level 123
God Stats
3W - 0L
1,623 SR
Queue Stats
88W - 78L
1,644 Elo+
Party 3
Cthulhu
Cthulhu
MostlyYoshiko
Cthulhu
Level 122
God Stats
2W - 2L
1,376 SR
Queue Stats
232W - 236L
1,513 Elo+
Party 2
Bastet
Bastet
Sempai_leo
Bastet
Level 68
God Stats
99W - 97L
1,561 SR
Queue Stats
519W - 619L
1,454 Elo+
Solo
Hel
Hel
TrappedProfessor
Hel
Level 126
God Stats
5W - 6L
1,217 SR
Queue Stats
213W - 200L
1,532 Elo+
Party 2
Team Averages
Level 113
1,455 SR
1,529 Elo+

VS

Team Averages
Level 133
1,464 SR
1,555 Elo+
Hel
Hel
Arekesa
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,483 Elo+
Party 1
Artio
Artio
Captain Miller1
Artio
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 116L
1,540 Elo+
Party 1
Mercury
Mercury
ILuv Wyte Girlz
Mercury
Level 157
God Stats
10W - 16L
1,322 SR
Queue Stats
461W - 476L
1,484 Elo+
Solo
Charybdis
Charybdis
Triggered Love
Charybdis
Level 117
God Stats
3W - 8L
1,500 SR
Queue Stats
117W - 128L
1,470 Elo+
Party 1
Bastet
Bastet
red revolver227
Bastet
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 4 / 12
7,761
776
8,380
10,697
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 14
7,655
766
14,096
9,529
4,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
15
5 / 2 / 14
8,628
863
11,218
14,691
16,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Sempai_leo
Bastet
16
15 / 0 / 7
9,335
934
14,770
7,914
3,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 16
7,630
763
5,727
9,777
4,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 3 / 6
6,391
639
5,005
9,756
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 7 / 3
7,125
713
4,034
16,969
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 2
7,111
711
6,241
10,651
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Triggered Love
Charybdis
13
2 / 3 / 3
6,911
691
10,308
10,424
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 6 / 4
7,128
713
13,663
14,301
5,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
25
Kills
8
8
Deaths
25
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
12
2
L
Hel
0
3
6
1
W
2
1
14
9
L
2
7
3
0.5
L
2
6
2
0.5
W
Cthulhu
5
2
14
6
W
Bastet
Sempai_leo
Bastet
15
0
7
18.5
W
1
1
16
9
L
Charybdis
Triggered Love
Charybdis
2
3
3
1.17
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,191
Damage
39,251
52,608
Taken
62,101
33,864
Mitigated
33,472
25,897
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,380
6,229
0
1,660
10,697
4,308
1,979
1,563
9,134
0
30,960
L
Hel
5,005
493
3,080
4,272
9,756
4,453
0
6,194
3,562
10,986
0
W
14,096
270
964
3,866
9,529
4,438
40
1,461
8,068
25,359
0
L
4,034
545
209
1,602
16,969
16,071
0
9,195
7,774
9,701
0
L
6,241
2,642
0
0
10,651
3,805
0
5,016
5,635
0
22,669
W
Cthulhu
11,218
1,008
1,921
915
14,691
16,663
178
3,767
10,924
24,307
0
W
Bastet
Sempai_leo
Bastet
14,770
2,764
353
2,679
7,914
3,525
0
1,529
6,385
0
20,503
W
5,727
1,471
7,866
5,673
9,777
4,930
352
719
9,058
14,790
0
L
Charybdis
Triggered Love
Charybdis
10,308
5,221
73
2,242
10,424
3,602
18
4,357
6,067
0
23,233
L
13,663
2,486
0
2,689
14,301
5,541
0
6,279
8,022
0
22,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
34,666
160
Minions Killed
138
0
Camps Cleared
0
1,041,919
Distance Traveled
954,686
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,761
776
65
7
0
181,513
3
L
Hel
6,391
639
13
1
0
186,724
1
W
Ah Puch
7,655
766
26
3
0
217,549
2
L
Artio
7,125
713
12
1
0
177,105
1
L
Mercury
7,111
711
41
4
0
206,145
1
W
Cthulhu
8,628
863
37
4
0
198,990
0
W
Bastet
9,335
934
11
1
0
246,603
0
W
Hel
7,630
763
21
2
0
197,264
0
L
Charybdis
6,911
691
49
5
0
176,786
1
L
Bastet
7,128
713
23
2
0
207,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role