Player Matchup

Nemesis
Nemesis
AAtoui1
Nemesis
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
51W - 64L
1,419 Elo+
Solo
Ravana
Ravana
Calebmv_
Ravana
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,518 Elo+
Solo
Horus
Horus
Foreverzero76
Horus
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 34L
1,302 Elo+
Solo
Mercury
Mercury
NilremDoomdale
Mercury
Level 140
God Stats
3W - 3L
1,732 SR
Queue Stats
1,167W - 1,243L
1,424 Elo+
Solo
Osiris
Osiris
sum4u2nv
Osiris
Level 102
God Stats
1W - 3L
1,362 SR
Queue Stats
121W - 128L
1,462 Elo+
Solo
Team Averages
Level 96
1,560 SR
1,425 Elo+

VS

Team Averages
Level 106
1,540 SR
1,459 Elo+
Thanatos
Thanatos
BlackWolf818
Thanatos
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 64L
1,479 Elo+
Party 2
Raijin
Raijin
Moondoggie927
Raijin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 99L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
RedRhino780
Guan Yu
Level 61
God Stats
1W - 4L
1,329 SR
Queue Stats
27W - 35L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
Segador713
Gilgamesh
Level 147
God Stats
2W - 3L
1,869 SR
Queue Stats
88W - 72L
1,439 Elo+
Party 1
Vulcan
Vulcan
x TruReligion x
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAtoui1
Nemesis
16
4 / 11 / 9
10,596
757
11,862
20,327
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Calebmv_
Ravana
18
4 / 6 / 9
9,503
679
10,254
13,951
6,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 7 / 10
9,046
646
7,328
20,309
22,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 12 / 7
10,314
737
10,791
20,798
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
sum4u2nv
Osiris
16
5 / 11 / 6
10,007
715
11,758
22,935
11,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackWolf818
Thanatos
16
7 / 4 / 22
10,485
749
14,815
13,360
11,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 23
10,828
773
10,148
12,990
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
RedRhino780
Guan Yu
19
7 / 3 / 30
11,614
830
13,864
20,447
18,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Segador713
Gilgamesh
20
15 / 2 / 25
12,831
917
23,131
18,077
15,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 3 / 24
12,267
876
22,742
10,904
4,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
171
18
Kills
47
47
Deaths
18
41
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AAtoui1
Nemesis
4
11
9
0.77
W
Thanatos
BlackWolf818
Thanatos
7
4
22
4.5
L
Ravana
Calebmv_
Ravana
4
6
9
1.42
L
1
7
10
0.86
W
4
6
23
2.58
L
4
12
7
0.63
W
Guan Yu
RedRhino780
Guan Yu
7
3
30
7.33
W
Gilgamesh
Segador713
Gilgamesh
15
2
25
13.75
L
Osiris
sum4u2nv
Osiris
5
11
6
0.73
W
14
3
24
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,993
Damage
84,700
98,320
Taken
75,778
53,366
Mitigated
55,164
25,872
Healing
34,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AAtoui1
Nemesis
11,862
5,657
986
1,906
20,327
8,376
0
7,095
13,011
0
25,400
W
Thanatos
BlackWolf818
Thanatos
14,815
5,639
1,504
7,971
13,360
11,379
921
0
13,182
0
27,658
L
Ravana
Calebmv_
Ravana
10,254
1,867
1,325
2,882
13,951
6,258
0
6,438
7,402
130
27,571
L
7,328
2,476
3,134
6,613
20,309
22,072
0
7,978
11,970
0
12,579
W
10,148
2,107
1,642
1,686
12,990
4,914
980
48
12,814
27,732
0
L
10,791
5,405
401
2,791
20,798
5,601
0
3,690
16,869
0
14,228
W
Guan Yu
RedRhino780
Guan Yu
13,864
2,140
9,061
8,928
20,447
18,977
141
0
19,982
0
19,600
W
Gilgamesh
Segador713
Gilgamesh
23,131
6,017
185
1,767
18,077
15,239
1,648
41
17,827
0
38,185
L
Osiris
sum4u2nv
Osiris
11,758
4,647
819
5,015
22,935
11,059
0
7,689
14,929
0
20,010
W
22,742
6,491
359
1,487
10,904
4,655
1,332
0
10,826
34,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
58,025
81
Minions Killed
125
0
Camps Cleared
0
1,075,170
Distance Traveled
1,243,750
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,596
757
15
1
0
214,686
1
W
Thanatos
10,485
749
30
2
0
231,783
0
L
Ravana
9,503
679
44
3
0
206,111
0
L
Horus
9,046
646
7
1
0
237,376
0
W
Raijin
10,828
773
31
2
0
214,185
0
L
Mercury
10,314
737
5
0
0
212,552
0
W
Guan Yu
11,614
830
9
1
0
285,757
0
W
Gilgamesh
12,831
917
21
2
0
289,140
0
L
Osiris
10,007
715
10
1
0
204,445
0
W
Vulcan
12,267
876
34
2
0
222,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role