Player Matchup

Jormungandr
Jormungandr
LeChaacZone
Jormungandr
Level 157
God Stats
4W - 0L
1,745 SR
Queue Stats
159W - 106L
1,653 Elo+
Party 1
Chiron
Chiron
SkinniThiccAF
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 116L
1,604 Elo+
Party 1
Shiva
Shiva
ThroatPimpin97
Shiva
Level 68
God Stats
29W - 27L
1,523 SR
Queue Stats
132W - 149L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
TroyMeetsWorld
Sun Wukong
Level 119
God Stats
15W - 13L
1,642 SR
Queue Stats
116W - 75L
1,684 Elo+
Party 1
Zeus
Zeus
gechao
Zeus
Level 28
God Stats
3W - 0L
1,825 SR
Queue Stats
39W - 25L
1,643 Elo+
Party 1
Team Averages
Level 99
1,647 SR
1,592 Elo+

VS

Team Averages
Level 77
1,556 SR
1,446 Elo+
Ra
Ra
CerealRapist
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,474 Elo+
Party 3
Persephone
Persephone
Mendo7
Persephone
Level 103
God Stats
48W - 57L
1,422 SR
Queue Stats
251W - 288L
1,426 Elo+
Party 2
Anubis
Anubis
hosaytomas
Anubis
Level 99
God Stats
14W - 14L
1,692 SR
Queue Stats
69W - 64L
1,429 Elo+
Solo
Da Ji
Da Ji
jigglyjulian
Da Ji
Level 49
God Stats
89W - 101L
1,453 SR
Queue Stats
249W - 289L
1,425 Elo+
Party 2
Hercules
Hercules
wumbalumba
Hercules
Level 45
God Stats
1W - 1L
1,711 SR
Queue Stats
27W - 31L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeChaacZone
Jormungandr
19
7 / 2 / 23
12,658
603
17,239
24,590
26,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
14 / 4 / 11
12,999
619
18,615
19,592
8,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 19
11,500
548
9,000
15,797
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
TroyMeetsWorld
Sun Wukong
19
14 / 2 / 12
13,225
630
17,007
21,544
17,748
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
gechao
Zeus
17
6 / 8 / 7
10,743
512
11,555
12,219
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
8,402
400
9,186
12,039
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
Mendo7
Persephone
16
4 / 10 / 3
11,198
533
20,120
17,473
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
hosaytomas
Anubis
18
2 / 8 / 1
11,190
533
4,799
14,510
10,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 14 / 2
9,291
442
13,642
18,887
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
wumbalumba
Hercules
10
1 / 6 / 6
8,031
382
7,326
23,035
22,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
47
Kills
15
16
Deaths
47
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Jormungandr
LeChaacZone
Jormungandr
7
2
23
9.25
L
Persephone
Mendo7
Persephone
4
10
3
0.55
W
14
4
11
4.88
W
6
0
19
15.5
W
Sun Wukong
TroyMeetsWorld
Sun Wukong
14
2
12
10
W
Zeus
gechao
Zeus
6
8
7
1.19
L
Anubis
hosaytomas
Anubis
2
8
1
0.31
L
7
14
2
0.57
L
Hercules
wumbalumba
Hercules
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,416
Damage
55,073
93,742
Taken
85,944
63,538
Mitigated
50,221
33,700
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,186
409
807
2,066
12,039
4,096
0
3,938
8,101
50,643
0
W
Jormungandr
LeChaacZone
Jormungandr
17,239
3,250
3,172
4,364
24,590
26,018
551
9,503
15,087
67,666
5,213
L
Persephone
Mendo7
Persephone
20,120
961
404
2,539
17,473
6,356
92
8,070
9,393
68,606
0
W
18,615
11,853
1,684
10,775
19,592
8,378
6,148
5,643
13,949
0
105,615
W
9,000
1,684
1,958
4,391
15,797
7,591
739
7,794
8,003
0
65,046
W
Sun Wukong
TroyMeetsWorld
Sun Wukong
17,007
3,399
0
6,796
21,544
17,748
392
6,923
14,621
0
80,929
W
Zeus
gechao
Zeus
11,555
1,844
0
560
12,219
3,803
726
4,242
7,977
66,001
0
L
Anubis
hosaytomas
Anubis
4,799
796
0
4,294
14,510
10,152
26
814
13,696
61,782
0
L
13,642
2,839
92
1,812
18,887
6,693
0
7,627
11,260
0
31,430
L
Hercules
wumbalumba
Hercules
7,326
2,222
0
3,730
23,035
22,924
0
7,634
15,401
0
12,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,125
Gold Earned
48,112
595
Minions Killed
374
0
Camps Cleared
0
1,988,480
Distance Traveled
1,650,580
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,402
400
82
4
0
367,004
4
W
Jormungandr
12,658
603
90
4
0
388,655
5
L
Persephone
11,198
533
99
5
0
343,064
3
W
Chiron
12,999
619
160
8
0
402,357
6
W
Shiva
11,500
548
92
4
0
480,866
0
W
Sun Wukong
13,225
630
154
7
0
358,974
3
W
Zeus
10,743
512
99
5
0
357,628
4
L
Anubis
11,190
533
149
7
0
276,402
6
L
Da Ji
9,291
442
31
1
0
341,741
2
L
Hercules
8,031
382
13
1
0
322,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role