Player Matchup

Vamana
Vamana
Empruse
Vamana
Level 60
God Stats
2W - 2L
1,739 SR
Queue Stats
60W - 40L
1,616 Elo+
Party 2
Thoth
Thoth
Grizzlowe
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 20L
1,675 Elo+
Party 2
Neith
Neith
Mighty Duck1657
Neith
Level 99
God Stats
0W - 1L
1,310 SR
Queue Stats
50W - 48L
1,525 Elo+
Solo
Geb
Geb
ShinyDaJI
Geb
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,518 Elo+
Party 3
Chang'e
Chang'e
talltreeslee
Chang'e
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,503 Elo+
Party 3
Team Averages
Level 104
1,510 SR
1,568 Elo+

VS

Team Averages
Level 99
1,721 SR
1,525 Elo+
Athena
Athena
Destruyecuquits
Athena
Level 57
God Stats
1W - 0L
1,763 SR
Queue Stats
65W - 42L
1,540 Elo+
Party 1
Ra
Ra
Hydrosk
Ra
Level 60
God Stats
2W - 0L
1,755 SR
Queue Stats
41W - 49L
1,506 Elo+
Solo
Skadi
Skadi
Kikipanikpa
Skadi
Level 123
God Stats
9W - 1L
1,801 SR
Queue Stats
354W - 402L
1,481 Elo+
Solo
Nike
Nike
Marekulus
Nike
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
569W - 581L
1,490 Elo+
Solo
Bastet
Bastet
xMrLuffy--
Bastet
Level 129
God Stats
5W - 0L
1,787 SR
Queue Stats
46W - 26L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Empruse
Vamana
18
4 / 4 / 14
11,483
675
15,588
23,905
29,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Grizzlowe
Thoth
17
2 / 4 / 12
10,624
625
13,122
13,536
4,387
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 12
11,954
703
13,940
13,415
5,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 18
11,852
697
15,079
17,288
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
talltreeslee
Chang'e
19
7 / 3 / 13
11,911
701
12,356
14,422
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 17
10,571
622
8,558
19,746
23,541
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 4 / 8
12,123
713
22,213
12,724
5,972
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 1 / 14
11,376
669
14,427
12,330
6,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
17
1 / 7 / 9
10,525
619
8,564
17,887
19,559
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
xMrLuffy--
Bastet
20
10 / 5 / 7
13,070
769
19,820
16,726
8,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
72
20
Kills
17
17
Deaths
20
69
Assists
55
Player
Kills
Deaths
Assists
KDA
W
0
3
17
2.83
L
Vamana
Empruse
Vamana
4
4
14
2.75
L
Thoth
Grizzlowe
Thoth
2
4
12
2
W
4
4
8
2
W
2
1
14
9
W
Nike
1
7
9
0.79
L
6
3
12
4
L
1
3
18
3.33
L
Chang'e
talltreeslee
Chang'e
7
3
13
4.5
W
Bastet
xMrLuffy--
Bastet
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,085
Damage
73,582
82,566
Taken
79,413
63,522
Mitigated
63,521
29,275
Healing
35,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,558
1,027
3,716
4,526
19,746
23,541
372
7,590
12,156
16,101
0
L
Vamana
Empruse
Vamana
15,588
8,453
1,959
5,563
23,905
29,685
814
9,558
14,347
0
31,269
L
Thoth
Grizzlowe
Thoth
13,122
1,082
1,673
2,523
13,536
4,387
1,258
5,257
8,279
30,071
0
W
22,213
1,900
7,686
3,085
12,724
5,972
1,456
6,749
5,975
51,901
0
W
14,427
4,489
2,260
2,760
12,330
6,329
1,710
8,099
4,231
0
42,512
W
Nike
8,564
1,320
885
1,663
17,887
19,559
0
8,424
9,463
0
18,766
L
13,940
5,515
1,477
1,708
13,415
5,700
1,908
4,129
9,286
0
39,822
L
15,079
934
1,127
2,112
17,288
18,110
456
7,605
9,683
23,786
0
L
Chang'e
talltreeslee
Chang'e
12,356
1,012
7,360
3,773
14,422
5,640
1,065
4,222
10,200
25,520
0
W
Bastet
xMrLuffy--
Bastet
19,820
2,659
3,383
5,432
16,726
8,120
1,844
9,695
7,031
0
33,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
57,665
184
Minions Killed
177
0
Camps Cleared
0
1,400,917
Distance Traveled
1,489,676
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,571
622
7
0
0
334,954
1
L
Vamana
11,483
675
36
2
0
281,051
2
L
Thoth
10,624
625
38
2
0
279,579
0
W
Ra
12,123
713
84
5
0
248,797
0
W
Skadi
11,376
669
34
2
0
318,770
1
W
Nike
10,525
619
22
1
0
259,782
0
L
Neith
11,954
703
72
4
0
248,710
0
L
Geb
11,852
697
10
1
0
292,051
3
L
Chang'e
11,911
701
28
2
0
299,526
0
W
Bastet
13,070
769
30
2
0
327,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role