Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DemonEye77
Loki
Level 141
God Stats
18W - 12L
1,471 SR
Queue Stats
90W - 89L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Taco20
Nu Wa
Level 159
God Stats
27W - 21L
1,671 SR
Queue Stats
48W - 52L
1,384 Elo+
Party 2
Nox
Nox
Th3_Reap3rX12
Nox
Level 142
God Stats
5W - 6L
1,671 SR
Queue Stats
327W - 292L
1,556 Elo+
Party 3
Atlas
Atlas
xShadow_Ghost-PR
Atlas
Level 59
God Stats
1W - 1L
1,303 SR
Queue Stats
231W - 212L
1,557 Elo+
Party 3
Team Averages
Level 131
1,523 SR
1,513 Elo+

VS

Team Averages
Level 105
1,515 SR
1,382 Elo+
Horus
Horus
DreadedWolfLion
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Sylvanus
Sylvanus
Ggerardiithopz
Sylvanus
Level 126
God Stats
1W - 3L
1,404 SR
Queue Stats
6W - 10L
1,365 Elo+
Party 4
Geb
Geb
Masq1234
Geb
Level 121
God Stats
2W - 3L
1,555 SR
Queue Stats
4W - 10L
1,392 Elo+
Party 4
Heimdallr
Heimdallr
Mazorcasesina99
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,361 Elo+
Party 4
Chronos
Chronos
Taex94
Chronos
Level 145
God Stats
2W - 2L
1,618 SR
Queue Stats
23W - 28L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 1
6,035
1,006
4,637
2,832
1,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 4
5,579
930
2,858
1,484
523
Nu Wa
Taco20
Nu Wa
10
0 / 0 / 2
5,079
847
3,277
2,738
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
5,232
872
2,876
1,510
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
5,550
925
1,318
4,471
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,272
712
0
2,282
898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
10
0 / 2 / 0
4,793
799
2,015
6,183
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
4,978
830
1,914
5,267
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Mazorcasesina99
Heimdallr
9
0 / 2 / 0
4,398
733
423
2,456
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Taex94
Chronos
11
0 / 0 / 0
5,008
835
1,308
3,625
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
1
4.5
W
2
0
4
4
L
0
2
0
0
L
Sylvanus
0
2
0
0
L
0
1
0
0
L
Heimdallr
Mazorcasesina99
Heimdallr
0
2
0
0
W
Nu Wa
Taco20
Nu Wa
0
0
2
1
L
Chronos
Taex94
Chronos
0
0
0
0
W
1
0
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,966
Damage
5,660
13,035
Taken
19,813
5,935
Mitigated
9,752
2,979
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,637
3,203
0
525
2,832
1,008
1,713
1,207
1,625
0
23,401
W
2,858
271
0
453
1,484
523
294
166
1,318
0
9,696
L
0
0
0
124
2,282
898
0
182
2,100
0
769
L
Sylvanus
2,015
631
1,125
1,835
6,183
3,639
0
3,995
2,050
6,953
0
L
1,914
0
0
584
5,267
2,906
0
2,891
2,220
11,356
0
L
Heimdallr
Mazorcasesina99
Heimdallr
423
348
0
93
2,456
826
0
105
2,347
0
4,777
W
Nu Wa
Taco20
Nu Wa
3,277
981
0
240
2,738
900
886
1,468
1,270
14,334
0
L
Chronos
Taex94
Chronos
1,308
183
0
642
3,625
1,483
0
0
3,625
18,291
1,005
W
2,876
183
0
250
1,510
574
270
611
899
21,514
0
W
1,318
353
149
1,362
4,471
2,930
0
1,741
2,730
5,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
23,449
146
Minions Killed
82
0
Camps Cleared
0
618,644
Distance Traveled
431,750
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,035
1,006
38
6
0
115,196
1
W
Loki
5,579
930
15
3
0
137,466
1
L
Horus
4,272
712
1
0
0
34,296
0
L
Sylvanus
4,793
799
18
3
0
103,002
0
L
Geb
4,978
830
10
2
0
125,960
0
L
Heimdallr
4,398
733
9
2
0
48,253
0
W
Nu Wa
5,079
847
34
6
0
108,374
3
L
Chronos
5,008
835
44
7
0
120,239
0
W
Nox
5,232
872
49
8
0
131,128
1
W
Atlas
5,550
925
10
2
0
126,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role