Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Esrapit
Anubis
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 94L
1,570 Elo+
Party 1
Awilix
Awilix
Habullah
Awilix
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
208W - 124L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Skullrocky
Gilgamesh
Level 13
God Stats
2W - 1L
1,795 SR
Queue Stats
13W - 20L
1,434 Elo+
Party 2
Team Averages
Level 85
1,559 SR
1,522 Elo+

VS

Team Averages
Level 66
1,558 SR
1,467 Elo+
Aphrodite
Aphrodite
Asteriia42
Aphrodite
Level 20
God Stats
30W - 25L
1,560 SR
Queue Stats
85W - 112L
1,496 Elo+
Party 3
Thanatos
Thanatos
CharlesHardwood
Thanatos
Level 59
God Stats
3W - 4L
1,359 SR
Queue Stats
123W - 134L
1,353 Elo+
Solo
Pele
Pele
Flartox
Pele
Level 108
God Stats
5W - 4L
1,643 SR
Queue Stats
118W - 133L
1,496 Elo+
Solo
Sol
Sol
Pwete
Sol
Level 124
God Stats
4W - 7L
1,815 SR
Queue Stats
110W - 128L
1,516 Elo+
Party 3
Ullr
Ullr
blisk3
Ullr
Level 17
God Stats
4W - 6L
1,411 SR
Queue Stats
20W - 23L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 0
4,120
375
172
3,645
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
 
Charybdis
5
0 / 8 / 0
3,966
361
422
5,361
1,049
Anubis
Esrapit
Anubis
10
1 / 4 / 1
5,632
512
6,048
6,521
2,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Habullah
Awilix
11
2 / 2 / 1
6,082
553
4,329
8,426
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Skullrocky
Gilgamesh
6
1 / 2 / 0
4,235
385
1,878
4,106
1,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Asteriia42
Aphrodite
10
1 / 0 / 7
6,725
611
1,720
3,401
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
10
5 / 2 / 2
6,256
569
3,614
6,930
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Flartox
Pele
12
4 / 1 / 1
7,240
658
5,333
5,763
1,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Pwete
Sol
13
6 / 0 / 4
7,427
675
6,287
6,495
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
blisk3
Ullr
10
2 / 1 / 3
5,742
522
2,120
5,392
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
18
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
L
Charybdis
 
Charybdis
0
8
0
0
W
Aphrodite
Asteriia42
Aphrodite
1
0
7
4.5
W
Thanatos
5
2
2
3
L
Anubis
Esrapit
Anubis
1
4
1
0.38
W
Pele
Flartox
Pele
4
1
1
4.5
L
Awilix
Habullah
Awilix
2
2
1
1.25
W
Sol
Pwete
Sol
6
0
4
8
L
Gilgamesh
Skullrocky
Gilgamesh
1
2
0
0.5
W
Ullr
blisk3
Ullr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,849
Damage
19,074
28,059
Taken
27,981
9,684
Mitigated
10,128
8,405
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
172
60
0
1,166
3,645
1,905
0
2,097
1,548
6,313
0
L
Charybdis
 
Charybdis
422
177
0
0
5,361
1,049
127
1,669
3,692
0
5,331
W
Aphrodite
Asteriia42
Aphrodite
1,720
419
1,669
2,123
3,401
2,398
150
1,620
1,781
17,596
0
W
Thanatos
3,614
774
0
5,045
6,930
2,338
221
1,147
5,755
0
23,010
L
Anubis
Esrapit
Anubis
6,048
211
0
2,375
6,521
2,407
231
2,384
4,137
33,009
0
W
Pele
Flartox
Pele
5,333
1,710
0
1,880
5,763
1,750
454
0
5,618
0
38,482
L
Awilix
Habullah
Awilix
4,329
2,032
0
3,121
8,426
2,595
0
1,128
7,298
0
38,348
W
Sol
Pwete
Sol
6,287
2,988
0
3,366
6,495
2,105
1,512
1,133
5,362
49,621
7,388
L
Gilgamesh
Skullrocky
Gilgamesh
1,878
763
0
1,743
4,106
1,728
125
0
4,106
0
8,592
W
Ullr
blisk3
Ullr
2,120
1,303
0
1,612
5,392
1,537
828
2,320
3,072
0
21,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
33,390
176
Minions Killed
305
0
Camps Cleared
0
884,139
Distance Traveled
1,129,759
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,120
375
10
1
0
139,265
3
L
Charybdis
3,966
361
6
1
0
152,845
0
W
Aphrodite
6,725
611
25
2
0
219,226
3
W
Thanatos
6,256
569
36
3
0
219,103
1
L
Anubis
5,632
512
58
5
0
186,768
0
W
Pele
7,240
658
84
8
0
237,427
3
L
Awilix
6,082
553
90
8
0
240,459
0
W
Sol
7,427
675
107
10
0
239,818
4
L
Gilgamesh
4,235
385
12
1
0
164,802
1
W
Ullr
5,742
522
53
5
0
214,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role