Player Matchup

Pele
Pele
BasedFox
Pele
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
2,013 Elo+
Party 1
Cupid
Cupid
Crohns D
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
2,013 Elo+
Party 1
Mulan
Mulan
Fire609
Mulan
Level 126
God Stats
1W - 1L
1,275 SR
Queue Stats
20W - 15L
2,013 Elo+
Party 1
Khepri
Khepri
Late Chillen
Khepri
Level 160
God Stats
1W - 0L
1,789 SR
Queue Stats
26W - 25L
1,661 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Late Sab0t
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,662 SR
Queue Stats
39W - 30L
1,790 Elo+
Party 1
Team Averages
Level 113
1,545 SR
1,898 Elo+

VS

Team Averages
Level 78
1,600 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Bman10000
Gilgamesh
Level 36
God Stats
12W - 14L
1,524 SR
Queue Stats
36W - 46L
1,479 Elo+
Party 2
Mercury
Mercury
BrankDaTank
Mercury
Level 105
God Stats
2W - 3L
1,603 SR
Queue Stats
36W - 57L
1,470 Elo+
Party 2
Thoth
Thoth
CaptainPapi
Thoth
Level 109
God Stats
4W - 7L
1,561 SR
Queue Stats
16W - 28L
1,410 Elo+
Party 2
Medusa
Medusa
Reddohn
Medusa
Level 77
God Stats
18W - 11L
1,749 SR
Queue Stats
78W - 67L
1,629 Elo+
Party 2
Achilles
Achilles
Zelpai
Achilles
Level 62
God Stats
1W - 3L
1,562 SR
Queue Stats
16W - 25L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 1 / 5
7,720
643
7,276
8,298
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Crohns D
Cupid
13
9 / 2 / 4
7,730
644
9,928
8,010
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Fire609
Mulan
13
3 / 2 / 1
7,733
644
5,834
7,998
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
11
3 / 1 / 13
6,679
557
4,784
7,374
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Late Sab0t
Morgan Le Fay
12
3 / 2 / 6
7,572
631
6,486
5,305
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bman10000
Gilgamesh
11
2 / 5 / 0
6,450
538
4,272
9,993
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
BrankDaTank
Mercury
9
0 / 5 / 4
5,548
462
2,986
9,302
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 4 / 1
6,846
571
3,242
7,305
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Reddohn
Medusa
10
2 / 3 / 2
6,153
513
7,852
8,788
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Zelpai
Achilles
8
0 / 6 / 3
5,332
444
2,910
12,342
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
8
8
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
5
7.5
L
Gilgamesh
Bman10000
Gilgamesh
2
5
0
0.4
L
Mercury
BrankDaTank
Mercury
0
5
4
0.4
L
4
4
1
1.13
W
Cupid
Crohns D
Cupid
9
2
4
5.5
W
Mulan
Fire609
Mulan
3
2
1
1.75
W
Khepri
3
1
13
9.5
W
Morgan Le Fay
Late Sab0t
Morgan Le Fay
3
2
6
3
L
Medusa
Reddohn
Medusa
2
3
2
1
L
Achilles
Zelpai
Achilles
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
21,262
36,985
Taken
47,730
22,069
Mitigated
22,437
11,278
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,276
1,698
0
2,695
8,298
2,818
0
667
7,631
0
42,986
L
Gilgamesh
Bman10000
Gilgamesh
4,272
1,954
0
1,759
9,993
7,512
0
124
9,502
0
26,236
L
Mercury
BrankDaTank
Mercury
2,986
1,182
0
691
9,302
2,302
0
3,245
6,057
0
23,484
L
3,242
77
0
775
7,305
1,940
0
2,964
4,308
37,116
0
W
Cupid
Crohns D
Cupid
9,928
4,813
119
3,575
8,010
2,371
640
560
7,326
0
44,566
W
Mulan
Fire609
Mulan
5,834
1,330
0
3,778
7,998
9,216
0
326
7,672
0
45,132
W
Khepri
4,784
881
0
230
7,374
5,737
90
593
6,781
17,742
0
W
Morgan Le Fay
Late Sab0t
Morgan Le Fay
6,486
609
81
800
5,305
1,927
1,289
1,096
4,209
39,614
0
L
Medusa
Reddohn
Medusa
7,852
3,273
0
2,628
8,788
2,361
38
2,073
6,715
0
38,265
L
Achilles
Zelpai
Achilles
2,910
684
189
1,996
12,342
8,322
0
2,864
9,478
0
10,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
30,329
356
Minions Killed
250
0
Camps Cleared
0
1,204,562
Distance Traveled
1,236,501
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,720
643
70
6
0
267,439
2
L
Gilgamesh
6,450
538
60
5
0
232,497
0
L
Mercury
5,548
462
49
4
0
261,653
2
L
Thoth
6,846
571
73
6
0
248,882
2
W
Cupid
7,730
644
78
7
0
225,800
2
W
Mulan
7,733
644
104
9
0
226,871
0
W
Khepri
6,679
557
17
1
0
266,127
1
W
Morgan Le Fay
7,572
631
87
7
0
218,325
1
L
Medusa
6,153
513
59
5
0
232,499
2
L
Achilles
5,332
444
9
1
0
260,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role