Player Matchup

Zhong Kui
Zhong Kui
FreeZIV
Zhong Kui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,403 Elo+
Party 3
Thor
Thor
Korni21095
Thor
Level 153
God Stats
0W - 2L
1,241 SR
Queue Stats
13W - 21L
1,403 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mavvers
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 2
Hercules
Hercules
byzyus
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,424 Elo+
Solo
Discordia
Discordia
cookey555
Discordia
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Team Averages
Level 81
1,448 SR
1,349 Elo+

VS

Team Averages
Level 92
1,416 SR
1,400 Elo+
Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DealerCookie
Achilles
Level 143
God Stats
1W - 0L
1,316 SR
Queue Stats
29W - 34L
1,337 Elo+
Party 1
Vulcan
Vulcan
GingerJamie222
Vulcan
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 291L
1,474 Elo+
Solo
Xbalanque
Xbalanque
Laughing3coffin
Xbalanque
Level 109
God Stats
1W - 1L
1,266 SR
Queue Stats
28W - 31L
1,299 Elo+
Party 1
Persephone
Persephone
ZY_Smok
Persephone
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FreeZIV
Zhong Kui
19
9 / 6 / 5
11,461
819
18,034
16,368
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 9 / 6
8,282
592
6,328
15,575
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
Mavvers
Cu Chulainn
16
2 / 9 / 10
9,370
669
7,421
19,007
15,756
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
byzyus
Hercules
18
4 / 5 / 11
10,642
760
7,524
16,032
18,302
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
cookey555
Discordia
17
2 / 7 / 6
9,788
699
12,666
9,130
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
7 / 4 / 17
11,445
818
14,548
21,753
25,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
DealerCookie
Achilles
20
15 / 3 / 15
12,924
923
11,332
18,327
21,912
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 3 / 19
11,025
788
12,108
8,988
4,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Laughing3coffin
Xbalanque
17
4 / 4 / 21
10,726
766
13,178
14,313
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
ZY_Smok
Persephone
17
6 / 3 / 13
11,222
802
12,376
11,806
4,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
17
Kills
36
36
Deaths
17
38
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
4
17
3.88
W
Achilles
DealerCookie
Achilles
15
3
15
7.5
L
Zhong Kui
FreeZIV
Zhong Kui
9
6
5
1.92
W
4
3
19
4.5
L
0
9
6
0.33
W
Xbalanque
Laughing3coffin
Xbalanque
4
4
21
3.63
L
Cu Chulainn
Mavvers
Cu Chulainn
2
9
10
0.78
W
Persephone
ZY_Smok
Persephone
6
3
13
4.17
L
Hercules
byzyus
Hercules
4
5
11
1.9
L
Discordia
cookey555
Discordia
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,973
Damage
63,542
76,112
Taken
75,187
71,947
Mitigated
62,201
14,390
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,548
1,595
1,842
5,767
21,753
25,265
121
9,144
12,609
1,758
23,364
W
Achilles
DealerCookie
Achilles
11,332
3,297
1,370
3,293
18,327
21,912
665
7,883
10,444
0
21,265
L
Zhong Kui
FreeZIV
Zhong Kui
18,034
448
698
3,658
16,368
17,350
457
5,250
11,118
35,720
0
W
12,108
4,807
968
533
8,988
4,222
221
3,487
5,501
30,683
0
L
6,328
366
955
1,702
15,575
17,518
151
4,556
11,019
0
12,992
W
Xbalanque
Laughing3coffin
Xbalanque
13,178
3,765
1,451
3,622
14,313
6,171
3,160
5,266
9,047
0
29,383
L
Cu Chulainn
Mavvers
Cu Chulainn
7,421
1,421
0
0
19,007
15,756
0
7,517
11,490
961
16,070
W
Persephone
ZY_Smok
Persephone
12,376
1,773
2,020
2,449
11,806
4,631
995
5,611
6,192
24,864
0
L
Hercules
byzyus
Hercules
7,524
2,217
1,913
5,278
16,032
18,302
531
5,270
10,762
0
15,297
L
Discordia
cookey555
Discordia
12,666
822
0
186
9,130
3,021
707
2,609
6,521
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
57,342
96
Minions Killed
136
0
Camps Cleared
0
1,129,351
Distance Traveled
1,354,372
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,445
818
19
1
0
263,856
3
W
Achilles
12,924
923
19
1
0
296,822
2
L
Zhong Kui
11,461
819
39
3
0
246,892
4
W
Vulcan
11,025
788
41
3
0
250,436
0
L
Thor
8,282
592
6
0
0
184,121
0
W
Xbalanque
10,726
766
35
3
0
279,335
0
L
Cu Chulainn
9,370
669
14
1
0
217,104
5
W
Persephone
11,222
802
22
2
0
263,923
0
L
Hercules
10,642
760
14
1
0
268,436
0
L
Discordia
9,788
699
23
2
0
212,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role