Player Matchup

Ah Puch
Ah Puch
Cublife87
Ah Puch
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 51L
1,604 Elo+
Solo
Chang'e
Chang'e
DUSTYDAVE sea
Chang'e
Level 160
God Stats
2W - 5L
1,194 SR
Queue Stats
158W - 164L
1,514 Elo+
Solo
Set
Set
Fissionize
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
sebacastanon
Amaterasu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
tikey12
Jormungandr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 66L
1,522 Elo+
Party 2
Team Averages
Level 112
1,439 SR
1,537 Elo+

VS

Team Averages
Level 118
1,524 SR
1,477 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Basstifur89
Gilgamesh
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 242L
1,395 Elo+
Solo
Geb
Geb
PupBlaze710
Geb
Level 125
God Stats
15W - 17L
1,621 SR
Queue Stats
302W - 346L
1,465 Elo+
Party 1
Mercury
Mercury
RubberSkunk
Mercury
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
590W - 654L
1,395 Elo+
Party 1
Rama
Rama
jorge44mengot284
Rama
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cublife87
Ah Puch
18
4 / 7 / 7
10,345
739
21,642
15,692
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
17
6 / 7 / 3
10,073
720
10,644
18,665
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 7
8,715
623
8,913
20,420
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
sebacastanon
Amaterasu
15
2 / 6 / 4
9,559
683
7,348
20,832
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
tikey12
Jormungandr
16
2 / 6 / 12
10,387
742
13,174
24,654
28,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
9 / 5 / 14
11,826
845
17,825
20,762
25,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Basstifur89
Gilgamesh
15
3 / 6 / 15
9,942
710
14,455
16,722
14,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 2 / 15
10,939
781
17,647
16,032
16,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
RubberSkunk
Mercury
19
10 / 5 / 15
12,198
871
16,727
15,319
8,683
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 0 / 23
12,824
916
23,503
11,578
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
15
Kills
34
34
Deaths
18
33
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
5
14
3.2
W
Gilgamesh
Basstifur89
Gilgamesh
3
6
15
1.75
L
Ah Puch
Cublife87
Ah Puch
4
7
7
1.07
L
Chang'e
6
7
3
1.07
L
1
8
7
0.56
W
4
2
15
5.75
W
Mercury
RubberSkunk
Mercury
10
5
15
3.5
W
8
0
23
19.5
L
Amaterasu
sebacastanon
Amaterasu
2
6
4
0.67
L
Jormungandr
tikey12
Jormungandr
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,721
Damage
90,157
100,263
Taken
80,413
72,379
Mitigated
70,401
25,716
Healing
38,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
17,825
2,160
8,938
6,590
20,762
25,298
562
10,197
10,324
6,322
21,129
W
Gilgamesh
Basstifur89
Gilgamesh
14,455
2,599
1,360
3,649
16,722
14,239
1,015
9,904
6,703
0
21,562
L
Ah Puch
Cublife87
Ah Puch
21,642
230
974
3,418
15,692
7,249
0
3,273
12,419
39,519
0
L
Chang'e
10,644
277
2,762
5,651
18,665
7,720
0
4,359
14,306
23,312
0
L
8,913
3,350
219
1,704
20,420
10,885
0
4,534
15,886
176
19,993
W
17,647
1,025
1,978
5,646
16,032
16,937
953
8,645
7,290
35,240
0
W
Mercury
RubberSkunk
Mercury
16,727
9,552
1,931
2,420
15,319
8,683
2,459
8,848
6,256
0
29,158
W
23,503
13,106
705
5,301
11,578
5,244
712
7,999
3,446
0
53,607
L
Amaterasu
sebacastanon
Amaterasu
7,348
972
1,175
5,447
20,832
17,723
0
5,148
15,684
0
12,437
L
Jormungandr
tikey12
Jormungandr
13,174
3,809
822
3,544
24,654
28,802
0
4,216
20,438
26,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
57,729
129
Minions Killed
176
0
Camps Cleared
0
1,162,758
Distance Traveled
1,518,586
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,826
845
22
2
0
303,577
0
W
Gilgamesh
9,942
710
11
1
0
273,838
3
L
Ah Puch
10,345
739
49
4
0
214,081
0
L
Chang'e
10,073
720
32
2
0
217,131
0
L
Set
8,715
623
23
2
0
243,555
1
W
Geb
10,939
781
23
2
0
347,432
3
W
Mercury
12,198
871
31
2
0
331,932
1
W
Rama
12,824
916
89
6
0
261,807
0
L
Amaterasu
9,559
683
10
1
0
271,010
0
L
Jormungandr
10,387
742
15
1
0
216,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role