Player Matchup

Mercury
Mercury
DaRk HaLlOwS1
Mercury
Level 136
God Stats
5W - 6L
1,506 SR
Queue Stats
304W - 372L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
GamerFreak4613
Hou Yi
Level 127
God Stats
4W - 5L
1,564 SR
Queue Stats
506W - 587L
1,458 Elo+
Party 2
Olorun
Olorun
MasterChief8664
Olorun
Level 6
God Stats
0W - 3L
1,694 SR
Queue Stats
39W - 62L
995 Elo+
Party 2
Ymir
Ymir
Twiztedkillz401
Ymir
Level 12
God Stats
1W - 1L
1,821 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 2
Hades
Hades
iZaObrosongo
Hades
Level 109
God Stats
164W - 159L
1,516 SR
Queue Stats
202W - 232L
1,406 Elo+
Solo
Team Averages
Level 78
1,620 SR
1,342 Elo+

VS

Team Averages
Level 58
1,495 SR
1,430 Elo+
Athena
Athena
Ilikemilk_1
Athena
Level 46
God Stats
24W - 17L
1,673 SR
Queue Stats
379W - 404L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Sacred-_-Melo
Gilgamesh
Level 45
God Stats
1W - 2L
1,254 SR
Queue Stats
222W - 225L
1,474 Elo+
Party 1
Nemesis
Nemesis
SereneLight1111
Nemesis
Level 46
God Stats
3W - 6L
1,307 SR
Queue Stats
72W - 99L
1,389 Elo+
Solo
Neith
Neith
kyleewan2003
Neith
Level 88
God Stats
27W - 13L
1,602 SR
Queue Stats
87W - 70L
1,413 Elo+
Solo
Zeus
Zeus
tejon-hibrido9
Zeus
Level 66
God Stats
13W - 9L
1,642 SR
Queue Stats
234W - 225L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
4 / 4 / 3
7,939
529
11,316
12,993
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 1
7,101
473
4,153
10,023
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 1
6,116
408
746
9,377
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 4 / 1
5,759
384
1,402
10,104
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
4 / 6 / 0
8,588
573
11,069
14,681
7,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 3 / 8
7,714
514
4,459
13,407
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Sacred-_-Melo
Gilgamesh
16
7 / 1 / 3
9,533
636
11,105
14,454
10,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 5
8,460
564
3,550
8,882
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 4
8,621
575
11,864
8,410
2,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 4
10,144
676
7,832
3,880
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
22
23
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
4
3
1.38
L
1
3
1
0.5
W
Athena
1
3
8
1.67
L
0
6
1
0.08
W
Gilgamesh
Sacred-_-Melo
Gilgamesh
7
1
3
8.5
W
4
1
5
6.5
L
0
4
1
0.13
L
4
6
0
0.67
W
5
3
4
2.33
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,686
Damage
38,810
57,178
Taken
49,033
22,104
Mitigated
24,996
12,646
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
11,316
5,707
0
2,772
12,993
4,101
0
3,205
9,788
0
49,761
L
4,153
1,522
285
2,289
10,023
2,343
972
2,611
7,412
0
34,488
W
Athena
4,459
1,106
15
4,406
13,407
6,931
181
2,774
10,633
12,705
369
L
746
199
0
1,841
9,377
2,697
0
1,642
7,735
23,951
0
W
Gilgamesh
Sacred-_-Melo
Gilgamesh
11,105
2,561
0
1,168
14,454
10,146
362
8,424
5,925
0
58,679
W
3,550
1,107
537
2,326
8,882
3,788
493
1,585
7,297
0
47,175
L
1,402
290
0
195
10,104
5,274
0
3,720
6,384
11,730
0
L
11,069
1,361
16
5,248
14,681
7,689
1,146
1,100
13,581
53,424
0
W
11,864
6,009
213
3,320
8,410
2,844
2,284
301
8,009
0
56,092
W
7,832
606
0
250
3,880
1,287
0
308
3,572
75,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
44,472
319
Minions Killed
450
0
Camps Cleared
0
1,300,648
Distance Traveled
1,493,631
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,939
529
82
5
0
340,228
3
L
Hou Yi
7,101
473
65
4
0
277,834
1
W
Athena
7,714
514
16
1
0
311,566
5
L
Olorun
6,116
408
44
3
0
194,445
1
W
Gilgamesh
9,533
636
113
8
0
298,892
1
W
Nemesis
8,460
564
80
5
0
305,387
0
L
Ymir
5,759
384
21
1
0
283,047
0
L
Hades
8,588
573
107
7
0
205,094
0
W
Neith
8,621
575
88
6
0
271,921
2
W
Zeus
10,144
676
153
10
0
305,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role