Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Dulce Azula
Skadi
Level 158
God Stats
10W - 4L
1,758 SR
Queue Stats
70W - 76L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EsLucky7evin
Kumbhakarna
Level 46
God Stats
2W - 0L
1,846 SR
Queue Stats
24W - 16L
1,637 Elo+
Party 1
Vulcan
Vulcan
SilkySmooth583
Vulcan
Level 40
God Stats
2W - 0L
1,722 SR
Queue Stats
41W - 31L
1,549 Elo+
Party 1
Team Averages
Level 107
1,665 SR
1,546 Elo+

VS

Team Averages
Level 81
1,589 SR
1,528 Elo+
Fenrir
Fenrir
HeavyAnchor
Fenrir
Level 77
God Stats
2W - 1L
1,833 SR
Queue Stats
26W - 25L
1,565 Elo+
Party 2
Cupid
Cupid
RurouniHart
Cupid
Level 134
God Stats
0W - 2L
1,300 SR
Queue Stats
44W - 48L
1,538 Elo+
Party 2
Poseidon
Poseidon
hiddensquid12301
Poseidon
Level 15
God Stats
1W - 5L
1,626 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 3
Mercury
Mercury
unstoppable2155
Mercury
Level 154
God Stats
1W - 2L
1,676 SR
Queue Stats
20W - 18L
1,594 Elo+
Party 3
Ganesha
Ganesha
urinemyway
Ganesha
Level 26
God Stats
13W - 15L
1,511 SR
Queue Stats
36W - 37L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
16 / 1 / 7
11,202
934
15,825
11,559
5,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
 
Chang'e
16
5 / 2 / 15
9,605
800
7,891
8,437
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 1 / 14
9,743
812
13,247
7,214
2,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
EsLucky7evin
Kumbhakarna
16
3 / 2 / 24
9,870
823
8,635
17,245
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 2 / 14
9,742
812
11,891
8,782
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 10 / 3
8,057
671
8,775
14,112
6,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 5 / 3
7,922
660
6,692
11,768
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 4
7,527
627
8,330
10,306
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 5 / 2
8,625
719
5,775
12,608
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
urinemyway
Ganesha
15
1 / 5 / 4
8,514
710
4,314
15,887
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
33
Kills
8
8
Deaths
33
74
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
16
1
7
19.5
W
Chang'e
 
Chang'e
5
2
15
6.25
W
5
1
14
12
W
Kumbhakarna
EsLucky7evin
Kumbhakarna
3
2
24
7.5
L
Fenrir
3
10
3
0.45
L
2
5
3
0.7
W
4
2
14
5.5
L
0
8
4
0.25
L
2
5
2
0.6
L
Ganesha
urinemyway
Ganesha
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,489
Damage
33,886
53,237
Taken
64,681
32,729
Mitigated
29,628
11,686
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,825
4,891
0
427
11,559
5,556
2,368
1,407
10,152
0
43,850
W
Chang'e
 
Chang'e
7,891
1,237
3,559
3,479
8,437
3,129
1,287
2,170
6,267
22,106
0
W
13,247
6,364
0
1,968
7,214
2,925
1,448
1,855
5,359
0
37,948
W
Kumbhakarna
EsLucky7evin
Kumbhakarna
8,635
1,076
0
1,315
17,245
17,673
628
5,720
11,331
15,245
0
L
Fenrir
8,775
1,099
0
910
14,112
6,955
0
6,078
8,034
0
18,025
L
6,692
2,662
157
1,881
11,768
3,604
0
6,049
5,719
0
28,576
W
11,891
4,067
0
938
8,782
3,446
1,056
1,492
7,290
40,198
0
L
8,330
1,098
0
532
10,306
3,157
0
5,814
4,492
27,947
0
L
5,775
1,576
0
1,492
12,608
3,923
0
3,770
8,838
0
23,750
L
Ganesha
urinemyway
Ganesha
4,314
221
45
2,644
15,887
11,989
0
6,706
9,181
9,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
40,645
216
Minions Killed
154
0
Camps Cleared
0
1,246,181
Distance Traveled
1,050,358
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,202
934
49
4
0
278,434
2
W
Chang'e
9,605
800
31
3
0
230,913
1
W
Skadi
9,743
812
57
5
0
225,986
2
W
Kumbhakarna
9,870
823
11
1
0
248,636
2
L
Fenrir
8,057
671
18
2
0
182,369
0
L
Cupid
7,922
660
44
4
0
219,074
1
W
Vulcan
9,742
812
68
6
0
262,212
1
L
Poseidon
7,527
627
42
4
0
197,706
1
L
Mercury
8,625
719
47
4
0
260,330
0
L
Ganesha
8,514
710
3
0
0
190,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role