Player Matchup

Mercury
Mercury
Platinum III
FrznPenguin
Mercury
Platinum III
Level 147
God Stats
0W - 2L
1,754 SR
Queue Stats
54W - 47L
1,878 MMR
Solo
Chaac
Chaac
Platinum I
Henergy
Chaac
Platinum I
Level 160
God Stats
6W - 1L
2,022 SR
Queue Stats
133W - 129L
1,889 MMR
Party 1
Bacchus
Bacchus
Platinum IV
OinkOinkPiggle
Bacchus
Platinum IV
Level 110
God Stats
51W - 65L
1,651 SR
Queue Stats
410W - 407L
1,709 MMR
Party 1
Charybdis
Charybdis
Platinum V
UniSwap
Charybdis
Platinum V
Level 48
God Stats
0W - 2L
1,280 SR
Queue Stats
55W - 56L
1,876 MMR
Solo
Thoth
Thoth
Platinum II
hugeD5
Thoth
Platinum II
Level 146
God Stats
3W - 5L
1,126 SR
Queue Stats
162W - 154L
1,932 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,567 SR
1,857 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,624 SR
1,841 MMR
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond I
BlargstarOne
Discordia
Diamond I
Level 160
God Stats
4W - 3L
1,703 SR
Queue Stats
128W - 113L
2,456 MMR
Solo
Fenrir
Fenrir
Platinum IV
FeralVtech
Fenrir
Platinum IV
Level 140
God Stats
16W - 6L
1,793 SR
Queue Stats
263W - 266L
1,797 MMR
Solo
Ares
Ares
Gold II
SantiHasTheHerp
Ares
Gold II
Level 108
God Stats
12W - 4L
1,878 SR
Queue Stats
87W - 90L
1,704 MMR
Party 2
Apollo
Apollo
Gold I
monkaaaaa
Apollo
Gold I
Level 104
God Stats
1W - 2L
1,245 SR
Queue Stats
86W - 88L
1,750 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FrznPenguin
Mercury
18
3 / 10 / 1
11,406
496
10,401
18,956
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Henergy
Chaac
15
1 / 10 / 0
10,045
437
10,625
24,424
17,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 6 / 2
8,925
388
6,525
21,120
24,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
UniSwap
Charybdis
18
2 / 7 / 4
11,291
491
13,215
18,613
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
hugeD5
Thoth
17
1 / 5 / 1
9,983
434
12,700
12,131
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetAthenaCliodhna

VS

Bans
GilgameshArtioShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
4 / 1 / 15
15,519
675
18,522
31,003
43,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
BlargstarOne
Discordia
20
6 / 0 / 15
14,882
647
19,961
7,482
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
FeralVtech
Fenrir
20
16 / 2 / 12
16,259
707
15,026
17,696
8,431
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 2 / 16
13,436
584
9,303
18,189
20,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
monkaaaaa
Apollo
20
8 / 3 / 6
14,352
624
12,034
18,662
6,958
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
8
Kills
38
38
Deaths
8
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
15
11.5
W
Discordia
BlargstarOne
Discordia
6
0
15
13.5
W
Fenrir
FeralVtech
Fenrir
16
2
12
11
L
Mercury
FrznPenguin
Mercury
3
10
1
0.35
L
Chaac
Henergy
Chaac
1
10
0
0.1
L
1
6
2
0.33
W
4
2
16
6
L
Charybdis
UniSwap
Charybdis
2
7
4
0.57
L
Thoth
hugeD5
Thoth
1
5
1
0.3
W
Apollo
monkaaaaa
Apollo
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,466
Damage
74,846
95,244
Taken
93,032
59,666
Mitigated
81,729
17,099
Healing
37,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
18,522
6,541
0
18,979
31,003
43,078
4,758
2,917
28,086
0
113,349
W
Discordia
BlargstarOne
Discordia
19,961
1,496
0
2,673
7,482
2,699
1,867
2,668
4,814
116,238
0
W
Fenrir
FeralVtech
Fenrir
15,026
2,842
0
3,988
17,696
8,431
0
3,682
14,014
0
120,957
L
Mercury
FrznPenguin
Mercury
10,401
5,689
0
156
18,956
7,294
1,017
5,358
13,311
0
90,205
L
Chaac
Henergy
Chaac
10,625
3,185
0
7,610
24,424
17,460
0
6,389
17,862
0
66,961
L
6,525
1,287
0
4,100
21,120
24,741
0
9,169
11,668
19,312
0
W
9,303
445
0
3,290
18,189
20,563
542
4,996
13,193
36,693
13,954
L
Charybdis
UniSwap
Charybdis
13,215
6,832
0
4,733
18,613
5,960
764
2,825
15,692
0
97,592
L
Thoth
hugeD5
Thoth
12,700
621
0
500
12,131
4,211
0
3,201
8,554
86,779
0
W
Apollo
monkaaaaa
Apollo
12,034
7,194
0
8,205
18,662
6,958
5,734
5,704
12,958
0
126,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,650
Gold Earned
74,448
633
Minions Killed
779
0
Camps Cleared
0
2,150,357
Distance Traveled
2,380,230
39
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,519
675
195
8
0
450,259
12
W
Discordia
14,882
647
199
9
0
486,756
12
W
Fenrir
16,259
707
159
7
0
534,726
6
L
Mercury
11,406
496
152
7
0
478,811
3
L
Chaac
10,045
437
144
6
0
394,246
10
L
Bacchus
8,925
388
26
1
0
461,113
10
W
Ares
13,436
584
53
2
0
463,446
7
L
Charybdis
11,291
491
170
7
0
397,810
10
L
Thoth
9,983
434
141
6
0
418,377
6
W
Apollo
14,352
624
173
8
0
445,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role