Player Matchup

Chiron
Chiron
 
Chiron
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
SwishaJ
He Bo
Level 64
God Stats
4W - 0L
1,674 SR
Queue Stats
55W - 30L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
superduperjulio
Kuzenbo
Level 103
God Stats
2W - 2L
1,262 SR
Queue Stats
71W - 45L
1,629 Elo+
Party 2
Team Averages
Level 70
1,479 SR
1,574 Elo+

VS

Team Averages
Level 95
1,492 SR
1,523 Elo+
Bacchus
Bacchus
 
Bacchus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BetterNotBeBrick
Xbalanque
Level 47
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Waldoroo
Poseidon
Level 103
God Stats
1W - 1L
1,787 SR
Queue Stats
15W - 15L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 0 / 7
8,150
741
6,100
4,821
1,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
SwishaJ
He Bo
12
4 / 3 / 5
8,062
733
7,213
5,432
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 0 / 6
8,695
790
5,536
7,401
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 1 / 0
7,805
710
4,837
10,046
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
11
0 / 4 / 1
6,471
588
1,193
4,878
1,377
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Waldoroo
Poseidon
11
0 / 5 / 3
6,716
611
4,237
6,367
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
7
5.5
L
Bacchus
 
Bacchus
3
1
0
3
L
Xbalanque
0
4
1
0.13
W
He Bo
SwishaJ
He Bo
4
3
5
2.17
L
Poseidon
Waldoroo
Poseidon
0
5
3
0.3
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
10,267
17,654
Taken
21,291
14,299
Mitigated
12,235
7,189
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,100
1,808
690
2,072
4,821
1,719
765
3,429
1,392
0
31,983
L
Bacchus
 
Bacchus
4,837
261
0
3,368
10,046
9,096
0
5,641
4,184
10,339
0
L
Xbalanque
1,193
604
68
199
4,878
1,377
0
2,735
1,977
0
13,070
W
He Bo
SwishaJ
He Bo
7,213
248
0
1,093
5,432
1,941
126
3,993
1,439
23,455
0
L
Poseidon
Waldoroo
Poseidon
4,237
245
0
318
6,367
1,762
0
4,081
2,116
31,433
0
W
5,536
2,578
0
3,334
7,401
10,639
485
2,156
5,245
18,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
20,992
136
Minions Killed
114
7
Camps Cleared
3
581,375
Distance Traveled
585,991
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,150
741
68
6
3
213,256
4
L
Bacchus
7,805
710
13
1
0
215,768
3
L
Xbalanque
6,471
588
44
4
1
176,210
0
W
He Bo
8,062
733
48
4
3
168,440
2
L
Poseidon
6,716
611
57
5
2
194,013
4
W
Kuzenbo
8,695
790
20
2
1
199,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role