Player Matchup

Rama
Rama
AyaneSharkbait
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
D_bust_a_scrub45
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Shiva
Shiva
IM-THE--CEO--
Shiva
Level 129
God Stats
0W - 2L
1,622 SR
Queue Stats
5W - 11L
1,461 Elo+
Party 2
Team Averages
Level 112
1,541 SR
1,508 Elo+

VS

Team Averages
Level 82
1,663 SR
1,753 Elo+
Nox
Nox
ARenegadeCrow
Nox
Level 128
God Stats
2W - 2L
1,876 SR
Queue Stats
111W - 69L
1,718 Elo+
Party 1
Charybdis
Charybdis
Archturon
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 20L
1,761 Elo+
Party 1
Sylvanus
Sylvanus
Flesheatinwaffle
Sylvanus
Level 88
God Stats
12W - 2L
1,613 SR
Queue Stats
32W - 13L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,869
624
4,134
9,596
2,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 0
7,578
689
8,708
7,894
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 1
7,214
656
7,828
14,469
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,109
737
5,273
4,662
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Archturon
Charybdis
14
8 / 0 / 3
9,050
823
15,490
9,404
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 10
9,073
825
7,398
15,433
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Charybdis
Archturon
Charybdis
8
0
3
9.5
L
0
5
1
0.1
L
1
3
0
0.33
W
2
0
10
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
28,161
31,959
Taken
29,499
16,539
Mitigated
24,621
5,899
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,273
200
0
481
4,662
2,122
0
2,537
2,005
18,092
940
W
Charybdis
Archturon
Charybdis
15,490
10,548
0
2,272
9,404
4,219
2,604
2,008
7,250
0
40,874
L
4,134
2,988
0
1,848
9,596
2,325
0
3,762
5,834
0
18,392
L
8,708
491
0
1,334
7,894
2,367
0
4,499
3,395
35,658
0
W
7,398
1,365
3,152
7,140
15,433
18,280
66
3,887
11,192
16,857
0
L
7,828
1,119
374
2,343
14,469
11,847
0
4,608
9,861
0
15,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,661
Gold Earned
26,232
128
Minions Killed
120
5
Camps Cleared
5
616,045
Distance Traveled
598,446
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,109
737
32
3
1
187,580
3
W
Charybdis
9,050
823
79
7
4
191,790
0
L
Rama
6,869
624
41
4
2
177,145
4
L
Kukulkan
7,578
689
72
7
2
210,460
1
W
Sylvanus
9,073
825
9
1
0
219,076
1
L
Shiva
7,214
656
15
1
1
228,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role