Player Matchup

Scylla
Scylla
Colonelingua
Scylla
Level 19
God Stats
54W - 10L
1,588 SR
Queue Stats
176W - 61L
2,026 Elo+
Party 2
Izanami
Izanami
JParky
Izanami
Level 158
God Stats
2W - 1L
1,714 SR
Queue Stats
284W - 101L
1,996 Elo+
Party 2
Ymir
Ymir
JustMaxxG
Ymir
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
2,086 Elo+
Party 2
Team Averages
Level 76
1,601 SR
2,036 Elo+

VS

Team Averages
Level 77
1,776 SR
1,544 Elo+
Achilles
Achilles
JP3ACE
Achilles
Level 122
God Stats
2W - 1L
1,745 SR
Queue Stats
28W - 24L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
KeoCanibal
Aphrodite
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
112W - 101L
1,575 Elo+
Solo
Ares
Ares
Locomohawk
Ares
Level 26
God Stats
3W - 1L
1,867 SR
Queue Stats
26W - 24L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 5 / 4
12,220
555
10,868
10,271
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
JParky
Izanami
20
7 / 3 / 2
15,077
685
40,444
19,334
10,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
17
2 / 3 / 6
14,560
662
8,344
26,633
38,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JP3ACE
Achilles
20
6 / 2 / 5
14,328
651
20,533
28,532
18,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
KeoCanibal
Aphrodite
16
1 / 4 / 7
12,439
565
12,758
16,527
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
4 / 3 / 7
14,908
678
14,842
30,863
44,526
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
11
11
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
5
4
0.4
L
Achilles
JP3ACE
Achilles
6
2
5
4.25
W
Izanami
JParky
Izanami
7
3
2
2.67
W
Ymir
2
3
6
1.67
L
Aphrodite
KeoCanibal
Aphrodite
1
4
7
1.13
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,656
Damage
48,133
56,238
Taken
75,922
52,368
Mitigated
70,221
10,783
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,868
977
0
1,043
10,271
4,055
712
5,536
4,735
34,180
0
L
Achilles
JP3ACE
Achilles
20,533
6,023
303
2,403
28,532
18,646
382
6,674
21,858
0
72,416
W
Izanami
JParky
Izanami
40,444
21,289
0
5,551
19,334
10,284
1,462
8,945
10,389
0
113,808
W
Ymir
8,344
1,636
634
3,555
26,633
38,029
261
13,434
13,199
18,879
0
L
Aphrodite
KeoCanibal
Aphrodite
12,758
1,922
10,814
7,446
16,527
7,049
216
5,441
11,086
67,034
0
L
14,842
573
0
2,042
30,863
44,526
517
7,998
22,865
33,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
41,675
214
Minions Killed
216
8
Camps Cleared
10
1,081,475
Distance Traveled
1,130,347
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,220
555
47
2
4
364,146
0
L
Achilles
14,328
651
88
4
2
397,643
0
W
Izanami
15,077
685
140
6
4
357,171
5
W
Ymir
14,560
662
27
1
0
360,158
0
L
Aphrodite
12,439
565
98
4
6
373,807
4
L
Ares
14,908
678
30
1
2
358,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role