Player Matchup

Neith
Neith
Dreckinator
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,346 Elo+
Party 1
Merlin
Merlin
Godshyft
Merlin
Level 23
God Stats
28W - 19L
1,360 SR
Queue Stats
71W - 59L
1,370 Elo+
Party 1
Kuzenbo
Kuzenbo
Kill1372
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,346 Elo+
Party 1
Team Averages
Level 26
1,453 SR
1,354 Elo+

VS

Team Averages
Level 101
1,418 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
BrolyTheLegendx
Morgan Le Fay
Level 96
God Stats
8W - 3L
1,256 SR
Queue Stats
104W - 116L
1,402 Elo+
Party 2
Geb
Geb
CyrooHS
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,418 Elo+
Solo
Izanami
Izanami
DarkStarMeds
Izanami
Level 126
God Stats
6W - 5L
1,497 SR
Queue Stats
166W - 176L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,802
618
6,451
10,801
3,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Godshyft
Merlin
12
1 / 1 / 2
7,077
643
8,523
6,120
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Kill1372
Kuzenbo
10
1 / 4 / 2
7,217
656
5,621
13,044
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrolyTheLegendx
Morgan Le Fay
13
4 / 0 / 5
8,095
736
11,097
4,976
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
13
1 / 2 / 7
8,259
751
7,041
12,328
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DarkStarMeds
Izanami
14
4 / 1 / 3
8,007
728
8,612
7,842
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrolyTheLegendx
Morgan Le Fay
4
0
5
6.5
W
Geb
1
2
7
2.25
W
Izanami
DarkStarMeds
Izanami
4
1
3
5.5
L
1
4
2
0.5
L
Merlin
Godshyft
Merlin
1
1
2
2
L
Kuzenbo
Kill1372
Kuzenbo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,595
Damage
26,750
29,965
Taken
25,146
18,411
Mitigated
17,415
6,769
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrolyTheLegendx
Morgan Le Fay
11,097
400
0
779
4,976
1,966
629
3,253
1,723
23,922
0
W
Geb
7,041
458
0
2,270
12,328
12,188
150
6,263
6,065
17,092
0
W
Izanami
DarkStarMeds
Izanami
8,612
5,498
0
2,244
7,842
3,261
564
4,937
2,905
0
50,335
L
6,451
3,303
0
1,265
10,801
3,596
474
6,940
3,861
0
17,444
L
Merlin
Godshyft
Merlin
8,523
767
781
2,008
6,120
2,102
193
4,299
1,821
35,530
0
L
Kuzenbo
Kill1372
Kuzenbo
5,621
1,660
0
2,715
13,044
12,713
154
6,923
6,121
9,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,096
Gold Earned
24,361
108
Minions Killed
148
2
Camps Cleared
9
537,821
Distance Traveled
613,595
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,095
736
29
3
1
208,087
4
W
Geb
8,259
751
21
2
1
218,702
1
W
Izanami
8,007
728
98
9
7
186,806
3
L
Neith
6,802
618
36
3
0
159,446
1
L
Merlin
7,077
643
65
6
1
183,382
0
L
Kuzenbo
7,217
656
7
1
1
194,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role