Player Matchup

Ullr
Ullr
 
Ullr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Ashkilleur72
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,197 Elo+
Party 2
Baron Samedi
Baron Samedi
AtoMic_vHxpnotic
Baron Samedi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 73L
1,347 Elo+
Party 2
Arachne
Arachne
iiZujKiL
Arachne
Level 18
God Stats
13W - 5L
1,683 SR
Queue Stats
21W - 22L
1,392 Elo+
Party 1
Nike
Nike
zZ El BoUdOu Zz
Nike
Level 43
God Stats
5W - 1L
1,917 SR
Queue Stats
52W - 52L
1,491 Elo+
Party 1
Team Averages
Level 38
1,620 SR
1,386 Elo+

VS

Team Averages
Level 36
1,402 SR
1,389 Elo+
Janus
Janus
Boys4348
Janus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Etxpo
Baron Samedi
Level 86
God Stats
2W - 2L
1,312 SR
Queue Stats
68W - 74L
1,388 Elo+
Party 4
Cernunnos
Cernunnos
carlssonfjunis
Cernunnos
Level 27
God Stats
18W - 21L
1,447 SR
Queue Stats
164W - 216L
1,346 Elo+
Party 3
Nemesis
Nemesis
dpnEU
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,344 Elo+
Party 4
Medusa
Medusa
ps freke
Medusa
Level 63
God Stats
2W - 7L
1,252 SR
Queue Stats
170W - 229L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
3 / 2 / 1
4,973
710
2,951
5,623
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
1 / 3 / 1
4,350
621
1,296
5,426
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
AtoMic_vHxpnotic
Baron Samedi
9
5 / 0 / 2
5,881
840
4,094
3,154
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
iiZujKiL
Arachne
8
2 / 1 / 1
4,878
697
2,432
6,241
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 2
4,723
675
2,677
4,256
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Boys4348
Janus
6
0 / 4 / 0
3,725
532
915
3,247
867
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Etxpo
Baron Samedi
8
2 / 2 / 0
4,642
663
2,812
6,359
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
carlssonfjunis
Cernunnos
7
2 / 1 / 3
4,457
637
4,080
4,190
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
dpnEU
Nemesis
3
0 / 1 / 0
3,299
471
286
1,842
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
ps freke
Medusa
7
3 / 3 / 1
4,568
653
3,800
5,462
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
7
7
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
1
1.75
W
1
3
1
0.5
W
Baron Samedi
AtoMic_vHxpnotic
Baron Samedi
5
0
2
6
L
Janus
Boys4348
Janus
0
4
0
0
L
Baron Samedi
Etxpo
Baron Samedi
2
2
0
1
L
Cernunnos
carlssonfjunis
Cernunnos
2
1
3
3.5
L
Nemesis
dpnEU
Nemesis
0
1
0
0
W
Arachne
iiZujKiL
Arachne
2
1
1
2.5
L
Medusa
ps freke
Medusa
3
3
1
1.17
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,450
Damage
11,893
24,700
Taken
21,100
8,133
Mitigated
7,294
7,391
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,951
1,236
0
2,298
5,623
1,363
124
0
5,623
0
23,889
W
1,296
507
77
317
5,426
2,341
0
0
5,426
7,172
0
W
Baron Samedi
AtoMic_vHxpnotic
Baron Samedi
4,094
424
0
1,653
3,154
1,225
490
726
2,428
24,304
0
L
Janus
Boys4348
Janus
915
168
0
0
3,247
867
555
2,349
586
12,325
0
L
Baron Samedi
Etxpo
Baron Samedi
2,812
656
0
3,004
6,359
3,495
0
0
6,359
19,171
0
L
Cernunnos
carlssonfjunis
Cernunnos
4,080
1,872
85
900
4,190
998
510
607
3,583
0
16,945
L
Nemesis
dpnEU
Nemesis
286
0
0
98
1,842
520
0
784
964
0
4,073
W
Arachne
iiZujKiL
Arachne
2,432
1,517
0
1,764
6,241
1,873
0
1,263
4,978
0
19,774
L
Medusa
ps freke
Medusa
3,800
1,901
63
1,534
5,462
1,414
436
1,238
4,218
0
17,423
W
2,677
848
0
1,282
4,256
1,331
32
1,738
2,518
0
21,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
20,691
183
Minions Killed
147
0
Camps Cleared
0
718,284
Distance Traveled
633,292
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,973
710
44
6
0
123,529
1
W
Atlas
4,350
621
11
2
0
150,641
2
W
Baron Samedi
5,881
840
51
7
0
136,188
2
L
Janus
3,725
532
19
3
0
125,516
0
L
Baron Samedi
4,642
663
54
8
0
127,882
1
L
Cernunnos
4,457
637
32
5
0
136,405
0
L
Nemesis
3,299
471
10
1
0
92,820
0
W
Arachne
4,878
697
41
6
0
167,048
0
L
Medusa
4,568
653
32
5
0
150,669
0
W
Nike
4,723
675
36
5
0
140,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role