Player Matchup

Thor
Thor
Gold V
Breadstickhippo
Thor
Gold V
Level 156
God Stats
1W - 1L
1,810 SR
Queue Stats
111W - 110L
1,413 MMR
Solo
Neith
Neith
Silver I
Kevinspartan
Neith
Silver I
Level 126
God Stats
9W - 14L
1,576 SR
Queue Stats
19W - 27L
1,473 MMR
Solo
Poseidon
Poseidon
Gold IV
McBoatFace
Poseidon
Gold IV
Level 120
God Stats
3W - 10L
1,592 SR
Queue Stats
255W - 266L
1,519 MMR
Party 2
Cabrakan
Cabrakan
Silver I
MΩRS
Cabrakan
Silver I
Level 58
God Stats
2W - 2L
1,772 SR
Queue Stats
9W - 11L
1,393 MMR
Solo
Shiva
Shiva
Gold IV
SlippinSlippers
Shiva
Gold IV
Level 115
God Stats
1W - 7L
1,583 SR
Queue Stats
442W - 459L
1,384 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,667 SR
1,436 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,693 SR
1,462 MMR
Fafnir
Fafnir
Platinum III
ChadHarpy
Fafnir
Platinum III
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 113L
1,516 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Lanimenn
Ah Muzen Cab
Gold V
Level 157
God Stats
9W - 4L
1,874 SR
Queue Stats
134W - 140L
1,340 MMR
Solo
Arachne
Arachne
Silver I
MobiusRipper
Arachne
Silver I
Level 147
God Stats
55W - 29L
1,706 SR
Queue Stats
130W - 128L
1,250 MMR
Party 3
Agni
Agni
Gold III
Pollix12
Agni
Gold III
Level 126
God Stats
32W - 18L
1,678 SR
Queue Stats
75W - 66L
1,519 MMR
Party 3
Bakasura
Bakasura
Platinum V
TrashIncarnite
Bakasura
Platinum V
Level 69
God Stats
37W - 16L
1,705 SR
Queue Stats
147W - 115L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,644
478
4,630
12,192
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 1
8,135
508
5,749
9,497
3,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
McBoatFace
Poseidon
10
0 / 7 / 0
6,516
407
4,639
8,881
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
MΩRS
Cabrakan
8
0 / 6 / 1
5,988
374
2,931
11,786
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 0
8,106
507
8,808
15,100
11,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BastetHe BoThothAtlas

VS

Bans
MedusaMulanGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChadHarpy
Fafnir
13
0 / 0 / 11
9,175
573
4,212
9,232
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Lanimenn
Ah Muzen Cab
17
2 / 2 / 0
10,657
666
6,705
12,606
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MobiusRipper
Arachne
15
4 / 2 / 7
9,896
619
13,820
15,171
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
17
6 / 1 / 5
10,518
657
5,262
6,852
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
18
11 / 0 / 2
11,058
691
13,988
14,285
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
23
23
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Fafnir
ChadHarpy
Fafnir
0
0
11
5.5
L
1
4
1
0.38
W
Ah Muzen Cab
Lanimenn
Ah Muzen Cab
2
2
0
1
L
Poseidon
McBoatFace
Poseidon
0
7
0
0
W
Arachne
MobiusRipper
Arachne
4
2
7
3.75
L
Cabrakan
MΩRS
Cabrakan
0
6
1
0.08
W
Agni
6
1
5
8.5
L
2
2
0
1
W
Bakasura
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
43,987
57,456
Taken
58,146
35,050
Mitigated
37,332
14,712
Healing
26,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,630
1,161
0
3,144
12,192
5,059
0
857
10,685
0
50,969
W
Fafnir
ChadHarpy
Fafnir
4,212
846
0
2,883
9,232
12,569
44
585
8,647
17,662
8,590
L
5,749
2,569
0
1,944
9,497
3,044
0
537
8,364
0
57,458
W
Ah Muzen Cab
Lanimenn
Ah Muzen Cab
6,705
3,391
0
7,824
12,606
4,489
2,726
233
12,373
0
87,636
L
Poseidon
McBoatFace
Poseidon
4,639
335
0
496
8,881
1,901
0
3,770
4,808
44,379
0
W
Arachne
MobiusRipper
Arachne
13,820
7,701
0
7,179
15,171
9,928
86
2,936
12,235
0
60,789
L
Cabrakan
MΩRS
Cabrakan
2,931
650
0
1,147
11,786
13,130
0
1,936
9,228
10,528
0
W
Agni
5,262
354
0
1,219
6,852
2,335
1,730
1,011
5,841
75,357
0
L
8,808
1,803
0
7,981
15,100
11,916
1,032
1,805
12,884
0
60,349
W
Bakasura
13,988
9,354
0
7,710
14,285
8,011
484
2,805
11,480
0
71,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
51,304
478
Minions Killed
589
0
Camps Cleared
0
1,539,803
Distance Traveled
1,730,948
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,644
478
101
6
0
344,140
3
W
Fafnir
9,175
573
34
2
0
341,498
7
L
Neith
8,135
508
146
9
0
272,417
7
W
Ah Muzen Cab
10,657
666
173
11
0
311,116
3
L
Poseidon
6,516
407
80
5
0
301,620
3
W
Arachne
9,896
619
101
6
0
327,412
5
L
Cabrakan
5,988
374
24
2
0
291,060
4
W
Agni
10,518
657
135
8
0
310,767
4
L
Shiva
8,106
507
127
8
0
330,566
4
W
Bakasura
11,058
691
146
9
0
440,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role