Player Matchup

Chiron
Chiron
GamerCheeks0
Chiron
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,409 Elo+
Party 4
Gilgamesh
Gilgamesh
GamerCheeks1
Gilgamesh
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 4
Arachne
Arachne
dylan6789012
Arachne
Level 45
God Stats
33W - 32L
1,245 SR
Queue Stats
277W - 309L
1,432 Elo+
Party 2
Fenrir
Fenrir
nehuere
Fenrir
Level 61
God Stats
27W - 23L
1,445 SR
Queue Stats
184W - 207L
1,389 Elo+
Party 2
Sol
Sol
nimplay
Sol
Level 83
God Stats
1W - 1L
1,268 SR
Queue Stats
400W - 457L
1,386 Elo+
Party 2
Team Averages
Level 48
1,391 SR
1,405 Elo+

VS

Team Averages
Level 69
1,397 SR
1,456 Elo+
Arachne
Arachne
Aogue
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,197 Elo+
Party 3
Scylla
Scylla
Jerrica0530
Scylla
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 68L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
Noobtube9912
Sylvanus
Level 65
God Stats
34W - 23L
1,497 SR
Queue Stats
191W - 186L
1,482 Elo+
Party 1
King Arthur
King Arthur
Weaslly
King Arthur
Level 116
God Stats
0W - 1L
1,205 SR
Queue Stats
65W - 48L
1,573 Elo+
Solo
Cupid
Cupid
gagebrocks1
Cupid
Level 18
God Stats
0W - 1L
1,282 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
6 / 1 / 2
6,404
640
6,196
3,393
931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
GamerCheeks1
Gilgamesh
11
3 / 0 / 2
6,535
654
3,785
4,953
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
dylan6789012
Arachne
11
2 / 0 / 2
6,256
626
2,047
6,167
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
nehuere
Fenrir
9
2 / 1 / 6
6,301
630
4,095
8,709
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
11
1 / 1 / 2
6,393
639
4,739
5,774
1,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aogue
Arachne
7
3 / 2 / 0
5,149
515
4,509
6,129
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
9
0 / 2 / 1
5,104
510
1,389
5,200
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Noobtube9912
Sylvanus
8
0 / 3 / 2
5,131
513
2,740
7,301
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Weaslly
King Arthur
7
0 / 4 / 0
4,817
482
1,571
4,937
1,646
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 3 / 0
4,159
416
1,468
4,045
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aogue
Arachne
3
2
0
1.5
W
Chiron
6
1
2
7
W
Gilgamesh
GamerCheeks1
Gilgamesh
3
0
2
4
L
Scylla
0
2
1
0.25
L
Sylvanus
Noobtube9912
Sylvanus
0
3
2
0.33
L
King Arthur
Weaslly
King Arthur
0
4
0
0
W
Arachne
dylan6789012
Arachne
2
0
2
3
L
0
3
0
0
W
Fenrir
nehuere
Fenrir
2
1
6
5
W
Sol
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,862
Damage
11,677
28,996
Taken
27,612
11,612
Mitigated
8,750
10,520
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aogue
Arachne
4,509
3,266
146
1,251
6,129
1,707
0
1,562
4,567
0
11,218
W
Chiron
6,196
1,841
566
1,383
3,393
931
0
1,082
2,311
0
32,516
W
Gilgamesh
GamerCheeks1
Gilgamesh
3,785
1,311
0
1,742
4,953
2,686
352
0
4,953
0
34,071
L
Scylla
1,389
210
0
1,512
5,200
1,477
153
2,646
2,554
22,312
0
L
Sylvanus
Noobtube9912
Sylvanus
2,740
1,354
398
1,892
7,301
2,974
0
86
7,215
17,323
0
L
King Arthur
Weaslly
King Arthur
1,571
184
0
881
4,937
1,646
0
0
4,937
0
14,539
W
Arachne
dylan6789012
Arachne
2,047
1,175
0
2,063
6,167
1,880
280
146
6,021
0
30,271
L
1,468
570
143
457
4,045
946
0
445
3,600
0
8,730
W
Fenrir
nehuere
Fenrir
4,095
753
136
1,481
8,709
4,335
0
1,514
7,195
0
12,917
W
Sol
4,739
1,992
0
3,149
5,774
1,780
770
1,387
4,387
43,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
24,360
297
Minions Killed
146
0
Camps Cleared
0
1,014,574
Distance Traveled
927,399
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,149
515
19
2
0
246,457
0
W
Chiron
6,404
640
57
6
0
204,700
0
W
Gilgamesh
6,535
654
75
8
0
200,118
0
L
Scylla
5,104
510
48
5
0
181,935
2
L
Sylvanus
5,131
513
25
3
0
162,822
2
L
King Arthur
4,817
482
35
4
0
159,614
3
W
Arachne
6,256
626
58
6
0
202,905
0
L
Cupid
4,159
416
19
2
0
176,571
1
W
Fenrir
6,301
630
17
2
0
214,220
0
W
Sol
6,393
639
90
9
0
192,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role