Player Matchup

Tyr
Tyr
BigJoka
Tyr
Level 15
God Stats
1W - 5L
1,495 SR
Queue Stats
1W - 5L
1,508 Elo+
Party 2
Discordia
Discordia
SldLiyah928
Discordia
Level 25
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 3L
1,386 Elo+
Party 2
Erlang Shen
Erlang Shen
wings4Icarus_
Erlang Shen
Level 122
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 5L
1,567 Elo+
Party 2
Team Averages
Level 54
1,584 SR
1,487 Elo+

VS

Team Averages
Level 46
1,638 SR
1,553 Elo+
Ares
Ares
BigPoopa1738
Ares
Level 28
God Stats
18W - 19L
1,584 SR
Queue Stats
18W - 20L
1,562 Elo+
Party 1
Janus
Janus
Colker
Janus
Level 62
God Stats
13W - 9L
1,529 SR
Queue Stats
64W - 44L
1,573 Elo+
Party 1
Artemis
Artemis
Colonelkernel92
Artemis
Level 47
God Stats
27W - 12L
1,800 SR
Queue Stats
73W - 69L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
2 / 3 / 5
10,857
603
8,837
15,832
12,355
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SldLiyah928
Discordia
15
2 / 7 / 3
10,925
607
5,488
10,169
3,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
wings4Icarus_
Erlang Shen
16
4 / 2 / 2
11,474
637
12,355
17,915
17,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
12,323
685
5,644
19,721
23,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Colker
Janus
18
5 / 1 / 6
12,541
697
13,604
7,270
3,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 5
12,349
686
18,427
9,452
4,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
12
12
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
3
5
1.5
W
1
2
10
3
W
Janus
Colker
Janus
5
1
6
8
W
6
5
5
1.7
L
Discordia
SldLiyah928
Discordia
2
7
3
0.5
L
Erlang Shen
wings4Icarus_
Erlang Shen
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
37,675
43,916
Taken
36,443
33,497
Mitigated
31,070
10,192
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
8,837
823
0
5,435
15,832
12,355
0
6,659
9,173
0
30,878
W
5,644
367
2
4,338
19,721
23,193
207
2,367
16,484
14,707
0
W
Janus
Colker
Janus
13,604
450
654
3,052
7,270
3,090
1,279
1,652
5,490
69,076
0
W
18,427
7,472
627
176
9,452
4,787
898
1,915
7,315
0
47,877
L
Discordia
SldLiyah928
Discordia
5,488
325
0
0
10,169
3,299
0
4,966
5,203
40,879
0
L
Erlang Shen
wings4Icarus_
Erlang Shen
12,355
4,307
265
4,492
17,915
17,843
0
8,194
9,721
0
32,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
37,213
173
Minions Killed
197
7
Camps Cleared
6
880,759
Distance Traveled
905,020
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,857
603
45
3
4
310,676
7
W
Ares
12,323
685
6
0
0
331,967
3
W
Janus
12,541
697
121
7
2
323,057
2
W
Artemis
12,349
686
70
4
4
249,996
2
L
Discordia
10,925
607
92
5
0
256,495
0
L
Erlang Shen
11,474
637
36
2
3
313,588
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role