Player Matchup

Bacchus
Bacchus
Duzu_Tia
Bacchus
Level 43
God Stats
6W - 5L
1,314 SR
Queue Stats
13W - 19L
1,169 Elo+
Party 1
Hachiman
Hachiman
THICKules
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,326 Elo+
Party 1
Janus
Janus
skiffens
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,202 Elo+
Party 1
Team Averages
Level 72
1,438 SR
1,233 Elo+

VS

Team Averages
Level 97
1,476 SR
1,451 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HakujaAnteverse
Neith
Level 104
God Stats
5W - 6L
1,429 SR
Queue Stats
23W - 35L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Duzu_Tia
Bacchus
13
1 / 4 / 5
10,025
668
7,214
13,766
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
THICKules
Hachiman
13
2 / 7 / 2
9,296
620
4,798
10,211
3,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
skiffens
Janus
14
3 / 4 / 2
9,568
638
7,190
9,258
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
12 / 3 / 3
12,073
805
17,582
15,312
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
16
1 / 1 / 12
10,273
685
4,237
6,700
6,940
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 12
10,315
688
7,663
8,959
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
15
15
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
12
3
3
4.5
W
Yemoja
 
Yemoja
1
1
12
7
L
Bacchus
Duzu_Tia
Bacchus
1
4
5
0.88
W
2
3
12
2.67
L
Hachiman
THICKules
Hachiman
2
7
2
0.43
L
Janus
skiffens
Janus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
29,482
33,235
Taken
30,971
22,717
Mitigated
17,526
3,422
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,582
839
1,639
6,314
15,312
7,194
613
6,600
8,712
54,340
0
W
Yemoja
 
Yemoja
4,237
661
2,528
1,482
6,700
6,940
376
3,498
3,202
19,491
0
L
Bacchus
Duzu_Tia
Bacchus
7,214
232
0
1,535
13,766
15,810
0
7,824
5,942
15,016
0
W
7,663
2,419
0
1,520
8,959
3,392
1,495
4,927
4,032
0
37,943
L
Hachiman
THICKules
Hachiman
4,798
1,586
439
584
10,211
3,726
0
7,134
3,077
0
23,839
L
Janus
skiffens
Janus
7,190
399
0
864
9,258
3,181
0
7,362
1,896
34,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
32,661
124
Minions Killed
160
2
Camps Cleared
9
706,599
Distance Traveled
765,864
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,073
805
71
5
4
252,557
3
W
Yemoja
10,273
685
27
2
2
259,104
5
L
Bacchus
10,025
668
13
1
0
259,412
2
W
Neith
10,315
688
62
4
3
254,203
8
L
Hachiman
9,296
620
44
3
0
213,184
0
L
Janus
9,568
638
67
4
2
234,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role