Player Matchup

Loki
Loki
Bronze V
DAVIDGALINDO2
Loki
Bronze V
Level 119
God Stats
3W - 0L
1,603 SR
Queue Stats
6W - 4L
1,408 MMR
Party 1
Geb
Geb
Silver II
JTwist1x
Geb
Silver II
Level 49
God Stats
6W - 3L
1,784 SR
Queue Stats
25W - 31L
1,388 MMR
Solo
Janus
Janus
Bronze IV
PaCarrearAlDavid
Janus
Bronze IV
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 13L
1,408 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
Spanthony
Sun Wukong
Bronze IV
Level 141
God Stats
3W - 1L
1,282 SR
Queue Stats
18W - 28L
1,408 MMR
Solo
Cupid
Cupid
Gold IV
melapelaste
Cupid
Gold IV
Level 124
God Stats
1W - 1L
1,636 SR
Queue Stats
45W - 44L
1,426 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,561 SR
1,408 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,637 SR
1,409 MMR
Ratatoskr
Ratatoskr
Bronze III
HoldMyTesticels
Ratatoskr
Bronze III
Level 87
God Stats
1W - 4L
1,805 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Bronze IV
MinervaJeses
Jing Wei
Bronze IV
Level 49
God Stats
1W - 3L
1,842 SR
Queue Stats
1W - 7L
1,354 MMR
Party 2
Bellona
Bellona
Bronze III
PeenPuncha
Bellona
Bronze III
Level 37
God Stats
1W - 5L
1,556 SR
Queue Stats
110W - 127L
1,400 MMR
Solo
Ganesha
Ganesha
Gold V
ShiftedPshh
Ganesha
Gold V
Level 124
God Stats
3W - 3L
1,482 SR
Queue Stats
92W - 93L
1,386 MMR
Solo
Merlin
Merlin
Silver I
SydneySleeper
Merlin
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,571
762
1,029
1,782
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 5
4,450
742
2,334
4,556
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,956
826
1,253
1,910
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Spanthony
Sun Wukong
8
0 / 0 / 1
4,612
769
1,883
3,956
1,383
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
5 / 1 / 0
4,630
772
4,883
3,279
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Hou YiBastetAchilles

VS

Bans
ShivaCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HoldMyTesticels
Ratatoskr
7
2 / 1 / 0
4,228
705
1,367
3,371
839
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
MinervaJeses
Jing Wei
6
0 / 3 / 1
3,578
596
2,667
4,130
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
PeenPuncha
Bellona
7
0 / 3 / 0
3,642
607
1,567
4,083
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ShiftedPshh
Ganesha
5
0 / 2 / 0
3,539
590
1,244
6,299
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,727
621
800
2,002
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Ratatoskr
HoldMyTesticels
Ratatoskr
2
1
0
2
W
1
1
5
3.5
L
Jing Wei
MinervaJeses
Jing Wei
0
3
1
0.17
W
2
0
0
2
L
Bellona
PeenPuncha
Bellona
0
3
0
0
L
Ganesha
ShiftedPshh
Ganesha
0
2
0
0
W
Sun Wukong
Spanthony
Sun Wukong
0
0
1
0.5
L
0
2
0
0
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,382
Damage
7,645
15,483
Taken
19,885
4,576
Mitigated
6,840
6,326
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,029
276
0
1,276
1,782
398
0
52
1,728
0
15,712
L
Ratatoskr
HoldMyTesticels
Ratatoskr
1,367
486
0
100
3,371
839
0
698
2,665
0
20,829
W
2,334
402
0
1,600
4,556
1,651
0
651
3,905
9,008
0
L
Jing Wei
MinervaJeses
Jing Wei
2,667
2,285
0
1,174
4,130
769
0
792
3,338
0
19,029
W
1,253
126
0
478
1,910
460
0
648
1,164
24,440
0
L
Bellona
PeenPuncha
Bellona
1,567
417
0
973
4,083
2,503
0
0
4,083
0
11,879
L
Ganesha
ShiftedPshh
Ganesha
1,244
153
116
2,312
6,299
2,249
0
1,379
4,920
6,735
0
W
Sun Wukong
Spanthony
Sun Wukong
1,883
295
0
1,567
3,956
1,383
46
0
3,956
0
22,280
L
800
52
0
348
2,002
480
0
686
1,292
14,893
0
W
4,883
3,106
86
1,319
3,279
684
0
593
2,686
0
22,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,219
Gold Earned
18,714
215
Minions Killed
149
0
Camps Cleared
0
705,124
Distance Traveled
600,340
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,571
762
42
7
0
159,768
2
L
Ratatoskr
4,228
705
43
7
0
146,947
0
W
Geb
4,450
742
16
3
0
130,309
2
L
Jing Wei
3,578
596
50
8
0
119,611
0
W
Janus
4,956
826
61
10
0
157,749
0
L
Bellona
3,642
607
26
4
0
128,735
3
L
Ganesha
3,539
590
1
0
0
115,094
1
W
Sun Wukong
4,612
769
59
10
0
143,818
2
L
Merlin
3,727
621
29
5
0
89,953
1
W
Cupid
4,630
772
37
6
0
113,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role