Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
J1MT JUICE
Ymir
Level 84
God Stats
1W - 1L
1,565 SR
Queue Stats
47W - 53L
1,495 Elo+
Party 2
Izanami
Izanami
J1MTLUCK
Izanami
Level 57
God Stats
3W - 4L
1,259 SR
Queue Stats
15W - 20L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
KING SEALS21
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,520 Elo+
Solo
Team Averages
Level 89
1,465 SR
1,509 Elo+

VS

Team Averages
Level 119
1,592 SR
1,487 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bloche88
Loki
Level 151
God Stats
4W - 4L
1,697 SR
Queue Stats
268W - 301L
1,515 Elo+
Solo
Bellona
Bellona
ParkSlimeJr
Bellona
Level 112
God Stats
44W - 41L
1,470 SR
Queue Stats
359W - 385L
1,437 Elo+
Party 1
Chiron
Chiron
nene18293
Chiron
Level 69
God Stats
42W - 28L
1,612 SR
Queue Stats
341W - 392L
1,494 Elo+
Party 1
Sol
Sol
silver-echos0421
Sol
Level 112
God Stats
111W - 58L
1,683 SR
Queue Stats
490W - 535L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
2 / 4 / 1
5,410
601
2,470
5,127
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
 
Fenrir
7
1 / 4 / 3
4,699
522
5,501
8,592
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
4,880
542
2,294
9,676
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
J1MTLUCK
Izanami
8
2 / 3 / 0
5,184
576
5,082
5,113
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
KING SEALS21
Guan Yu
7
0 / 3 / 0
4,277
475
915
6,363
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 2 / 6
5,920
658
3,781
4,129
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
10
4 / 1 / 5
6,128
681
3,638
5,934
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ParkSlimeJr
Bellona
9
2 / 0 / 7
5,473
608
4,421
7,540
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
nene18293
Chiron
9
4 / 2 / 5
5,502
611
6,594
5,841
2,128
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 0 / 2
6,838
760
6,644
4,018
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
1
0.63
L
Fenrir
 
Fenrir
1
4
3
0.63
W
Hera
 
Hera
2
2
6
2.5
W
Loki
4
1
5
6.5
L
0
4
2
0.25
L
Izanami
J1MTLUCK
Izanami
2
3
0
0.67
L
Guan Yu
KING SEALS21
Guan Yu
0
3
0
0
W
Bellona
ParkSlimeJr
Bellona
2
0
7
5.5
W
Chiron
nene18293
Chiron
4
2
5
3.25
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
25,078
34,871
Taken
27,462
13,672
Mitigated
10,794
8,062
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,470
89
0
440
5,127
1,650
0
2,319
2,808
29,804
0
L
Fenrir
 
Fenrir
5,501
1,797
0
2,004
8,592
2,700
0
2,677
5,915
0
14,969
W
Hera
 
Hera
3,781
747
0
529
4,129
1,078
249
532
3,597
29,431
0
W
Loki
3,638
795
0
2,069
5,934
1,560
0
519
5,415
0
28,093
L
2,294
362
176
1,769
9,676
4,611
0
245
9,431
14,774
0
L
Izanami
J1MTLUCK
Izanami
5,082
4,000
356
1,190
5,113
1,088
0
836
4,277
0
27,642
L
Guan Yu
KING SEALS21
Guan Yu
915
0
55
2,072
6,363
3,623
0
3,440
2,923
0
14,667
W
Bellona
ParkSlimeJr
Bellona
4,421
1,327
0
1,803
7,540
4,687
0
1,181
6,359
0
18,970
W
Chiron
nene18293
Chiron
6,594
2,057
346
1,958
5,841
2,128
1,173
2,387
3,422
0
24,617
W
6,644
2,986
0
2,823
4,018
1,341
1,821
113
3,768
33,090
5,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
29,861
198
Minions Killed
255
0
Camps Cleared
0
832,821
Distance Traveled
918,974
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,410
601
56
6
0
164,471
1
L
Fenrir
4,699
522
28
3
0
210,043
0
W
Hera
5,920
658
50
6
0
185,074
3
W
Loki
6,128
681
63
7
0
182,577
6
L
Ymir
4,880
542
21
2
0
170,234
1
L
Izanami
5,184
576
62
7
0
158,991
1
L
Guan Yu
4,277
475
31
3
0
129,082
2
W
Bellona
5,473
608
38
4
0
198,901
0
W
Chiron
5,502
611
34
4
0
166,211
4
W
Sol
6,838
760
70
8
0
186,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role