Player Matchup

Charybdis
Charybdis
Cyanninja913
Charybdis
Level 84
God Stats
4W - 2L
1,508 SR
Queue Stats
93W - 78L
1,576 Elo+
Solo
Xing Tian
Xing Tian
KuikenWeemUwu
Xing Tian
Level 143
God Stats
3W - 2L
1,259 SR
Queue Stats
93W - 81L
1,508 Elo+
Party 1
Set
Set
MickBAmazin
Set
Level 126
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 8L
1,695 Elo+
Party 1
Vamana
Vamana
TokiSoBrutal
Vamana
Level 17
God Stats
13W - 17L
1,451 SR
Queue Stats
15W - 22L
1,394 Elo+
Party 1
Olorun
Olorun
cluelesscarl
Olorun
Level 141
God Stats
8W - 3L
1,729 SR
Queue Stats
147W - 119L
1,502 Elo+
Party 1
Team Averages
Level 102
1,537 SR
1,535 Elo+

VS

Team Averages
Level 96
1,430 SR
1,483 Elo+
Baron Samedi
Baron Samedi
JormungandrsDad
Baron Samedi
Level 124
God Stats
0W - 1L
1,464 SR
Queue Stats
11W - 16L
1,495 Elo+
Party 2
Bacchus
Bacchus
Rep CSB
Bacchus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
Turboclicker
King Arthur
Level 128
God Stats
0W - 2L
1,146 SR
Queue Stats
5W - 12L
1,416 Elo+
Party 2
Heimdallr
Heimdallr
Zuniza
Heimdallr
Level 159
God Stats
10W - 11L
1,539 SR
Queue Stats
164W - 161L
1,507 Elo+
Solo
Chaac
Chaac
earnhardt3rd
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyanninja913
Charybdis
20
3 / 3 / 8
14,241
712
19,843
15,293
7,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
KuikenWeemUwu
Xing Tian
20
2 / 0 / 9
13,582
679
15,305
30,618
45,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 7 / 11
14,803
740
15,686
27,641
24,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
20
2 / 3 / 4
13,573
679
9,312
16,976
14,530
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
20
7 / 6 / 6
14,935
747
24,675
20,610
10,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JormungandrsDad
Baron Samedi
20
7 / 3 / 3
14,622
731
24,612
17,849
10,342
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rep CSB
Bacchus
20
2 / 2 / 4
12,592
630
11,330
17,367
24,905
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Turboclicker
King Arthur
20
6 / 5 / 8
14,029
701
26,585
36,775
38,086
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Zuniza
Heimdallr
20
3 / 4 / 8
13,884
694
21,244
20,936
10,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
1 / 2 / 4
12,211
611
9,943
16,949
23,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
16
Kills
19
19
Deaths
16
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cyanninja913
Charybdis
3
3
8
2.33
L
Baron Samedi
JormungandrsDad
Baron Samedi
7
3
3
2.83
W
Xing Tian
KuikenWeemUwu
Xing Tian
2
0
9
6.5
W
2
7
11
1.07
L
Bacchus
Rep CSB
Bacchus
2
2
4
2
W
Vamana
2
3
4
1.33
L
King Arthur
Turboclicker
King Arthur
6
5
8
2
L
Heimdallr
Zuniza
Heimdallr
3
4
8
1.75
W
Olorun
7
6
6
1.67
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,821
Damage
93,714
111,138
Taken
109,876
102,695
Mitigated
107,979
31,643
Healing
35,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cyanninja913
Charybdis
19,843
13,663
0
4,544
15,293
7,490
2,292
4,396
10,698
0
60,154
L
Baron Samedi
JormungandrsDad
Baron Samedi
24,612
2,331
3,637
8,697
17,849
10,342
172
5,303
12,458
86,322
0
W
Xing Tian
KuikenWeemUwu
Xing Tian
15,305
999
0
4,776
30,618
45,633
93
9,268
20,642
34,260
0
W
15,686
4,370
0
8,031
27,641
24,052
1,292
9,739
17,263
0
92,037
L
Bacchus
Rep CSB
Bacchus
11,330
515
214
432
17,367
24,905
198
6,281
10,973
30,696
0
W
Vamana
9,312
5,149
1,642
4,784
16,976
14,530
1,074
8,783
7,931
0
31,649
L
King Arthur
Turboclicker
King Arthur
26,585
2,591
0
17,663
36,775
38,086
0
13,839
22,482
0
65,810
L
Heimdallr
Zuniza
Heimdallr
21,244
6,764
0
2,608
20,936
10,649
1,333
6,472
14,384
0
87,745
W
Olorun
24,675
12,643
563
7,303
20,610
10,990
2,176
3,756
16,491
66,653
5,515
L
9,943
635
0
1,854
16,949
23,997
283
5,156
11,666
0
29,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,134
Gold Earned
67,338
373
Minions Killed
404
0
Camps Cleared
0
2,132,876
Distance Traveled
1,895,373
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,241
712
92
5
0
352,669
1
L
Baron Samedi
14,622
731
140
7
0
364,510
1
W
Xing Tian
13,582
679
26
1
0
512,876
0
W
Set
14,803
740
134
7
0
428,011
9
L
Bacchus
12,592
630
29
1
0
420,113
2
W
Vamana
13,573
679
45
2
0
445,823
0
L
King Arthur
14,029
701
75
4
0
387,962
1
L
Heimdallr
13,884
694
115
6
0
350,069
3
W
Olorun
14,935
747
76
4
0
393,497
0
L
Chaac
12,211
611
45
2
0
372,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role