Player Matchup

Agni
Agni
AlucardYer
Agni
Level 129
God Stats
3W - 2L
1,447 SR
Queue Stats
110W - 118L
1,579 Elo+
Solo
Ullr
Ullr
DIPnFISHIN
Ullr
Level 31
God Stats
2W - 1L
1,699 SR
Queue Stats
13W - 16L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
Raditat
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 2
Team Averages
Level 62
1,548 SR
1,572 Elo+

VS

Team Averages
Level 92
1,670 SR
1,500 Elo+
Achilles
Achilles
JP3ACE
Achilles
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,521 Elo+
Party 1
Ares
Ares
Locomohawk
Ares
Level 26
God Stats
3W - 1L
1,793 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 1
Scylla
Scylla
WilliamsY
Scylla
Level 127
God Stats
5W - 3L
1,716 SR
Queue Stats
157W - 168L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,681
668
6,342
6,229
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 5 / 1
6,927
693
6,189
8,913
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Raditat
Gilgamesh
9
1 / 6 / 2
6,249
625
4,514
10,022
4,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JP3ACE
Achilles
12
8 / 2 / 6
8,109
811
8,884
8,741
6,704
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 12
7,984
798
7,437
8,759
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
WilliamsY
Scylla
13
5 / 2 / 9
8,194
819
5,315
5,191
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
15
15
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
3
5
1
0.7
W
Achilles
JP3ACE
Achilles
8
2
6
5.5
W
2
1
12
8
L
Gilgamesh
Raditat
Gilgamesh
1
6
2
0.33
W
Scylla
WilliamsY
Scylla
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
21,636
25,164
Taken
22,691
9,169
Mitigated
16,207
967
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,342
429
0
750
6,229
2,008
0
3,196
3,033
23,199
0
L
6,189
3,153
0
188
8,913
2,610
0
3,918
4,995
0
17,845
W
Achilles
JP3ACE
Achilles
8,884
2,559
467
1,141
8,741
6,704
0
3,497
5,244
0
21,484
W
7,437
585
0
823
8,759
7,867
0
1,820
6,939
11,658
0
L
Gilgamesh
Raditat
Gilgamesh
4,514
2,291
0
29
10,022
4,551
0
5,987
4,035
0
10,857
W
Scylla
WilliamsY
Scylla
5,315
413
0
195
5,191
1,636
170
1,345
3,846
32,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,857
Gold Earned
24,287
81
Minions Killed
103
3
Camps Cleared
6
522,440
Distance Traveled
573,559
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,681
668
49
5
2
194,578
4
L
Ullr
6,927
693
21
2
1
178,197
3
W
Achilles
8,109
811
33
3
3
202,420
1
W
Ares
7,984
798
11
1
0
174,510
1
L
Gilgamesh
6,249
625
11
1
0
149,665
3
W
Scylla
8,194
819
59
6
3
196,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role