Player Matchup

Nox
Nox
Beverlywood
Nox
Level 42
God Stats
23W - 17L
1,612 SR
Queue Stats
176W - 167L
1,517 Elo+
Party 1
Olorun
Olorun
Derrpypotato
Olorun
Level 99
God Stats
4W - 2L
1,182 SR
Queue Stats
452W - 397L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
Tuffone3511
Hou Yi
Level 72
God Stats
2W - 0L
1,714 SR
Queue Stats
83W - 90L
1,528 Elo+
Party 3
Shiva
Shiva
slcoolj
Shiva
Level 62
God Stats
10W - 6L
1,706 SR
Queue Stats
244W - 217L
1,549 Elo+
Party 3
Geb
Geb
zDreadMauXz
Geb
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 187L
1,548 Elo+
Party 3
Team Averages
Level 63
1,543 SR
1,540 Elo+

VS

Team Averages
Level 92
1,623 SR
1,535 Elo+
Chaac
Chaac
CYRUSOBMX
Chaac
Level 126
God Stats
4W - 4L
1,581 SR
Queue Stats
263W - 264L
1,622 Elo+
Party 2
Ra
Ra
JaqRyan
Ra
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
167W - 170L
1,500 Elo+
Party 2
Neith
Neith
OnlyZenHD
Neith
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Arachne
Arachne
THE4NIM4L98
Arachne
Level 104
God Stats
31W - 22L
1,567 SR
Queue Stats
199W - 215L
1,496 Elo+
Party 2
Ymir
Ymir
daginger69
Ymir
Level 118
God Stats
11W - 6L
1,967 SR
Queue Stats
495W - 469L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 9
11,649
582
7,266
8,942
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
18
8 / 2 / 8
11,746
587
17,828
15,260
7,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
17
6 / 4 / 7
11,057
553
12,615
14,253
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
slcoolj
Shiva
19
11 / 2 / 11
13,343
667
27,497
23,417
30,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
3 / 3 / 16
11,328
566
8,660
18,286
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CYRUSOBMX
Chaac
15
2 / 8 / 2
9,354
468
10,859
22,352
21,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 8 / 3
9,706
485
8,167
12,711
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
OnlyZenHD
Neith
12
0 / 6 / 1
7,855
393
3,209
8,214
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
THE4NIM4L98
Arachne
16
6 / 5 / 3
10,198
510
6,828
19,890
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 4
8,939
447
8,522
26,530
23,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
33
Kills
11
13
Deaths
33
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Chaac
CYRUSOBMX
Chaac
2
8
2
0.38
W
Olorun
8
2
8
6
L
1
8
3
0.31
L
Neith
OnlyZenHD
Neith
0
6
1
0.08
L
Arachne
THE4NIM4L98
Arachne
6
5
3
1.5
W
Hou Yi
6
4
7
2.38
L
2
6
4
0.67
W
Shiva
slcoolj
Shiva
11
2
11
8.25
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,866
Damage
37,585
80,158
Taken
89,697
71,080
Mitigated
61,039
29,506
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,266
1,055
0
823
8,942
4,155
848
2,499
6,443
72,191
1,305
L
Chaac
CYRUSOBMX
Chaac
10,859
810
0
7,132
22,352
21,590
0
6,163
16,189
0
51,614
W
Olorun
17,828
8,170
2,702
5,788
15,260
7,409
3,395
1,816
13,444
90,165
0
L
8,167
192
419
918
12,711
4,844
0
5,232
7,479
65,929
0
L
Neith
OnlyZenHD
Neith
3,209
1,075
0
842
8,214
3,024
0
3,637
4,577
0
34,476
L
Arachne
THE4NIM4L98
Arachne
6,828
4,030
0
4,163
19,890
7,668
0
8,748
11,142
0
72,640
W
Hou Yi
12,615
5,817
0
5,311
14,253
6,123
1,943
3,878
10,375
0
96,081
L
8,522
1,815
0
2,381
26,530
23,913
0
9,593
16,937
33,515
0
W
Shiva
slcoolj
Shiva
27,497
6,325
215
12,220
23,417
30,959
2,454
3,342
20,075
0
96,492
W
8,660
1,565
0
2,447
18,286
22,434
243
5,154
13,132
27,359
5,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,123
Gold Earned
46,052
586
Minions Killed
462
0
Camps Cleared
0
1,995,581
Distance Traveled
1,828,795
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,649
582
129
6
0
397,679
5
L
Chaac
9,354
468
96
5
0
370,232
1
W
Olorun
11,746
587
124
6
0
403,495
6
L
Ra
9,706
485
126
6
0
387,437
2
L
Neith
7,855
393
75
4
0
317,881
0
L
Arachne
10,198
510
124
6
0
415,169
4
W
Hou Yi
11,057
553
129
6
0
363,771
0
L
Ymir
8,939
447
41
2
0
338,076
2
W
Shiva
13,343
667
161
8
0
427,974
5
W
Geb
11,328
566
43
2
0
402,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role