Player Matchup

Danzaburou
Danzaburou
KillJoy9927
Danzaburou
Level 7
God Stats
0W - 5L
1,252 SR
Queue Stats
0W - 9L
1,120 Elo+
Party 1
Cthulhu
Cthulhu
Skippopolis
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,404 Elo+
Party 1
Zeus
Zeus
blubber214
Zeus
Level 79
God Stats
0W - 1L
1,304 SR
Queue Stats
118W - 172L
1,283 Elo+
Party 1
Team Averages
Level 31
1,352 SR
1,269 Elo+

VS

Team Averages
Level 76
1,548 SR
1,502 Elo+
Vulcan
Vulcan
EroticExplosion1
Vulcan
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 52L
1,504 Elo+
Party 2
Hades
Hades
Liljestrand
Hades
Level 79
God Stats
4W - 2L
1,423 SR
Queue Stats
30W - 34L
1,386 Elo+
Party 2
Horus
Horus
VeryHeroic
Horus
Level 86
God Stats
7W - 3L
1,722 SR
Queue Stats
117W - 77L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillJoy9927
Danzaburou
11
1 / 8 / 2
7,707
642
5,322
13,923
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Skippopolis
Cthulhu
9
0 / 9 / 3
6,720
560
3,721
13,379
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
3 / 9 / 1
7,924
660
8,720
10,153
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 16
9,020
752
7,680
4,665
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 2 / 11
10,515
876
14,554
9,770
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
15
11 / 0 / 15
10,277
856
9,869
9,237
9,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
4
Kills
26
26
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Danzaburou
KillJoy9927
Danzaburou
1
8
2
0.25
W
11
2
11
8.25
L
Cthulhu
Skippopolis
Cthulhu
0
9
3
0.17
W
Horus
11
0
15
18.5
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
32,103
37,455
Taken
23,672
19,462
Mitigated
16,668
1,914
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,680
2,431
720
451
4,665
1,681
341
2,606
1,911
27,998
0
L
Danzaburou
KillJoy9927
Danzaburou
5,322
1,985
0
612
13,923
4,325
119
8,738
5,185
0
21,384
W
14,554
559
1,044
3,973
9,770
5,180
1,176
5,262
4,388
36,984
0
L
Cthulhu
Skippopolis
Cthulhu
3,721
512
140
554
13,379
12,575
0
7,432
5,947
9,831
0
W
Horus
9,869
4,590
1,699
3,313
9,237
9,807
1,472
4,129
4,804
0
18,356
L
8,720
1,433
0
608
10,153
2,562
0
6,359
3,794
25,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,351
Gold Earned
29,812
112
Minions Killed
118
2
Camps Cleared
5
491,874
Distance Traveled
623,869
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,020
752
44
4
0
204,778
0
L
Danzaburou
7,707
642
49
4
1
158,979
0
W
Hades
10,515
876
54
5
2
190,091
1
L
Cthulhu
6,720
560
23
2
0
181,147
2
W
Horus
10,277
856
20
2
3
229,000
4
L
Zeus
7,924
660
40
3
1
151,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role