Player Matchup

Achilles
Achilles
Brigz_Flawless
Achilles
Level 93
God Stats
2W - 5L
1,299 SR
Queue Stats
78W - 85L
1,473 Elo+
Party 3
Hel
Hel
I TNS I SOUL
Hel
Level 106
God Stats
3W - 8L
1,414 SR
Queue Stats
409W - 505L
1,400 Elo+
Party 2
Chronos
Chronos
RodrigoCenda
Chronos
Level 103
God Stats
0W - 3L
1,095 SR
Queue Stats
73W - 77L
1,485 Elo+
Party 3
Khepri
Khepri
Sr nice8997
Khepri
Level 125
God Stats
32W - 36L
1,273 SR
Queue Stats
654W - 738L
1,415 Elo+
Party 2
Loki
Loki
eggmolhado
Loki
Level 83
God Stats
6W - 4L
1,585 SR
Queue Stats
21W - 22L
1,510 Elo+
Party 2
Team Averages
Level 102
1,333 SR
1,457 Elo+

VS

Team Averages
Level 117
1,521 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AsmundN
Jormungandr
Level 141
God Stats
32W - 22L
1,500 SR
Queue Stats
285W - 268L
1,533 Elo+
Party 1
Izanami
Izanami
FTChapter
Izanami
Level 66
God Stats
22W - 30L
1,533 SR
Queue Stats
100W - 121L
1,442 Elo+
Party 4
Baron Samedi
Baron Samedi
Grisaga
Baron Samedi
Level 151
God Stats
9W - 4L
1,705 SR
Queue Stats
222W - 172L
1,590 Elo+
Party 1
Ymir
Ymir
QuickOptimus97
Ymir
Level 68
God Stats
8W - 8L
1,369 SR
Queue Stats
106W - 135L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 2 / 0
6,167
514
4,756
10,574
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,679
473
1,697
5,906
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
RodrigoCenda
Chronos
11
0 / 3 / 0
6,103
509
2,596
6,500
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
9
0 / 1 / 0
5,402
450
2,782
5,365
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 0
6,042
504
4,259
7,253
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 0 / 5
6,838
570
6,969
7,704
2,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
AsmundN
Jormungandr
11
0 / 1 / 3
6,250
521
4,937
6,585
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FTChapter
Izanami
13
2 / 0 / 1
7,362
614
4,808
4,875
1,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Grisaga
Baron Samedi
13
5 / 0 / 2
7,129
594
6,039
4,940
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 3
6,063
505
2,510
5,674
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
5
6.5
W
Jormungandr
AsmundN
Jormungandr
0
1
3
1.5
L
Achilles
0
2
0
0
W
Izanami
FTChapter
Izanami
2
0
1
2.5
W
Baron Samedi
Grisaga
Baron Samedi
5
0
2
6
L
0
3
0
0
W
1
0
3
2.5
L
Chronos
RodrigoCenda
Chronos
0
3
0
0
L
Khepri
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,090
Damage
25,263
35,598
Taken
29,778
13,955
Mitigated
14,283
12,138
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,969
1,230
401
2,359
7,704
2,715
336
1,251
6,420
0
34,600
W
Jormungandr
AsmundN
Jormungandr
4,937
1,020
0
3,064
6,585
5,029
0
396
5,708
28,847
0
L
Achilles
4,756
1,071
0
2,949
10,574
5,479
0
4,907
5,121
0
30,555
W
Izanami
FTChapter
Izanami
4,808
3,239
0
3,539
4,875
1,535
227
2,126
2,749
0
57,966
W
Baron Samedi
Grisaga
Baron Samedi
6,039
296
540
1,772
4,940
1,876
464
541
4,399
41,499
0
L
1,697
47
508
2,319
5,906
1,794
0
3,096
2,777
31,788
0
W
2,510
592
0
1,756
5,674
3,128
162
2,761
2,877
12,466
0
L
Chronos
RodrigoCenda
Chronos
2,596
1,022
0
2,413
6,500
1,717
0
661
5,839
40,594
0
L
Khepri
2,782
209
0
1,353
5,365
2,845
0
1,806
3,526
10,392
0
L
4,259
790
0
2,596
7,253
2,120
0
2,404
4,849
0
36,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
33,642
330
Minions Killed
352
0
Camps Cleared
0
1,166,139
Distance Traveled
1,198,283
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,838
570
64
5
0
260,388
1
W
Jormungandr
6,250
521
62
5
0
229,746
3
L
Achilles
6,167
514
80
7
0
199,815
2
W
Izanami
7,362
614
125
10
0
229,313
4
W
Baron Samedi
7,129
594
82
7
0
238,830
3
L
Hel
5,679
473
61
5
0
231,003
0
W
Ymir
6,063
505
19
2
0
240,006
6
L
Chronos
6,103
509
106
9
0
227,147
1
L
Khepri
5,402
450
8
1
0
253,282
4
L
Loki
6,042
504
75
6
0
254,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role