Player Matchup

Bacchus
Bacchus
Clouse86
Bacchus
Level 88
God Stats
3W - 3L
1,306 SR
Queue Stats
308W - 247L
1,575 Elo+
Party 1
Tiamat
Tiamat
ExecutorCrow
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 84L
1,590 Elo+
Party 3
Artio
Artio
Muuna
Artio
Level 38
God Stats
3W - 11L
1,380 SR
Queue Stats
60W - 68L
1,391 Elo+
Solo
Artemis
Artemis
PanicAttackXx
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 1
Loki
Loki
iBulleTz
Loki
Level 56
God Stats
1W - 2L
1,702 SR
Queue Stats
235W - 190L
1,581 Elo+
Party 3
Team Averages
Level 45
1,478 SR
1,491 Elo+

VS

Team Averages
Level 83
1,627 SR
1,487 Elo+
Bastet
Bastet
 
Bastet
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EMERSONXSOMX
Kukulkan
Level 98
God Stats
6W - 10L
1,550 SR
Queue Stats
62W - 70L
1,404 Elo+
Solo
Chronos
Chronos
Siegthrall
Chronos
Level 81
God Stats
3W - 0L
1,780 SR
Queue Stats
92W - 100L
1,503 Elo+
Party 2
Shiva
Shiva
Volphang
Shiva
Level 76
God Stats
6W - 0L
1,805 SR
Queue Stats
83W - 78L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clouse86
Bacchus
7
0 / 3 / 3
4,821
482
4,649
10,170
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
9
0 / 4 / 0
5,194
519
2,998
5,297
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Muuna
Artio
8
1 / 4 / 0
5,173
517
2,709
8,781
6,906
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
9
1 / 2 / 2
4,971
497
2,820
5,126
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
9
2 / 3 / 0
5,461
546
3,964
6,234
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 1 / 3
6,941
694
8,739
7,056
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
 
Chaac
11
1 / 0 / 5
6,287
629
5,881
5,940
3,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
EMERSONXSOMX
Kukulkan
11
2 / 1 / 2
6,108
611
2,414
4,454
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Siegthrall
Chronos
11
2 / 1 / 1
6,388
639
4,535
5,027
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Volphang
Shiva
9
3 / 1 / 5
6,307
631
4,260
6,839
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
3
9.5
W
Chaac
 
Chaac
1
0
5
3.5
L
Bacchus
Clouse86
Bacchus
0
3
3
0.5
W
Kukulkan
EMERSONXSOMX
Kukulkan
2
1
2
3
L
Tiamat
0
4
0
0
L
Artio
Muuna
Artio
1
4
0
0.25
L
Artemis
1
2
2
1
W
Chronos
Siegthrall
Chronos
2
1
1
2.5
W
Shiva
Volphang
Shiva
3
1
5
5.5
L
Loki
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
25,829
35,608
Taken
29,316
20,340
Mitigated
12,425
11,024
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,739
3,611
0
1,958
7,056
2,157
238
2,100
4,956
0
38,860
W
Chaac
 
Chaac
5,881
1,456
0
2,663
5,940
3,150
287
2,445
3,495
0
31,058
L
Bacchus
Clouse86
Bacchus
4,649
816
50
3,694
10,170
7,746
0
2,558
7,612
13,974
0
W
Kukulkan
EMERSONXSOMX
Kukulkan
2,414
94
101
505
4,454
1,442
168
2,303
2,151
36,245
0
L
Tiamat
2,998
173
0
696
5,297
2,347
0
1,442
3,855
23,574
0
L
Artio
Muuna
Artio
2,709
123
0
2,473
8,781
6,906
0
0
8,781
15,005
0
L
Artemis
2,820
1,418
0
1,930
5,126
1,481
0
2,507
2,619
0
21,645
W
Chronos
Siegthrall
Chronos
4,535
2,241
0
2,156
5,027
1,540
189
1,069
3,958
40,881
0
W
Shiva
Volphang
Shiva
4,260
651
246
2,052
6,839
4,136
0
2,439
4,400
0
17,409
L
Loki
3,964
604
0
2,181
6,234
1,860
0
442
5,792
0
34,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
32,031
214
Minions Killed
298
0
Camps Cleared
0
1,011,156
Distance Traveled
1,093,055
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,941
694
65
7
0
248,150
3
W
Chaac
6,287
629
61
6
0
212,690
1
L
Bacchus
4,821
482
23
2
0
204,238
3
W
Kukulkan
6,108
611
71
7
0
219,391
2
L
Tiamat
5,194
519
58
6
0
194,997
2
L
Artio
5,173
517
31
3
0
182,682
2
L
Artemis
4,971
497
41
4
0
182,440
1
W
Chronos
6,388
639
74
7
0
201,703
1
W
Shiva
6,307
631
27
3
0
211,121
6
L
Loki
5,461
546
61
6
0
246,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role