Player Matchup

Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DarkFlameMazter
Tyr
Level 67
God Stats
2W - 3L
1,741 SR
Queue Stats
11W - 11L
1,465 Elo+
Solo
Medusa
Medusa
Onslaught66
Medusa
Level 107
God Stats
5W - 10L
1,566 SR
Queue Stats
143W - 179L
1,420 Elo+
Solo
Bacchus
Bacchus
Yeetshire
Bacchus
Level 68
God Stats
2W - 0L
1,728 SR
Queue Stats
107W - 104L
1,447 Elo+
Solo
Agni
Agni
walkingfrog
Agni
Level 132
God Stats
8W - 6L
1,447 SR
Queue Stats
107W - 126L
1,390 Elo+
Party 2
Team Averages
Level 102
1,596 SR
1,444 Elo+

VS

Team Averages
Level 104
1,411 SR
1,557 Elo+
Merlin
Merlin
AlexOverHeaven
Merlin
Level 82
God Stats
8W - 8L
1,449 SR
Queue Stats
219W - 245L
1,455 Elo+
Solo
Cabrakan
Cabrakan
Nico90castro
Cabrakan
Level 123
God Stats
3W - 6L
1,132 SR
Queue Stats
807W - 835L
1,422 Elo+
Solo
Bellona
Bellona
YourMomSezHey
Bellona
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,709 Elo+
Party 1
Hou Yi
Hou Yi
alexdd13
Hou Yi
Level 125
God Stats
7W - 9L
1,475 SR
Queue Stats
362W - 378L
1,491 Elo+
Solo
Thor
Thor
kaywall
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 3
7,319
488
4,442
11,575
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 2
6,670
445
5,573
12,148
6,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
2 / 0 / 1
7,806
520
5,355
7,394
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Yeetshire
Bacchus
13
5 / 2 / 0
7,381
492
5,915
10,035
9,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 4
7,648
510
7,247
7,000
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,157
544
8,550
7,630
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Nico90castro
Cabrakan
10
0 / 1 / 2
6,447
430
3,115
10,483
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
13
1 / 2 / 2
7,967
531
8,489
8,983
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
alexdd13
Hou Yi
13
0 / 3 / 0
7,598
507
4,941
8,126
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
kaywall
Thor
11
2 / 1 / 1
6,968
465
2,438
7,409
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
6
6
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
3
2.5
L
3
2
2
2
W
1
1
2
2
L
Cabrakan
Nico90castro
Cabrakan
0
1
2
1
W
Medusa
2
0
1
2.5
W
Bacchus
Yeetshire
Bacchus
5
2
0
2.5
L
Bellona
1
2
2
1
L
Hou Yi
alexdd13
Hou Yi
0
3
0
0
L
Thor
kaywall
Thor
2
1
1
2.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
27,533
48,152
Taken
42,631
26,151
Mitigated
24,631
19,692
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,442
1,278
0
5,626
11,575
6,413
0
2,857
8,718
0
41,427
L
8,550
699
0
1,597
7,630
2,437
0
3,488
4,142
58,201
0
W
5,573
736
0
4,789
12,148
6,146
0
1,109
11,039
831
24,725
L
Cabrakan
Nico90castro
Cabrakan
3,115
585
0
1,206
10,483
9,231
0
5,509
4,974
12,915
0
W
Medusa
5,355
2,551
0
3,975
7,394
1,855
2,618
974
6,420
0
50,154
W
Bacchus
Yeetshire
Bacchus
5,915
900
0
3,102
10,035
9,814
217
2,527
7,508
23,435
2,095
L
Bellona
8,489
1,718
0
2,522
8,983
8,611
209
1,658
7,325
0
43,201
L
Hou Yi
alexdd13
Hou Yi
4,941
2,399
0
3,089
8,126
2,243
648
1,146
6,980
0
59,827
L
Thor
kaywall
Thor
2,438
482
0
2,791
7,409
2,109
0
1,451
5,958
0
28,799
W
7,247
131
0
2,200
7,000
1,923
138
4,198
2,802
57,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
37,137
347
Minions Killed
392
0
Camps Cleared
0
1,504,519
Distance Traveled
1,333,913
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,319
488
84
6
0
307,524
0
L
Merlin
8,157
544
109
7
0
255,193
2
W
Tyr
6,670
445
42
3
0
314,870
3
L
Cabrakan
6,447
430
21
1
0
265,177
7
W
Medusa
7,806
520
95
6
0
290,515
3
W
Bacchus
7,381
492
32
2
0
312,345
4
L
Bellona
7,967
531
103
7
0
291,719
3
L
Hou Yi
7,598
507
105
7
0
246,355
4
L
Thor
6,968
465
54
4
0
275,469
1
W
Agni
7,648
510
94
6
0
279,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role