Player Matchup

Guan Yu
Guan Yu
HgsRaidBanner
Guan Yu
Level 109
God Stats
4W - 2L
1,647 SR
Queue Stats
221W - 203L
1,565 Elo+
Party 2
Fenrir
Fenrir
Nymphac
Fenrir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
SOULREAPR V3
Baron Samedi
Level 122
God Stats
1W - 1L
1,252 SR
Queue Stats
9W - 9L
1,534 Elo+
Party 2
Team Averages
Level 125
1,466 SR
1,571 Elo+

VS

Team Averages
Level 105
1,584 SR
1,575 Elo+
Odin
Odin
NovaTango50
Odin
Level 82
God Stats
4W - 2L
1,829 SR
Queue Stats
44W - 38L
1,609 Elo+
Party 1
Thoth
Thoth
Saucy_UziMakiTTV
Thoth
Level 128
God Stats
1W - 4L
1,213 SR
Queue Stats
119W - 116L
1,557 Elo+
Party 1
Hades
Hades
Silky-Johnson-H8
Hades
Level 106
God Stats
4W - 1L
1,711 SR
Queue Stats
39W - 40L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
7 / 0 / 11
12,542
738
15,817
21,592
18,718
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Fenrir
Nymphac
Fenrir
16
7 / 3 / 13
11,966
704
16,042
18,446
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
SOULREAPR V3
Baron Samedi
18
6 / 1 / 13
12,299
723
15,982
9,202
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
10,299
606
7,454
24,475
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 4 / 0
11,412
671
20,408
11,101
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 3
9,933
584
10,096
15,670
6,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
20
Kills
4
4
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
7
0
11
12.5
L
0
9
3
0.17
W
Fenrir
Nymphac
Fenrir
7
3
13
4.5
W
Baron Samedi
SOULREAPR V3
Baron Samedi
6
1
13
12.5
L
4
4
0
1
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,841
Damage
37,958
49,240
Taken
51,246
33,146
Mitigated
21,817
20,026
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
15,817
2,669
3,268
6,061
21,592
18,718
568
11,195
9,673
1,176
37,817
L
7,454
1,108
139
3,979
24,475
12,846
0
9,501
14,547
128
16,346
W
Fenrir
Nymphac
Fenrir
16,042
5,662
0
4,515
18,446
10,722
702
13,196
4,628
0
36,867
W
Baron Samedi
SOULREAPR V3
Baron Samedi
15,982
445
2,781
3,401
9,202
3,706
1,228
5,452
3,508
53,233
0
L
20,408
281
0
869
11,101
2,158
0
3,334
7,647
54,397
0
L
10,096
90
187
3,400
15,670
6,813
0
3,999
11,450
34,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
31,644
164
Minions Killed
160
7
Camps Cleared
8
992,569
Distance Traveled
879,462
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,542
738
45
3
1
351,204
3
L
Odin
10,299
606
8
0
1
295,928
0
W
Fenrir
11,966
704
43
3
5
307,333
2
W
Baron Samedi
12,299
723
76
4
1
334,032
3
L
Thoth
11,412
671
69
4
3
305,267
1
L
Hades
9,933
584
83
5
4
278,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role