Player Matchup

Neith
Neith
AMWkiller1
Neith
Level 80
God Stats
4W - 1L
1,693 SR
Queue Stats
89W - 101L
1,463 Elo+
Party 3
Shiva
Shiva
Slade_Sharingan
Shiva
Level 87
God Stats
14W - 8L
1,853 SR
Queue Stats
177W - 177L
1,463 Elo+
Party 1
Thanatos
Thanatos
a4rk_ksa
Thanatos
Level 62
God Stats
5W - 5L
1,510 SR
Queue Stats
73W - 107L
1,342 Elo+
Party 3
The Morrigan
The Morrigan
augmented_raven
The Morrigan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,386 Elo+
Party 1
Ymir
Ymir
fallko1964
Ymir
Level 63
God Stats
1W - 2L
1,274 SR
Queue Stats
80W - 100L
1,340 Elo+
Solo
Team Averages
Level 75
1,566 SR
1,399 Elo+

VS

Team Averages
Level 79
1,494 SR
1,560 Elo+
Cliodhna
Cliodhna
DismountGolduck
Cliodhna
Level 39
God Stats
3W - 2L
1,816 SR
Queue Stats
9W - 6L
1,724 Elo+
Party 2
Horus
Horus
PatPhenis
Horus
Level 87
God Stats
2W - 11L
1,234 SR
Queue Stats
106W - 123L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
Pittsburghslim
Nu Wa
Level 87
God Stats
10W - 15L
1,500 SR
Queue Stats
52W - 75L
1,698 Elo+
Solo
Sylvanus
Sylvanus
ThingManXP
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 203L
1,401 Elo+
Party 2
Izanami
Izanami
Wrothspade
Izanami
Level 94
God Stats
27W - 19L
1,421 SR
Queue Stats
214W - 201L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 3 / 11
11,106
505
19,241
15,282
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 0 / 4
12,843
584
14,152
16,554
20,235
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
a4rk_ksa
Thanatos
17
7 / 5 / 9
11,041
502
9,514
16,062
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
augmented_raven
The Morrigan
18
3 / 4 / 9
11,613
528
8,634
10,826
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 1 / 12
11,333
515
8,244
20,030
21,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
6 / 5 / 1
10,570
480
11,585
16,437
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
PatPhenis
Horus
14
2 / 5 / 4
9,107
414
7,773
16,391
16,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 5 / 3
10,062
457
10,654
12,425
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ThingManXP
Sylvanus
14
2 / 6 / 5
9,544
434
7,461
21,324
21,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Wrothspade
Izanami
14
1 / 7 / 5
8,730
397
13,968
16,363
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
28
Kills
13
13
Deaths
28
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
8
3
11
4.5
L
Cliodhna
6
5
1
1.3
L
Horus
PatPhenis
Horus
2
5
4
0.8
L
2
5
3
0.7
W
6
0
4
8
L
Sylvanus
ThingManXP
Sylvanus
2
6
5
0.75
L
Izanami
Wrothspade
Izanami
1
7
5
0.5
W
Thanatos
a4rk_ksa
Thanatos
7
5
9
2.3
W
The Morrigan
augmented_raven
The Morrigan
3
4
9
1.88
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,785
Damage
51,441
78,754
Taken
82,940
59,098
Mitigated
53,914
34,802
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,241
8,726
436
7,305
15,282
6,471
5,488
4,141
11,072
0
78,812
L
Cliodhna
11,585
2,161
0
1,567
16,437
5,914
0
3,452
12,985
0
69,730
L
Horus
PatPhenis
Horus
7,773
2,938
729
3,512
16,391
16,937
0
2,387
14,004
27
43,786
L
10,654
2,362
60
3,041
12,425
4,181
488
2,645
9,780
69,989
0
W
14,152
2,573
741
4,557
16,554
20,235
339
4,109
11,982
0
87,637
L
Sylvanus
ThingManXP
Sylvanus
7,461
2,588
1,390
3,359
21,324
21,861
327
4,839
16,485
23,904
0
L
Izanami
Wrothspade
Izanami
13,968
9,431
0
4,545
16,363
5,021
2,255
2,669
13,694
0
65,304
W
Thanatos
a4rk_ksa
Thanatos
9,514
4,175
0
13,203
16,062
6,252
1,681
2,855
13,095
0
64,826
W
The Morrigan
augmented_raven
The Morrigan
8,634
884
0
2,281
10,826
4,488
1,054
3,426
7,400
89,311
2,389
W
8,244
648
360
5,919
20,030
21,652
791
3,584
16,364
44,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,936
Gold Earned
48,013
608
Minions Killed
449
0
Camps Cleared
0
1,997,984
Distance Traveled
1,856,136
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,106
505
96
4
0
394,975
3
L
Cliodhna
10,570
480
106
5
0
409,824
7
L
Horus
9,107
414
74
3
0
421,394
0
L
Nu Wa
10,062
457
124
6
0
335,394
6
W
Shiva
12,843
584
185
8
0
446,592
4
L
Sylvanus
9,544
434
32
1
0
329,457
3
L
Izanami
8,730
397
113
5
0
360,067
4
W
Thanatos
11,041
502
92
4
0
451,737
1
W
The Morrigan
11,613
528
162
7
0
374,480
0
W
Ymir
11,333
515
73
3
0
330,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role