Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BrewzClues
Tsukuyomi
Level 116
God Stats
1W - 5L
1,208 SR
Queue Stats
199W - 191L
1,491 Elo+
Party 1
Charybdis
Charybdis
DangDanno
Charybdis
Level 89
God Stats
6W - 3L
1,463 SR
Queue Stats
172W - 151L
1,572 Elo+
Party 1
Athena
Athena
Jessicapb
Athena
Level 67
God Stats
21W - 30L
1,303 SR
Queue Stats
40W - 53L
1,313 Elo+
Solo
Guan Yu
Guan Yu
Yovska
Guan Yu
Level 155
God Stats
2W - 8L
1,751 SR
Queue Stats
178W - 177L
1,567 Elo+
Party 1
Team Averages
Level 117
1,445 SR
1,489 Elo+

VS

Team Averages
Level 107
1,432 SR
1,452 Elo+
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KeyoriKun
Olorun
Level 119
God Stats
8W - 11L
1,564 SR
Queue Stats
336W - 348L
1,524 Elo+
Solo
Heimdallr
Heimdallr
MediocreMerc
Heimdallr
Level 155
God Stats
2W - 1L
1,642 SR
Queue Stats
29W - 48L
1,358 Elo+
Party 2
Athena
Athena
Slipperpepper13
Athena
Level 76
God Stats
2W - 1L
1,298 SR
Queue Stats
347W - 383L
1,352 Elo+
Solo
Hercules
Hercules
Yealsey
Hercules
Level 116
God Stats
1W - 2L
1,155 SR
Queue Stats
135W - 130L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 2 / 0
5,157
645
1,839
3,689
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
BrewzClues
Tsukuyomi
9
3 / 2 / 1
5,014
627
2,601
4,944
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
DangDanno
Charybdis
6
0 / 3 / 0
3,968
496
2,242
5,072
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
Jessicapb
Athena
4
0 / 1 / 0
3,324
416
872
3,238
1,351
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Yovska
Guan Yu
9
0 / 1 / 4
4,966
621
4,470
5,785
4,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 3 / 3
4,937
617
1,450
4,939
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
KeyoriKun
Olorun
11
3 / 0 / 1
6,164
771
3,685
4,556
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
MediocreMerc
Heimdallr
9
1 / 0 / 3
4,952
619
3,911
3,308
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 2
4,317
540
1,869
5,937
3,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
Yealsey
Hercules
8
3 / 0 / 2
5,145
643
2,649
5,666
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
9
9
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
Pele
 
Pele
1
3
3
0.83
L
Tsukuyomi
BrewzClues
Tsukuyomi
3
2
1
1.75
L
Charybdis
DangDanno
Charybdis
0
3
0
0
L
Athena
Jessicapb
Athena
0
1
0
0
W
Olorun
KeyoriKun
Olorun
3
0
1
3.5
W
Heimdallr
MediocreMerc
Heimdallr
1
0
3
2.5
W
1
2
2
1
W
Hercules
Yealsey
Hercules
3
0
2
4
L
Guan Yu
Yovska
Guan Yu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,024
Damage
13,564
22,728
Taken
24,406
10,231
Mitigated
8,818
5,525
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,839
116
0
1,296
3,689
2,139
90
2,429
1,260
31,249
0
W
Pele
 
Pele
1,450
318
0
1,772
4,939
1,049
0
346
4,593
0
14,883
L
Tsukuyomi
BrewzClues
Tsukuyomi
2,601
888
0
564
4,944
1,583
0
915
4,006
0
25,483
L
Charybdis
DangDanno
Charybdis
2,242
1,363
0
1,074
5,072
784
0
0
5,072
0
15,624
L
Athena
Jessicapb
Athena
872
153
0
320
3,238
1,351
0
309
2,901
5,355
0
W
Olorun
KeyoriKun
Olorun
3,685
2,384
0
1,650
4,556
1,264
0
1,288
3,268
34,979
0
W
Heimdallr
MediocreMerc
Heimdallr
3,911
2,663
0
1,751
3,308
994
472
387
2,921
0
30,073
W
1,869
320
0
1,888
5,937
3,022
0
109
5,828
12,718
0
W
Hercules
Yealsey
Hercules
2,649
856
0
2,436
5,666
2,489
0
581
5,085
0
10,004
L
Guan Yu
Yovska
Guan Yu
4,470
744
135
2,136
5,785
4,374
0
1,601
3,935
0
24,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,429
Gold Earned
25,515
206
Minions Killed
231
0
Camps Cleared
0
812,165
Distance Traveled
816,560
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,157
645
62
8
0
163,676
2
W
Pele
4,937
617
43
5
0
183,822
0
L
Tsukuyomi
5,014
627
58
7
0
181,689
2
L
Charybdis
3,968
496
35
4
0
181,793
2
L
Athena
3,324
416
4
1
0
103,714
2
W
Olorun
6,164
771
90
11
0
152,575
3
W
Heimdallr
4,952
619
54
7
0
145,708
0
W
Athena
4,317
540
30
4
0
159,174
2
W
Hercules
5,145
643
14
2
0
175,281
3
L
Guan Yu
4,966
621
47
6
0
181,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role