Player Matchup

Mercury
Mercury
BrezzyGh0sTs
Mercury
Level 76
God Stats
20W - 21L
1,635 SR
Queue Stats
263W - 247L
1,507 Elo+
Solo
Cerberus
Cerberus
Semper_Fresh_
Cerberus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,699 Elo+
Party 1
Izanami
Izanami
TNTWHITE
Izanami
Level 84
God Stats
1W - 4L
1,440 SR
Queue Stats
70W - 59L
1,722 Elo+
Party 1
Eset
Eset
jokerdabz
Eset
Level 108
God Stats
46W - 55L
1,449 SR
Queue Stats
873W - 922L
1,493 Elo+
Solo
Nox
Nox
rhlwolf
Nox
Level 141
God Stats
2W - 2L
1,746 SR
Queue Stats
57W - 65L
1,523 Elo+
Solo
Team Averages
Level 105
1,554 SR
1,589 Elo+

VS

Team Averages
Level 92
1,559 SR
1,514 Elo+
Da Ji
Da Ji
Bonafide56
Da Ji
Level 123
God Stats
21W - 18L
1,598 SR
Queue Stats
713W - 573L
1,516 Elo+
Party 2
Zeus
Zeus
MrDEBO2113
Zeus
Level 85
God Stats
56W - 44L
1,608 SR
Queue Stats
458W - 384L
1,542 Elo+
Party 2
Ganesha
Ganesha
The Keen Panda
Ganesha
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 25L
1,459 Elo+
Solo
Olorun
Olorun
dat mr killer
Olorun
Level 109
God Stats
10W - 13L
1,587 SR
Queue Stats
561W - 461L
1,567 Elo+
Party 2
Vamana
Vamana
verdsand
Vamana
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 76L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrezzyGh0sTs
Mercury
15
1 / 9 / 8
9,705
971
10,844
16,911
4,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Semper_Fresh_
Cerberus
15
1 / 3 / 6
10,642
1,064
6,537
19,558
24,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
TNTWHITE
Izanami
15
2 / 12 / 6
10,725
1,073
11,690
24,288
6,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
15
4 / 6 / 3
10,510
1,051
6,149
13,139
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
15
1 / 5 / 8
9,660
966
3,124
9,953
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

80

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
15 / 3 / 14
12,931
1,293
16,184
10,078
4,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
15 / 3 / 9
12,645
1,265
32,497
7,318
2,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 0 / 28
11,911
1,191
6,733
6,794
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 0 / 20
11,572
1,157
17,693
9,367
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
verdsand
Vamana
17
1 / 3 / 19
10,333
1,033
5,410
11,611
8,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
125
9
Kills
35
35
Deaths
9
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Da Ji
15
3
14
7.33
L
Mercury
BrezzyGh0sTs
Mercury
1
9
8
0.56
W
15
3
9
6.5
L
Cerberus
Semper_Fresh_
Cerberus
1
3
6
1.33
L
Izanami
TNTWHITE
Izanami
2
12
6
0.42
W
0
0
28
14
W
4
0
20
14
L
Eset
4
6
3
0.92
L
Nox
1
5
8
1
W
Vamana
verdsand
Vamana
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
78,517
83,849
Taken
45,168
43,938
Mitigated
28,132
2,597
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
16,184
4,046
0
252
10,078
4,782
0
3,609
6,469
0
20,503
L
Mercury
BrezzyGh0sTs
Mercury
10,844
5,236
0
308
16,911
4,816
0
11,923
4,988
0
20,594
W
32,497
1,410
96
298
7,318
2,442
0
1,282
6,036
49,363
0
L
Cerberus
Semper_Fresh_
Cerberus
6,537
479
0
1,735
19,558
24,777
0
15,424
4,134
23,457
0
L
Izanami
TNTWHITE
Izanami
11,690
6,960
0
0
24,288
6,630
0
14,856
9,432
0
38,245
W
6,733
416
497
1,296
6,794
7,891
0
3,909
2,885
14,868
0
W
17,693
9,969
1,040
2,023
9,367
4,191
0
2,792
6,575
44,534
0
L
Eset
6,149
635
355
195
13,139
4,816
0
7,957
5,182
19,320
0
L
Nox
3,124
438
0
4
9,953
2,899
0
6,763
3,190
16,828
0
W
Vamana
verdsand
Vamana
5,410
1,294
0
1,897
11,611
8,826
0
4,218
7,393
0
27,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
59,392
161
Minions Killed
190
6
Camps Cleared
6
899,022
Distance Traveled
932,329
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,931
1,293
9
1
0
181,694
0
L
Mercury
9,705
971
20
2
3
201,032
1
W
Zeus
12,645
1,265
53
5
1
173,092
1
L
Cerberus
10,642
1,064
37
4
0
189,363
1
L
Izanami
10,725
1,073
55
6
2
149,798
0
W
Ganesha
11,911
1,191
5
1
0
199,227
1
W
Olorun
11,572
1,157
72
7
4
191,209
1
L
Eset
10,510
1,051
18
2
1
181,939
0
L
Nox
9,660
966
31
3
0
176,890
1
W
Vamana
10,333
1,033
51
5
1
187,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role