Player Matchup

Chiron
Chiron
ASneakyAtheist
Chiron
Level 160
God Stats
11W - 8L
1,637 SR
Queue Stats
617W - 437L
1,684 Elo+
Party 1
Hel
Hel
IAmDaSupport
Hel
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,904 Elo+
Party 1
Mulan
Mulan
JOEownsYOU
Mulan
Level 156
God Stats
4W - 4L
1,851 SR
Queue Stats
31W - 18L
1,627 Elo+
Party 1
Team Averages
Level 108
1,662 SR
1,738 Elo+

VS

Team Averages
Level 97
1,615 SR
1,602 Elo+
Nu Wa
Nu Wa
F34RL35
Nu Wa
Level 129
God Stats
3W - 3L
1,597 SR
Queue Stats
30W - 17L
1,642 Elo+
Party 2
Arachne
Arachne
MottledSum13174
Arachne
Level 28
God Stats
2W - 4L
1,571 SR
Queue Stats
76W - 54L
1,542 Elo+
Party 2
Horus
Horus
senor elius
Horus
Level 135
God Stats
11W - 3L
1,678 SR
Queue Stats
105W - 92L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
10,710
824
14,959
11,311
3,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 3 / 13
9,308
716
12,084
11,592
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
14
4 / 3 / 11
10,239
788
11,484
18,657
19,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
F34RL35
Nu Wa
14
4 / 2 / 3
9,369
721
15,180
7,548
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 8 / 4
9,007
693
7,689
18,625
14,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 7
8,065
620
6,362
17,039
17,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
15
Kills
8
8
Deaths
15
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
Nu Wa
F34RL35
Nu Wa
4
2
3
2.75
W
2
3
13
2.83
W
Mulan
4
3
11
3.17
L
4
8
4
0.75
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,527
Damage
29,231
41,560
Taken
43,212
26,806
Mitigated
34,923
22,552
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,959
6,005
1,593
3,096
11,311
3,375
2,337
5,177
6,134
0
55,116
L
Nu Wa
F34RL35
Nu Wa
15,180
3,256
0
500
7,548
2,526
0
1,299
6,127
44,664
0
W
12,084
2,051
4,729
5,270
11,592
3,659
317
5,743
5,849
35,048
0
W
Mulan
11,484
2,025
1,999
5,865
18,657
19,772
124
5,223
13,434
0
33,689
L
7,689
3,601
0
4,041
18,625
14,463
0
4,965
13,334
0
16,601
L
6,362
3,162
2,867
7,715
17,039
17,934
0
5,003
11,555
0
18,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
26,441
193
Minions Killed
116
6
Camps Cleared
4
686,696
Distance Traveled
680,307
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,710
824
98
8
2
234,452
2
L
Nu Wa
9,369
721
72
6
1
228,585
3
W
Hel
9,308
716
55
4
2
228,031
2
W
Mulan
10,239
788
40
3
2
224,213
3
L
Arachne
9,007
693
20
2
3
202,122
0
L
Horus
8,065
620
24
2
0
249,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role