Player Matchup

Merlin
Merlin
Flashbang522
Merlin
Level 80
God Stats
2W - 0L
1,561 SR
Queue Stats
9W - 41L
1,057 Elo+
Party 2
Chiron
Chiron
Ironspider0703
Chiron
Level 29
God Stats
3W - 3L
1,270 SR
Queue Stats
5W - 6L
1,228 Elo+
Party 2
Bellona
Bellona
TheGamer1256
Bellona
Level 65
God Stats
2W - 3L
1,346 SR
Queue Stats
15W - 53L
1,111 Elo+
Party 2
Team Averages
Level 58
1,392 SR
1,132 Elo+

VS

Team Averages
Level 27
1,458 SR
1,323 Elo+
Apollo
Apollo
SanukiChan
Apollo
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 25L
992 Elo+
Party 1
Nemesis
Nemesis
ThatDumpy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Set
Set
xBadHabitzx
Set
Level 42
God Stats
2W - 4L
1,374 SR
Queue Stats
349W - 482L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
2 / 0 / 6
4,890
1,223
1,278
949
256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 1 / 5
5,050
1,263
3,060
2,181
626
Bellona
TheGamer1256
Bellona
8
3 / 1 / 4
4,858
1,215
2,169
3,780
3,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SanukiChan
Apollo
6
0 / 2 / 2
3,632
908
411
2,419
691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
ThatDumpy
Nemesis
6
1 / 5 / 1
4,119
1,030
520
4,003
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 2 / 2
3,626
907
215
1,415
512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
1
2
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
6
5
W
4
1
5
6.5
L
Apollo
SanukiChan
Apollo
0
2
2
0.5
L
Nemesis
ThatDumpy
Nemesis
1
5
1
0.3
W
Bellona
TheGamer1256
Bellona
3
1
4
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,507
Damage
1,146
6,910
Taken
7,837
4,435
Mitigated
2,144
2,100
Healing
107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,278
397
0
125
949
256
717
0
949
10,058
0
W
3,060
1,124
463
347
2,181
626
835
176
2,005
0
13,010
L
Apollo
SanukiChan
Apollo
411
288
0
0
2,419
691
0
565
1,854
0
2,650
L
Nemesis
ThatDumpy
Nemesis
520
308
0
100
4,003
941
0
492
3,511
0
1,317
W
Bellona
TheGamer1256
Bellona
2,169
376
146
1,019
3,780
3,553
543
320
3,460
0
10,134
L
215
69
0
7
1,415
512
0
221
1,194
0
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,798
Gold Earned
11,377
54
Minions Killed
1
3
Camps Cleared
0
233,231
Distance Traveled
122,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,890
1,223
16
4
0
73,744
0
W
Chiron
5,050
1,263
27
7
1
70,100
1
L
Apollo
3,632
908
1
0
0
43,661
0
L
Nemesis
4,119
1,030
0
0
0
51,358
1
W
Bellona
4,858
1,215
11
3
2
89,387
0
L
Set
3,626
907
0
0
0
27,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role